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-Rudel-

3rd Party Developers
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Everything posted by -Rudel-

  1. That's for the missing approach light....which I've accidently have hidden. https://thanlont.blogspot.com/2012/04/night-carrier-landings-in-beginning.html
  2. Did you remove the green interior color?
  3. The Essex class carrier is not setup for catapult launches. I have submitted a feature request a few years ago asking for bridal cable support and animations. Until ED properly develops this new catapult system, we will not implement the current system.
  4. We'll take a look, thx
  5. I wish the cockpit shots matched the external airframes. -1D canopy, noting the armor plate up top. -5 Canopy does not have canopy armor plate.
  6. A lot of issues have been looked into already. However, we'll take a look at the HVAR fusing null
  7. Thx, we'll look into it. Probably a missing connector or it's not linked to the wing fold animation
  8. -Rudel-

    Skinning

    I use the Intel Plugin saving them as BC7 compression. Try using it to open them. The "No Carrier Markings / Clean" liveries are meant for artists to use as a base, until I can get a template properly made. https://gametechdev.github.io/Intel-Texture-Works-Plugin/
  9. We'll take a look. When the Super Carrier was released, regular carriers lost the ability for LSO views. We have an open ticket on ED's tracker already.
  10. We have rectified this already, by replacing it with a new mission. We are not sure when it will be in the update yet.
  11. I'll check, thx!
  12. Try assigning the other carrier to another Naval Group
  13. Hi, we'll look into this, thx!
  14. Please provide a video or track.
  15. We'll look into the knob rotation......In the meantime, I have provided the cage operation below.
  16. We'll look into this. It was added to give the cockpit a bit more life. We may add a slider in the special options to allow users to set their preference.
  17. Generally aircraft are parked at the bow during landing.
  18. Im well aware of that.
  19. Are you pushing the button for Volts?
  20. It's correct +/- a few centimeters. We had 4 Corsairs spread across the deck during development, but there were issues with the collision model not folding the wings. I fixed the collision model, but we did not get a chance to change the lua code back.
  21. Not implemented, but planned
  22. -Rudel-

    Air Brake?

    260 knots not mph
  23. Sure, you pay the royalty % they requested. Edit in: we already have raw professional recording of the aircraft, and in use. We just need to work on some volume and gains.
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