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Rongor

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Everything posted by Rongor

  1. I think you misunderstood the other member then, he stated that This statement may provide a point where to investigate, but despite that doesn't tell explicit what the F-86F is doing in our case. When I startup the F-86F, idle throttle isn't sufficient to move the aircraft, nor can it prevent it from coming to a halt when taxiing. So we can rule this one out and the observations remain unresolved.
  2. Sorry sir, but as long as this is entirely your own opinion, I see no confirmation yet. But I appreciate your advice what my thread was about. In fact I created it, to publicly discuss the exact symptoms described also in this thread here.
  3. 1. Deinstall 2. Download and install DCS World from http://www.digitalcombatsimulator.com/en/downloads/world/dcs_world/ 3. Download and install your module (P-51D) from http://www.digitalcombatsimulator.com/en/downloads/modules/dcs_p51d_mustang/ 4. If registering process again asks for a key, enter the one provided with your CD 5. start the game 6. start a mission containing the P-51D 7. fly
  4. I tried to turn attention to this problem in this thread I created in early September realistic drag? Or gaining too much lift?
  5. I don't have a clue what he is talking about.
  6. Thanks, corrected my post.
  7. Selectable channels like that are provided with SAS only. Also we wanna roll into a turn, not pitch up and down.;) Albeit you can use the ALT mode of your AP after entering that right turn. You select it with the right switch to the down position on your LASTE panel, below your throttle unit. This will maintain your altitude and also your bank angle at the time you engage AP.
  8. You don't actually "use" INR, it is the basic mode the TGP works in, as long as you don't assign an area or point to track. You leave it INR for scanning the area for targets and threats. You will then enter track mode for weapons employment, to gain a precise target lock.
  9. Yes, in game mode you are. So always play in simulation mode!:pilotfly::thumbup:
  10. No. CA lets you steer units on the F10 map or even hop in some vehicles and enjoy ground view, including a JTAC function. That is in short really all you can do with CA. CA doesn't change the technique of mission or campaign building at all. Missions and campaigns are as static as you script them. What DCS really needs are dynamic campaigns like provided by Falcon4 and the F4 derivates. Also I agree to those of you, who dislike the current mission editor. The ME is anything else but intuitive. So many stuff doesn't just work as expected. The GUI of the ME is an incomplete mask for people like me who don't have enough time to learn LUA. So creation of good missions is up to those who are able to script in LUA. Dynamic campaigns. Intuitive capable mission editor. We need these.
  11. I would guess the initial wheel friction being strong enough to have applied thrust moving the whole ship nose down. Since the center of gravity is lower than the thrust sources, the force vector pushes the plane overhead the C.G., resulting in a nose down swing. This of course ceases when wheel friction is overcome and thrust then is converted into moving the aircraft across the ground.
  12. Yes, these sounds on youtube are nice indeed. But remember that FSX is mostly a game. DCS is mostly a sim. So DCS has to focus on people sitting in the cockpit, simulating the handling of these aircrafts, not those spectating outside cockpits. They have to get the sound inside the cockpits right. Just me guessing and also my two cents.;)
  13. Not really. Links on this site are dead too.
  14. Let us just wait for all these things you mentioned we will see in the future and when this future has arrived what could happen in an unknown time of maybe several years, then we can see what is needed next.
  15. I set the needed frequency in the appropriate radio. Then I use the key defined in the settings to transmit on this radio and select all I need to talk with the F-keys.
  16. download, convert to ogg, replace with original file in DCSWorld\sounds\music folder, done
  17. tab out, start your media player, tab back into the game
  18. Then it is a matter of patience:) You could instead start to do an unofficial translation of the FC3 module now. It contains the Flanker also. The new Su-27 module will be an updated version of that one contained in FC3...
  19. Why not make an unofficial chinese manual first? The chinese reader who lacks any documentation otherwise won't really care whether this is is official or not. If ED wants to get this officially, they can authorize it later.
  20. Just start doing it. What are you waiting for?
  21. ah cool. Didn't know that.
  22. S? SM? What are you talking about?
  23. simply stick to procedures and enjoy the simulation
  24. There are no ILS bars in the ADI. Those yellow needles there are the FD steering bars. In the DCS A-10C cockpit ILS consists of the glide path marker left of the ADI and the CDI representing the localizer needle in the HSI below.
  25. I discovered Atlantis recently
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