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Gun Jam

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Everything posted by Gun Jam

  1. hello I play a lot of tti and never had an issue with gun before but since 2.9 about 70% of the time I get no gun spool. I thought it was because of the new "save loadout" deal but thats not the case. I can load the plane out manually and set gun to 100% or 99% and 70% of the time it won't spool when I need it. By this I mean if I take off and it works then its fine for that entire flight. If I take off and it wont fire then it wont fire that entire flight. WTH? Ammo counter forever and always has showed zero so Im not sure if its out of ammo?? This is never been an issue before 2.9 and I have no idea how to recreate the problem it just usually doesn't work any help would be great thanks!
  2. I think there are quite a few of us that are holding their breath for the somnium vr1 but thats probably 3 months away still and no one has really seen one for real but it does look promising. as for right now people will fight over pimax crystal vs Varjo Aero. The crystal has better visuals the Aero is a better headset (fight!) I own neither but I suspect thats what a poll would show.
  3. I did place a reservation pretty early on (day 1 maybe) no email yet
  4. did you try core unparking?
  5. I also notice the same thing. Its easier to spot at 30 miles by far than it is to spot a 1 to 3 miles. The dot at distance is about the size of a football stadium. I use the G2 im not sure if this is a VR issue or a G2 issue. Online this is a massive competitive advantage. The old system by far was superior in terms of accuracy and not having a WTF is that issue.
  6. I did get it to work by using the win y solution and some trickery. To get this to work I have to first alt /tab to another program so DCS is out of focus then with the head set on win y and ill see the mouse cursor move on the out of focus dcs screen. Then alt / tab back to DCS so its in focus and the mouse work but it also appears to crash maybe 60% of the time within 30 seconds of getting the mouse to work.. But when it doesn't crash it seems fine. I think this will do for now until they get it ironed out a bit more.
  7. did you run the sharpness slider up to 1?
  8. Yes I normally start WMR first then launch DCS. This order no longer helps Thanks!
  9. This is has always been an issue and ive never figured it out but I usually had 90% success rate with the mouse working with Vr. When it didn't I could restart a few times and usually get it. Now with 2.9 I can't seem to get the mouse to work ever. If I pull the HMD off I can use the mouse with the HMD on it does not respond. This is with Hp reverb G2 and dcs with the MT tag added to the shortcut. Thanks!
  10. doesn't run reliably in Vr with hp reverb g2. Im using MT. Mixed reality portal shuts down usually after 30 seconds of play time offline. Will keep testing some things.
  11. Thank you for the info!
  12. Does anyone know if the lens will be glass? I have 1000s of dollars invested in a range of optical equipment for magnifying and measuring when it comes to glass you get what you pay for and even the cheapest of these items (a few 100 dollars) still uses glass. Thanks!
  13. This headset caught my attention recently and Im pretty excited for its potential and it being an open source item...enough so that I reserved a spot to order it when its available. now the 2500 dollar question is... Do you really want to receive the ones in the first production run? How many changes will be made in 2 months time? Will they provide those changes to early models? Will they charge for any upgrade components? is this unnecessary worrying cause by pimax?
  14. Thanks guys This is helpful!
  15. Im sure most of us have noticed that in TWS if the phoenix never went active it would have a 100% kill ratio (assuming guidance from the plane would be accurate enough to make a hit...im not sure...whatever) with that in mind it seems like a good idea would be to set target size to small reducing the pitbull time from like 15 or 20 sec down to 10. I can see the missile go active at 10 seconds. However it appears that the target starts defending at about 20 sec although they should still be oblivious to the missile until it goes active right? My observation is that target size does not make a difference to AI.. Is that correct? is this an API issue? Thanks -Gun
  16. The ground handling of the f14 was always a bit marginal at best it seemed like.. Then after the previous suspension update it was a total disaster. It was harder to land on a runway and stop than land on a boat. However with this update its a totally new system. Its actually very controllable now and isn't a dice roll. This is the best its ever been. Excellent , five star *****
  17. This is pretty awesome feedback I wasn't expecting this. Thanks! I got the mudhen for the following reasons. 1) I wanted to see what the amraam was capable of when launched from a plane that has radar that can perform at least as well as the tomcat. (are 65 mile shots a thing???...yes) 2) I didn't know its performance was that different than the C ( I did not see this mentioned by youtube testers until a few days after it went live) 3) I could tell dedication and care was dumped into this things development and wanted to support that. 4) Its new and everyone picked it up I didn't want to be left out lol In my case I found that as expected it was going to take several months to become proficient with the jet but for now I decided that it is not a well enough rounded craft to dedicate the time to. I also realized that I missed jester pretty quickly when crossing into the merge.
