

Hamblue
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Everything posted by Hamblue
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New WQHL version available I haven't tried it yet. Comment in their forums good or bad. Both ATI and Nvidia watch their threads for feedback. http://forums.guru3d.com/showthread.php?t=375095
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If you do install them give feedback good or bad. http://forums.guru3d.com/showthread.php?t=374612&page=9 It helps the developers and also gets DCS on the radar for the developers to consider when updating them. Also read the same forums. Some are reporting beta 5 problems and rolling back to beta 4.
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Could be interesting. Refuel me or else I blow you out of the sky.
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Being a chit chat thread it should be ok. At least let it hit 1k posts before locking it.
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Yeah I can see it dragging a few people over from Aces high. All you need after that is a few B-17's for the 51's to defend, even if they are AI. :thumbup:
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Does your last set of objects have moving radar on top? Also if they are sams they probably have some pretty hefty AI code involved. and each with moving parts. Big difference. Wonder what it would look like flying over them when they all launch if they are SAMS
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Agent. The ony comparison is the ability to handle a large amount of players with lots going on. You're right that this is a small community of simmers. I watched Novalogic go to hell and it started with basic stuff. We have a great thing going with DCS. We all want it to succeed. But if the title gets much more of an unstable reputation it won't last. Again it looks like they do see it this time. Just frustrating to sit by while they go through the growing pains I guess. Would you let your little brother continue to get hit in the head with a baseball while you saw what he was doing wrong catching? Or after laughing, would you try to help? :megalol: Note: we are on the chit chat forum now so some of this is tongue and cheek: (yeah the baseball in the head part):D
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Agreed Skate. I see it as the gamers version of a dental patient saying "I know you did the novacane but I still feel the drill"
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That is because if you read all the way back to April/may of last year it was suggested that what is happening now be done then. There was too much being changed without the base problems being fixed IMO. I was even given a warning because I was being harsh towards the developers (admited I probably was). You picked recent posts way after the fact. Those posts are after the December announcement and no movement. So no, I'm not kidding you. And the others that also posted weren't as well.
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Has nothing to do with flight model. BF3 is only an example but between the multitude of players, there is a lot going on that is being handled by the server and clients and they work very well in unison. In many ways it's what combined arms will be in the future, only in sim mode instead of game mode. In terms of pure on-line play there's lots of comparison when it comes to keeping everyone connected and running.
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Netcode is a very big issue. The future platform EA has laid out relies on it. (Combined arms etc). If you keep releasing features without fixing the backbone that the platform will be judged on, you keep making the core problems harder to find. I believe they realize this and are working at it.
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It's now in the chit chat section. EA/BF2 etc does relate in how things can be tested in the future. Doesn't mean it will but there are examples in the industry of other ways things can work without threads like this starting. :)
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Bet you will remember them more after writing them down though. :thumbup:
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Navigation system acting weird after repairs
Hamblue replied to pewbeef's topic in DCS: A-10C Warthog
If you have nav system damage, after repair it's not a bad idea to reset it and let it go through alignment from scratch. In reality that's what would happen anyhow. -
That may be true, but the problem in question has been current for at least 3/4 of a year. Nothing wrong with suggesting something different. It would suck for instance if a particular video card/driver version wasn't tested and resulted in a big problem, all because the 20 people that participated didn't represent that group. If you visit guru3d.com and check the forums you'll find that drivers will product great results for people playing game x while totally screwing players of game y. Sometimes issues aren't even game related, but with the drivers.
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Have you played BF3? Hundreds of thousands of players playing on-line world wide. Multiple types of maps with various player counts. Planes, vehicles, foot soldiers with dozens of different weapon types and running without a hitch. It's much more complex than a sim. Don't get me wrong, I love the sim, but BF, COD series, and Fly Aces High(which is a sim that has hundreds in the same map at a time) are examples that it can be done. All I suggest is maybe someone look across the street to see how the other side does it. Never hurts.
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Bug reports from "amatuers" is not a waste. If someone tells you they are having X problem and here are my system specs it isn't rocket science to add the data. It's only Amatuer management that can't figure it out. If you poll the average player here you will find that most are not Amatuers. I'd bet that most are professional in some field and the fact that they are flying a high end sim, I'd bet they know what is right and not.
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Correct, and what happens on release day. If you notice the big boys provide a major patch on that day. It's the result of "playable demo" results.
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Problems with GForce GTX 550 Ti
Hamblue replied to Psicodreamics's topic in Video Corruption and Related Card Issues
Start by making sure all of your drivers are update, including the motherboard, video, audio etc. After you do this if you still have the same problem, try re-installing the game. Don't know if it's the case but maybe the game set to your original hardware/driver configuration and needs a little nudge. -
Of course. But the one's with major problems, including network issues, will report in. There's nothing wrong with duplicating what the big boys do. They've been there already. :thumbup:
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Battlefield 4 will have hundreds of thousands of testers if not more. It is manageable. What you said is spot on with most software, but when they released it as an open beta they basically made everyone the test team, that's all. It is a lot to manage but look at how many problems were reported and fixed when they released 1.2.2. That is after it had passed through the normal test team. I think it's proof of how it can work better. With more feedback including system configurations the staff can see what's common to the reporters and home in on the problem quicker. The small size of the testing team and people having lives is more reason why they should expand the size of the group at a minimum.
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I think they determined that it was an explosion and not just a sonic boom.
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It is a very reasonable number. The problem is that there is a limited number of pre-testers with set computer configurations. It could be more because we're all beta testers according to the pre-release. Maybe the release will be relatively trouble free, which is what we should expect but when you release the amount of different hardware/ driver version/ etc that weren't tested will hit quickly. It's basic product management 101. ( I went to that course and practiced it). Another possibility would be to do a targeted release to some of the servers that have regular high player counts. Some of them (like the 51st, 104th, Eno's fire house, STP) and a few others have figured out how to tweak the existing version to get the least crashes. I'm sure they would be good candidates ask for feedback. Also guess I'm just surprised that with all the attention this is getting that they have had problems getting enough of the testing team to pitch in and do what they volunteered for, TEST. Just Saying. :cheer3nc::love::beer:
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In Aces high they have paratroopers in missions. You drop them and they become AI running for the designated enemy command center. You have to get a certain amount of troopers inside the command center to win the mission.