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SharpeXB

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Everything posted by SharpeXB

  1. This looks interesting, I’ve never used it but maybe there is some feedback here. I just have to imagine head tracking is going to work better with actual sensors and that really just amounts to wearing a visor cap. But maybe this is worth a try.
  2. Yeah same here. Trying to generate a simple mission with 8 ground units and the progress stays stuck at 95%
  3. Bad idea!
  4. Maybe adjusting the response curves on OpenTrack would help. I don’t have trouble like that with TrackIR. Maybe the settings are too sensitive. You should be able to get very realistic visibility in 4K without the need for dots or labels.
  5. Are you using the zoom view? Because you should be. And to be realistic it wouldn’t always be easy to see a ground target especially if it’s camouflaged. You should have no trouble getting realistic visibility with that display though.
  6. That’s the only thing that matters. It’s really simple math. The extra cost of such compatibility and support would have to be paid for. If those costs are low enough it might be worthwhile. But if Linux wouldn’t add enough customers then it’s not. It’s a and dilemma. ED doesn’t set the market they just follow it. In all likelihood this will never be profitable.
  7. From here: https://store.steampowered.com/hwsurvey This is the customer base DCS is selling to. They mostly don't use Linux for obvious reasons. Flight sim players probably even less so because they depend on so many peripherals that might not work with anything but Windows.
  8. “Growing” is a relative thing. Linux still only has a +/- 2% market share for gaming. I can’t see how it would be cost effective to add compatibility and ongoing support for such small numbers. Very large games could absorb such costs but I imagine DCS is too small for this.
  9. Check these out. They’re the only campaigns like it that I’m aware of but are really great. It would be cool to have these for other modules. https://forum.dcs.world/forum/381-a-10c-basic-flight-training-qualification-dlc/ https://forum.dcs.world/forum/422-a-10c-advanced-aircraft-training-qualification-campaign/
  10. Yeah unfortunately the current system is exploitable by players who don’t care that it makes their game look terrible. It’s a simple hack to just lower your resolution and make the dots bigger. And see aircraft easily at unrealistic ranges.
  11. Terrorists would have nothing to fear from armored vehicles today. We’ll just assume DCS “modern” is set in the pre-drone era.
  12. Yeah DCS does not support Frame Generation.
  13. Just in the game itself. I’ve used it in MSFS24 and Cyberpunk
  14. Not sure why it would matter, it’s just generating extra frames regardless. I’m using it in games that are both CPU or GPU limited and it works in both.
  15. It’s a fair idea. But even in the near-modern era simulated in DCS ground vehicles are obsolete rolling coffins. They’re just cannon fodder for a multitude of aircraft and weapons. So they wouldn’t be much fun.
  16. I’m sure it does What’s unfortunate is DCS does not even come close to showing what that screen can do. Try some more current HDR capable games are see
  17. Oh the Hornet could definitely do with an updated model and cockpit on the level with the newer modules. It’s sad that by the time a module gets finished it’s ready for a refresh because it’s so dated by that point.
  18. Yeah I find the phenomenon of shiny screens to be about the dumbest thing ever done to TVs (a tie with soap opera refresh rates). It makes them into a giant mirror and is just super distracting. It’s just done to make them more appealing in showrooms since it makes the blacks appear darker. Fortunately monitors seem to universally have matte screens. The LG OLED mentioned above has a matte screen. Another contributor to its 10/10 score IMO
  19. I think Nvidia has been doing that for a while now. https://www.theverge.com/2012/12/6/3735904/nvidia-geforce-experience-a-tool-to-automatically-optimize-pc-game
  20. I’m not sure how correct the DCS counter is but I’ll take it at face value. I do see a boost if I enable DLSS so that would confirm that I’m GPU limited.
  21. I’m just running all the settings at the highest. At 2160x3840 and 120Hz. That will max a 4090
  22. I’m not sure of a good reason to do that. You would just be limiting an otherwise strong system for no purpose. There’s nothing wrong with 60 FPS but if that’s all you want you could save the money on your components. Otherwise you aren’t getting what you paid for. If your display is capable of a higher refresh rate then use if. That’s not always the case. For example I am GPU limited in DCS with the specs below, running 4K at 120 Hz. It depends on the settings. Some are CPU dependent and some are not.
  23. My guess would be that VR is more demanding on the CPU since it’s drawing dual images. So that bottleneck means the GPU isn’t being utilized fully.
  24. A Catch-22 because the nature of the game makes it difficult. That’s an indicator that these civy sims must have 10-50x as many customers. (Note these nor the game is free) Yet they don’t need any such trainers to attract them. There are all sorts of other reasons DCS is a niche.
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