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Everything posted by D4n
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[CHK] CM-802AKG Seeker does not render ground at long distances.
D4n replied to J20Stronk's topic in Bugs and Problems
ETA for fix, Deka? Do you keep pressing this issue with ED staff or not? I can't fly my JF-17 anymore in A2G/A2A due to this issue... [AKG is best A2G+A2A weapon... https://youtu.be/ZBi4GHaAR9Q ] -
Open this on an Android 8.1.0 device https://forums.eagle.ru/search/ Enter any term Hit "enter" on touchscreen keyboard. Nothing happens. Search should start when hitting enter.
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Or I did, and assumed SA-5 to be important enough to be mentioned there.
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ok. And it seems sb. at ED (or whereever) doesn't want our DCS SA-5 Gammon/S-200 to become a thing in 2021? Or they just forgot it?
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So you tried it in Lock On, well, a lot has improved in the last 20 years, recommend you to give it a try. Why, did you not consider yet that real opponents and real wingmen that you can talk to (via SRS) would be a more realistic and fun experience? Well that's the problem, the alternatives are less populated the most of the time... (and don't get me started on that server that populated PvP server that has F5-view enabled... lamest thing DCS PvP has ever seen) and the more opponents on a server, the more kills one could get... how is SP currently "unstable"? yes, they are missing out on the fun with SRS imo, yes, the "lock themselves in their rooms" thing is sad for us MP players. Yes I really hope for a real revolution in MP too! From my experience the majority however are mature, maybe it was due to the server that you were on, or have you tried several? How long ago was your 1.5 year MP time?
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Why does ED even focus on "Dynamic Campaign", isn't that gonna be purely singleplayer (or only very few players) anyways? If so, then I'd gladly pass on that feature and instead prefer ED to either A) finally host official realistic PvP servers (ft. CSAR mod etc.) or for ED to B) make sure that at least one certain PvP multiplayer-server finally (after 1-2 years..) stops banning loyal players for childish reasons (heated but still friendly discussion as example) and unbans those again. At least that PvP MP server just has way too much power, due to the nature of flawed management-structure on that server (the historically to-mankind-known infamous "1-man-full-authority" structure...) I guess option B) is the way less exhausting option for ED... (Sometimes it just takes a short communication between respected ED staff and a PvP MP server management to improve MP for everyone... ) please, everyone, make sure you support PvP multiplayer in the right way, please always play on servers with a power-divided management structure (=several rational people having to vote about server-related decisions), thank you!! Not referring to RSR server here (in my signature), that server is really awesome!
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@RAZBAM_ELMO have you forwarded request (with my mentioned possible implementation-ideas) to the programming-team yet? Sincerely, Daniel
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Ai descending although "reaction to threat" set to "no reaction"
D4n replied to D4n's topic in Mission Editor
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Which "logistics" ? Also, your "modules in waiting" signature needs updating F-14A is out (unless you, like me, wait for the patch that actually causes realistic full in-flight engine-flameout which requires full engine-relight procedure that would be the long awaited F-14 tax-payer-saving challenge for us )
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[REPORTED]Stinger missing straight-flying afterburning target 4/5 tries...
D4n replied to Shadow KT's topic in Weapon Bugs
over 1 year and 2 months passed, still is a big issue on @Alpenwolf's Multiplayer server. Please raise priority for this bug. Thank you. -
Interesting. I thought ED would automatically forward it to the affected 3rd party in such cases, as game crashes are by far the worst things in DCS. But yeah, I also posted it in Razbam section yesterday.: https://forums.eagle.ru/topic/257691-waypoint-logic-broken-in-multiplayer-unable-to-enter-waypoints/?tab=comments#comment-4528674
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what, why, no, ED or Razbam programmers have to check the crashlog for what exactly causes the crash and fix that. (assuming the crashlog always provides the exact error message(s) that caused the crash)
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Still happens after patch, this time crash-reporter worked, luckily. dcs.log-20210104.zip
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CTD while in Harrier on ramp dcs.log
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fixed tall EWR 55G6 appearing in fully red color in mirrors
D4n replied to D4n's topic in View and Spotting Bugs
added video. -
fixed tall EWR 55G6 appearing in fully red color in mirrors
D4n posted a topic in View and Spotting Bugs
Trk.: RedMirrorReflectionEWR.trk Video (hit 1080p in top right: https://dai.ly/x7ygcpr Tested with these 5 aircraft. gfx-settings: -
There is no acceleration in the changing motions of the missile shortly after launch. They appear to "bounce" off of something like a ball bounces off a wall... that's the thing... but the missiles are not hitting any wall, only the missiles' control-surfaces are moving and thereby the force of the air pushes on these surfaces and gradually (not instantly! An accellerating movement!) turn the missile into the new direction, especially gradually because these missiles have a big mass so shortly after launch, and the law of inertia applies here aswell (and lift-induced drag)
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in none of those videos, they fired it on the direct rear of a pre-flaring target.
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Border-line Lebanon-Israel incomplete at specific zoom-level
D4n replied to D4n's topic in Bugs and Problems
How did you find out that they took that from that texas university server? yes, yikes, 1997. what's "LIDO" ? -
Border-line Lebanon-Israel incomplete at specific zoom-level
D4n posted a topic in Bugs and Problems
Run this empty (or any) Syria .miz, then select "MAP" mode and zoom around. (.trk file not logging switching between modes, so .trk file was useless) See video, white map layer is missing border partially: https://dai.ly/x7yfzjj