  18. Awesome. I got it working as you described. Its certainly different but im not sure its better. Ill spend some time with it on then turn it back off in few days and see what I like more. (do I dislike a not totally smooth image more than I dislike a smooth but jello like image?????... I feel like the latter is more distracting) There's a lot of talk about MR and other stuff but the real hero here is FSR. Setting that to 100 and then using just the sharpening to 80 or more moves you from 2nd to 3rd gen at little to no cost. Also in the overlay tools vibrance and saturation can help as well. Well ive got my testing cut out for me now Thanks again.
  19. You discussed openxr Developer tools Is that located in the openxr tools as attached below or is that in the other openxr tools (companion app) or is this a 3rd openxr tool?
  20. Very helpful. I did not know it would operate at 1/3. That explains the 30fps and the increase in frame time. Using MR from the tool kit resulted in an unusable mess so I set it to disable and instead found the MR setting in the tool kit as you described. I set that to default. I now get a smooth experience with no pauses like when I used the always on setting in the tool kit. It works as intended now! Ill try some of the other settings you discussed as well and then decide if the smoothness is worth the artifacts. PS there are too many OXR apps with the same name. Thanks again!
  21. Hello Im having some issues with motion reprojection. Im attempting to change the settings in "open xr tools for windows mixed reality" I have never tried using motion reporjection for openxr so its never been known to work to me. When I set to "automatic" its appears to not function when set to "always" it add 2.5ms to my frame time dropping my fps from about 55 to about 30 and causes frequent pauses. If I climb the jet up to 30k where I would normally see 90 fps then I do get a good solid 45fps and all seems well. It appears that unless I have 90fps then reporjection doesn't function. Is this a known issue or am I missing something Thanks!!
  22. Awesome I got it no worries. Good instructions too! my initial observation is that it makes less difference than I would have expected. I set a custom FFR with 1/16th outer ring resolution and then set the outer ring to dominate the FOV until the clear spot was about the size of a fist held out at arms lenght I would expect this setting to provide the most boost in FPS as it provided a notable degradation in image quality as expected. with setting off I had a gpu frame time of about 18ms with the setting on it was about 16.8 with a change of FPS from 55 to about 61 I have a 4090 with a 13900k and 64gb of ram. I will play with this more. Thank you for all your work and all you've done to help with DCS and our VR adventures!
  23. sorry if I missed this but cant seem to find an answer. I have the G2 and its my understanding that openxr should support fixed foveated rendering. I have found it mentioned in several locations but have not been able to figure out how to implement it in real life. I see no options for FFR in "openxr tools for windows mixed reality" im assuming it probably uses some other app that ive forgotten about or dont have. any links or quick explanation of how to enable this? Thanks
  24. I was playing online in TTI servers and we all know the hottest thing on the block right now is the 15. One thing that I noticed is there seems to be about the same number of f16s and f14s but it looks like the 18 guys are the ones who are having a go with the new 15. Im hoping to get your opinions as f14 owners who have also tried out the 15. I want to avoid any bashing or un necessary criticism im just curious what you think about it after my limited observations of TTI. I own both and I think the 15 is great im not upset about anything but the F14 was a day 1 purchase for me and ive been flying it since day 1. The f15 was also a day 1 purchase and I was ready to go all in on it and give the 14 a rest and invest some time in a new system. I liked the idea of all those weapons glued all over it, a functional hud, a modern nav system, all that fuel and maybe that new radar system.... I got the 15 started up and look in the rear seat....Hummmm Taxied out rolled in full AB and popped the wheel brakes and was like hell yeah lets rip...watched the airspeed and acceleration....hummm accelerated out to 600 and stuck it on its tail and was like yeah lets do it!! climbed till airspeed was 150 checked altitude...hum dove down to 20k and got 400kts and was like yeah mock dogfight turn time... watched alpha, speed and gut feelings during turn...humph landed and that was the end of my f15 career for now. what's your opinion and if you decided to invest some time in the 15 in which fashion are you deploying it?
  25. Gun Jam

    VR FPS

    Yes its not really usable at this instant. Im getting about 20fps most of the time with a 3090 and 13900k and 64gb of ram. Are we sure this isnt a multithread issue? I haven't had time to check if something like the f14 is still performing like it should in VR.
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