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BIGNEWY

ED Team
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Everything posted by BIGNEWY

  1. Hi, we have checked out the data for aileron influence at rolling and yawing moments and they are very close to the evidence you presented. We are happy with the results and consider it correct as is. thank you
  2. we have requested the trim button be animated. thank you
  3. It is just an option that can be used if you do not want to use openXR api I am not sure of the advantages or if there is any as I do not own it myself to test. But I would use openXR personally.
  4. Hi, please continue to use the MT Preview, it is the correct one to use. Shockwave is for bombs currently, in the future we may see more interaction with other objects. thank you and welcome to the forum
  5. Hi yes, provider is having server issues, waiting for resolution. thank you edit: Server back up please check and report back thanks
  6. We have a provider level issue, waiting for it to be resolved currently. thanks
  7. Hi, can I ask you to post your dxdiag, dcs.log and a screenshot of your nvidia settings. we can look for more clues. thank you
  8. posts merged I have requested a separate fuel slider for external tanks. But no news to share. thanks
  9. https://www.digitalcombatsimulator.com/en/news/changelog/stable/2.9.4.53707/ DCS World Slingload cargo can't be hooked in multiplayer (dedicated server) - fixed Network protocol changed
  10. BIGNEWY

    Patch Status

    Stable Version Current version number: 2.9.4.53707 Next planned update: To be announced Eagle Dynamics
  11. DCS Hotfix 2.9.4.53707 DCS World Slingload cargo can't be hooked in multiplayer (dedicated server) - fixed Network protocol changed
  12. Hey totally understand you have concerns. But the dll's are correct. As mentioned you need to supply the files to your provider so they can check them and add them to their allowed list. thank you
  13. team have been alerted and they are investigating thank you
  14. Please don't turn this thread into a wish list / bug report thread. If you have an issue please use the appropriate forum area and make a report with a track replay, please ensure you are not duplicating reports by searching first. please PM any supporting public unrestricted evidence for your claim. As mentioned any bugs or remaining tasks are being worked on, development has not stopped. thank you
  15. seems ok here try a repair if you are having issues and check antivirus isnt creating a problem
  16. Hi, the logs look good but please check that all the relevant ports are open, it maybe that the port on 81.103.40.100 has the port 10310 closed. Clients get the list of IP:port addresses from the master and then request server info from each server via UDP (timeout 1.5sec, 3 retries max). If a server does not show up, it means the client didn't receive the reply. You can quickly check if the port is open using a telnet client or any web-based port checking service (both essentially do the same thing - try to establish a TCP connection).
  17. Hi, any bugs that remain open will continue to be worked on. If you think something has been over looked please make a new thread in the bugs section so it can be checked, we are happy to. Some issues take longer to fix than others but as mentioned above work continues and leaving early access is not the end of development. thank you
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