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Corrigan

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Everything posted by Corrigan

  1. I think this is an engine issue. I have increased load times and microstutters too, as per https://forums.eagle.ru/showthread.php?t=181515
  2. The quality of this aircraft really is outstanding. DCS Viggen was so hyped, especially for us Swedes who grew up on this aircraft, and STILL it's just amazing! Best DCS module so far.
  3. They're not actually functional (just reflecting the skybox). I trust they'll be togglable when implemented. :)
  4. Yep, and I think I saw them turning forwards when the plane is reversing.
  5. Just wanted to pop in and say I have also had very long load times and new micro-freezes when looking around or zooming in 1.5.6.
  6. Weird. I would make sure that your axes are set up properly. Check that you're not making any inputs with ctrl+enter.
  7. I used to do theoretical physics, and now I'm an experimentalist, and that's pretty much a journey in learning to care about factors of 2 :D
  8. Is this at very low altitude?
  9. I would assume shadow bug, yes.
  10. This is minor, of course, but I'm working my way through the SFI and apparently the canopy lever needs to be held in the forward position to close the canopy; if it is released, it springs back to the central position and the canopy stops moving, regardless of being completely closed or not. Although, the lever is "sticky" in the backwards, opening position. I.e., when moved back, it does not need to be held there. However, moving it forward to the middle position will freeze the opening movement, similar to the above. Thanks for an amazing module!
  11. The fix Ragnar mentioned above should make the nosewheel half as sensitive (presumably linearly across the range) so that should make a pretty big difference I'd imagine.
  12. I can do some testing too. Is this in any particular mission?
  13. Both this and angling them away from the player are better solutions than just freezing the last mirror image when they're deactivated like we see in several modules. Please don't do that :)
  14. I'm not that familiar with the Viggen yet, but generally with altitude hold: is your altimeter functioning? Is this over flat ground? You should probably post a track.
  15. Have you checked your axes? Do ctrl+enter to see if you're commanding a dive.
  16. As a child of the Swedish countryside, I'm picturing them as these things Art is by the amazing Simon Stålenhag.
  17. Nice work! The thing accelerates like craaazy. Zone 3 doesn't mess around. Oh, and I'm sure LNS know about this, but there seems to be a LOD bug with the afterburner :)
  18. What an excellent post.
  19. I have also experienced that, in single player.
  20. My opinon: adding things that are plausible but unused is fine, I guess, but the default should be off. If you want to fly some strike missions in some made-up but plausible scenario, with made-up but plausible loadouts, it would also probably be realistic to mount a D2M. For me it's clear that doing that should require the active choice, and that not doing anything regarding D2Ms should result in a Mirage M-2000C configured, in that respect, in the way in which all of them have been configured historically. Oh, and Rlaxoxo, these are your latest "contributions" to this thread. The above clutter is far less constructive than what you're complaining about.
  21. Yep, seems to be correct. I tested that as soon as I found myself with a drop tank again, and you writing this confirms my suspicion. I mean, for all I know, this might be a bug/bad design in the actual system which the sim imitates. But yeah, whether this is a (fairly minor!) bug in the sim or bad system design it's obviously pretty shitty that it looks like I have nothing selected but the aircraft "remembers" the jettisoned/expended previous selection.
  22. Yeah, there's still something weird going on. Attaching a screenshot that hopefully shows how my radar is configured right now, and I cannot lock the contact in front of me or change to CCM modes. Ideas? Toggling selection of one of a missile solved the issue --- I wonder if this might be related to selective jettison of a fuel tank, which I did just before. Is locking and CCM possible with a fuel tank selected, can anyone check?
  23. I'm having the problem I described earlier right now. I can't lock contacts (13 miles out, 0.5 closing speed in this example, so clearly I should be able to) NOR can I switch to the close combat modes. The switch I have bound just doesn't do anything (and I know the switch is working, have tested). To be completely clear, is there any good reason I shouldn't be able to enter the CCM modes (and, this is Special Modes in the controls list right?) EDIT: Aaah, found my problem. I had rockets selected! Then, even if the safety is on, the radar can't lock and can't enter CCM modes. I wonder if this applies to all AG weapons, and if there are some other people above who have been having the same thing as me.
  24. I have seen this twice in 4 missions. Unable to lock on anything (close range contacts with high closing speed). Once I was even unable to enter the close combat modes. Cycled every radar switch with no effect. After like 10 mins, suddenly it worked again. Is there any actual radar function that should make me unable to lock on anything and enter the CCM modes? If not, this is a pretty serious bug.
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