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Everything posted by Wood
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fixed Wingman refuses to taxi or takeoff online (w/ track)
Wood replied to Nealius's topic in Multiplayer Bugs
Question, If this is a problem on dedicated server then why is there no update to fix this ASAP. Two weeks since the last update and still no update to fix it. Why? -
TROOPS IN CONTACT! (V10 released, now on github)
Wood replied to fargo007's topic in User Created Missions General
Another successful transfer into another mission of ours in Syria. Sweet!! -
Well thank god I’m not the only one seeing this. Really noticeable warping now with the latest update. Hope this gets fixed
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TROOPS IN CONTACT! (V10 released, now on github)
Wood replied to fargo007's topic in User Created Missions General
Fargo. Great mission and great idea. I implemented this script into our NTTR mission and it works fantastic. So thank you for sharing this incredible piece of work. Wood -
TROOPS IN CONTACT! (V10 released, now on github)
Wood replied to fargo007's topic in User Created Missions General
Fabulous mission!! Thanks so much for this -
fixed Wingman refuses to taxi or takeoff online (w/ track)
Wood replied to Nealius's topic in Multiplayer Bugs
YUP back again. Can confirm this is from the last update. frustrating to say the least. -
sweet
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Im having the same issue. I'm using the hotas warthog controllers
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Transfer steerpoints from the F10 map into the aircraft - DCS: The Way
Wood replied to Comrade Doge's topic in DCS Modding
Its to bad because I would pay for this if it worked in VR. -
Glad to hear you had good support because what II’ve seen was pure crap support on my end especially from the HP Canada. No one answering their phones and no one answering the Chats. But I will say the Caribbean support which the number above puts you through the was fantastic support and tied me right to North American support. Let me ask you. Did you have to send them a pic of the serial number on the iheadset and proof of purchase?
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Hey. Crap was hoping for something else but it is what it is. Thanks for confirming.
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Hey all. I have a question as I’ve been looking for the answer but can’t find it. I’m running multiple instances off my dedicated server install which works great but within each instance I need to place the Mods folder because most of our missions include mods. my question is is there anyway that each instance share one Mod folder or does it have to be located in each instance It simply does not reference the mods folder when from the save games/open beta server/ mods Any help will be appreciated. Thank you in advance
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All the links should have the instructions near the description on where to install them near.
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Thanks but That's not it. If I didn't have the mods loaded then the debug missions would not load. However, I believe I found the issue and if someone can confirm. With the mission I first created I did not install the first in the list base template but installed Super carrier one. and then loaded or try to load the others with no success. Creating another miz before adding any thing in I loaded the Base templated PT1 followed by PT2 and PT3. Added my aircraft in and it worked. Not sure why its like that or why it happened but thats how, I got it to work.
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Hey Rudel. Thanks for the reply. Not sure about that as I just been checking. If I load and save with the editor then it does not work. If I open the missions provide it loads. I'm at a loss.
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Hi Gents For me there is a problem with this addon. I have the mods that are required Civil Aircrafts Mod (CAM) and Military Aircraft Mod (MOM), plus the SAM Assets Pack. followed the direction's to the letter and as soon as I add the base objects and extra object and save the mission the3 mission will fail and show "0KB" in size. example: I create a mission and save it. The mission will be 12KB in size and load correctly. however as soon as the two templates are loaded and the mission is save all data is lost and the mission now is useless and shows 0KB Cheers wood
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Thanks for this.
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two fails to update in a row with 2.11.2.89 on OB dedicated server????
Wood replied to Wood's topic in Installation Problems
I was thinking of doing that next. Thanks I’ll let you know how it goes. -
two fails to update in a row with 2.11.2.89 on OB dedicated server????
Wood replied to Wood's topic in Installation Problems
Not really Flappy. As I indicated. Anytime I run a server with the Super Carrier in it it will crash. If I load say a mission with out the carrier it’s all good. im running a repair through CMD prompt. We’ll see how that goes -
two fails to update in a row with 2.11.2.89 on OB dedicated server????
Wood replied to Wood's topic in Installation Problems
Done that many times as it’s a common thing with these huge updates with DCS. -
The application was modified - Update error
Wood replied to Flighter's topic in Installation Problems
Hi Flappie. Why remove as administrator? -
two fails to update in a row with 2.11.2.89 on OB dedicated server????
Wood replied to Wood's topic in Installation Problems
Hi Flappie Thanks for the reply. I don't believe that's the problem sorry to say since I don't use AV. Looks like after rebooting and it again it seemed to work for the update. However saying that now the issue seems to be continuous crashes as a result of the SC. Anytime I try to start the server with a mission using the SC it crashes. ???? scratching my head on this on as the crash reports indicates the problem coming from ed.sound.dll -
Hey just to continue with this. The one thing For sure only type 1 or 2 during night and dusk. Type 3 during daylight only.