Jump to content

ST0RM

Members
  • Posts

    1199
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by ST0RM

  1. Wow, glad its not just me. I've noticed it during taxi and thought maybe the left main tire was modeled undersize (like early M2000 release). And yes, takeoffs are with a left roll input that requires immediate attention.
  2. Pardon my question... But since roadside FOBs are dynamic in real world, wouldnt it be as simple as placing a supply and fuel truck at a location of your choice and then land there? Or am I missing that there is code required as well?
  3. Coming in a DLC pack later ;)
  4. I successfully added the Matra rocket pods to the Harrier (going for the GR7 look), but they wouldnt fire. It's a software interface thing that probably doesnt recognize those weapon ID codes.
  5. Bump. Hoping someone with talent would consider the project.
  6. Being a former tanker crewman, seeing one on the verge of stall in orbit, just kills me. I know it can be better.
  7. I didnt realize the ToT aspect, but you're correct. And I was meaning more for the AI tankers/AWACs. Thanks!!
  8. For aircraft, KIAS is the standard. Using ground speed just leads to many headaches and slow tankers and support aircraft. So please ditch it for aircraft.
  9. A long while back, Mr Wags himself said they would expand to include the NTC/Ft Irwin. I guess thats been shelved too.
  10. Reread the Readme. It goes into the mods/aircraft/F-5E/missions
  11. Well, some sort of video has been promised since the beginning of January. And even then, progress has been very vague. For an up and coming payware module dev, earning your potential customer's trust by fulfilling what you give your word on, is a bit important.
  12. Partially correct. Their 2-seaters are B models. But the Blues lost their A's when the Navy needed some Alphas with traps left and they gave the team trapped out Charlies.
  13. No worries Rudel. I'll keep tinkering with it.
  14. I installed it using JSGME, but couldnt get it to function. Thanks anyhow.
  15. Because mods are typically "modifications" of proprietary software or that may use parts of it. You cant sell what others have created.
  16. No, he said it is from BearStudios. They made aircraft for FSX. This being one of them. CombatAce is a website community that does have modded and freeware aircraft for various sims.
  17. You may consider purchasing Strike Fighters 2. Sounds more like what you are after.
  18. Ahh, yeah. I understand now. Thank you.
  19. I believe that they said that with the passing of Gos, they would not have any more project information for February. They'll need time to sort and decide as to the future of the A-4 module.
  20. Thank you very much! I'll give it a go this evening. I appreciate your help. -Jeff
  21. Looks much like the ARASQ data I use to gauge if our real simulator is performing correctly. Nice to see it being used here.
  22. Very well done! Love the use of the slo-mo on the helos
  23. Reading through some of the threads in the official forum, the Viggen did not use NVGs operationally. However, there are key commands listed for it, but they dont work. Has anyone found a mod that gives the Viggen some NVGs? Thanks in advance.
×
×
  • Create New...