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Everything posted by D4n
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[DUPLICATE] Fuel-cutoff doesn't shut down engine when engine at 9.2%
D4n replied to D4n's topic in Resolved Bugs
Still happening. (report ~6 weeks ago) -
[CORRECT AS IS] switching to cockpit and back to map again, markers are closed
D4n replied to D4n's topic in Multiplayer Bugs
Why would this be intended @BIGNEWY ? Some servers use a system where enemy players are marked on the F10 map (if spotted by AWACS), in those cases, rapid switching between F1 and F10 views occurs often. And even IF this would be intended, the label button in the top bar in F10 is still pressed when switching... has been the case since march 2020, just fyi. -
Camera following ejection seat instead of player parachute on eject.
D4n replied to D4n's topic in Multiplayer Bugs
wow, over 4 years later and still happening.. -
[INVESTIGATING] Strange Harrier idle sound on parking with 0 wind... o_o
D4n replied to D4n's topic in Problems and Bugs
Yes, I tried to indicate that the audio-spectrum is wildly fluctuating with this new harrier engine sound, sorry. -
Hopefully tagging @xcomhere will make him notice & read your post (and maybe my previous 2 posts here aswell. I just edited the previous one, now it is even more polite.).
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[INVESTIGATING] Strange Harrier idle sound on parking with 0 wind... o_o
D4n replied to D4n's topic in Problems and Bugs
fixed, added video to demonstrate. -
negative, could not even beat level 10 xD did anyone get past 10 ?
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Please patch the game to feature a pause-key. "P" for example, or "pause" key. (for alt-tabbing to other applications)
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[CHK] CM-802AKG Seeker does not render ground at long distances.
D4n replied to J20Stronk's topic in Bugs and Problems
We'll see... I doubt it's a guaranteed "802 will also be (more or less automatically) working again as soon as the SLAM-ER works".... -
Dear HB team, on november 4th you promised the DCS community that you would "write up a guide on the new FARP mechanics", has this guide been released yet? If not, why not yt? (there's also basically still not a single YouTube video out there that explains how to use them in mission editor) @Cobra847@RagnarDa And does only server-admin require Viggen module to place invisible FARP in his mission, or will even all players require it to rearm, refuel and repair on that type of FARP? (the insanely epic realistic invisible FARPs add so much more realism!)
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Wow over 600 views after only 4 hours, imagine if even only half of those applied, that email inbox would be bomb-full oh dear, good luck!
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RFQ? Where did you read that? And what should not be serious here? That Website looks quite legit to me.
- 23 replies
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- fully loaded
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"robbie tank" might refer to this (not sure where the term "robbie" comes from.): https://robertsonfuelsystems.com/defense/combo-pak-internal-auxiliary-fuel-system-iafs/
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What's your source for this? @microvax
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[Obsolete - Succeeded] Double Guides & Tutorials issue
D4n replied to Worrazen's topic in Forum and Site Issues
What?? How would you know? -
[Obsolete - Succeeded] Double Guides & Tutorials issue
D4n replied to Worrazen's topic in Forum and Site Issues
Yes, please find a solution, please move the older "guides & tutorials" forum into the new section for example... DCS forum main page is already long enough...... (even WITH russian- and language-forum sections collapsed!!!! see below picture...)@NineLine -
[ALREADY REPORTED]SA-2 Misses 100% of the time due to lag pursuit
D4n replied to Aarnoman's topic in Weapon Bugs
"Out of range"-definition for TOR is plain wrong currently, the trackfiles/videos prove it (missile still has speed to easily reach target, but then simply explodes). negative, nothing about "hijacking" in rule 1.14. Rule 1.5 is about "hijacking", but my SAM post is related to @Mad_Shell's post about reeeally detailed complaining about what's wrong with SA-2 currently. -
[ALREADY REPORTED]SA-2 Misses 100% of the time due to lag pursuit
D4n replied to Aarnoman's topic in Weapon Bugs
There still is this way worse Tor issue...... -
I'm not so much, especially after it was claimed that "Up until now, neither myself (RAZBAM Elmo) or the dev team have found it to be in-accurate by any means"
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[ALREADY REPORTED]SA-2 Misses 100% of the time due to lag pursuit
D4n replied to Aarnoman's topic in Weapon Bugs
Strange, because afaik, each missile is launched manually on SA-2, not automatically x seconds after 1st missile..... -
[ALREADY REPORTED]SA-2 Misses 100% of the time due to lag pursuit
D4n replied to Aarnoman's topic in Weapon Bugs
Then link to the OP instead of to the entire thread please, thanks... avoids unnecessary confusion @Flappie https://forums.eagle.ru/topic/253259-already-reportedsa-2-misses-100-of-the-time-due-to-lag-pursuit/?tab=comments#comment-4485567 -
[ALREADY REPORTED]SA-2 Misses 100% of the time due to lag pursuit
D4n replied to Aarnoman's topic in Weapon Bugs
OMG NICE!! (I feared I wouldn't witness this day ^^) your "this track" link is wrong though, @Flappie