I think Blueflag is drifting slowly to a PVE model where little groups of players coordinate together in isolated areas of the map, well insulated from one another, to capture airbases and slowly turn the map either red or blue.
Its a far fetch from the early rounds where it was a much more intense, competitive affair. If the CAP failed you as a strike package you had legitimate reason to be angry with them. Similarly if the strikers and choppers failed after you fought hard to win CAP you could be rightfully annoyed at them too as a fighter. The battle space was much higher voltage.
That intensity has been lost I feel. Everyone now plodding about their business fairly inconspicously.
However, BF must be what the players want it to be. And as many of you have said there are other dedicated PVP servers.