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Ells228

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Everything posted by Ells228

  1. To quote a classic aviation movie..."Gutsiest move I've ever seen man". I just hope you guys know what you've let yourself in for switching to your DCS module for VFAT. I really commend you for it.
  2. Ells228

    DCS: Module

    And where in the poll does it say Iris vs RAZBAM? That one has been done to death lol
  3. Guys don't forget that you all want the highest fidelity, which means getting lots and lots of data and manuals for the aircraft you want and that's not easy. Just picking a Falcon or Hornet as your preferred development doesn't mean it can be developed to the standard you want.
  4. Ells228

    DCS: Module

    All of them should be classed as a DCS product in my opinion, not to mention 3d model, flight model, cockpit, systems, etc. Where are you going with this poll? All of the 3rd party developers have said they are all working on these things. Seems like a moo point ;)
  5. Yep indeed buddy and a little jiggery pokery from the 3rd party devs ;)
  6. Well, ultimately ED will make it happen, so give them your money hahaha
  7. Just rumours from what I know. They sometimes transition with RED10 for overseas shows and normally do a 10 ship arrival an landing break.
  8. London, UK, September 24th 2012 The Virtual Red Arrows are pleased to announce the format for their 2012 display season. Due to the tragic accidents in 2011 involving Flight Lieutenant Jon Egging and Flight Lieutenant Sean Cunningham, and the retirement from the team of Flight Lieutenant Kirsty Stewart, the Royal Air Force Red Arrows have been flying a seven aircraft display routine during 2012. As a mark of respect and dedication to the Red Arrows, the Virtual Red Arrows are following suit with a seven aircraft display routine for this season. Our pilots have been training hard during the summer months learning the Red Arrows 2012 seven aircraft display routine and are looking forward to showing you our display at the Virtual Festival of Aerobatic Teams (VFAT) on the weekend of the 7th to 9th December. The 2012 display will conform to a traditional format of synchronised formation aerobatics during the first half of the display followed by a more dynamic second half; the ‘Synchro Pair’ will be retained and perform the traditional opposition manoeuvres for which they are renowned. We perform our aerobatic displays utilising the latest flight simulator technology from Thrustmaster®, the HOTAS WARTHOG TM a U.S. Air Force A-10C attack aircraft HOTAS™ (Hands On Throttle And Stick) replica joystick and we want you to experience the precision and control using the best flight simulator joystick technology for virtual aerobatics. During VFAT, details of how to enter a competition to win a Thrustmaster® HOTAS WARTHOG TM coupled with a JoyLoc TM CLAMP MASTER X2 Bracket set will be announced, with delivery by Christmas 2012*. Entry into the competition will involve a small donation to The Jon Egging Trust. Dr Emma Egging has set up a trust in the memory of her husband, Flt Lt Jon Egging. The Jon Egging Trust will give disadvantaged young people the opportunity to achieve their potential through gaining access to a variety of inspirational activities and experiencing the thrill of flight. We look forward to flying for you this year and wish you all the best of luck in the competition. *Delivery by Christmas 2012 is subject to the courier shipping company demand. VEAO Ltd, Thrustmaster® and JoyLoc TM cannot accept any responsibility for deliveries not reaching the prize winner by this date. Notes to editors About The Virtual Red Arrows: The team was founded in 2005 and set out to replicate the Royal Air Force Red Arrows display routines using flight simulation software and hardware technology. The team have displayed live at numerous events around the world via live video web broadcasts. The team of virtual pilots and ground crew are spread across Europe from the UK, Norway, Sweden, Belgium and Bulgaria. For more information, go here http://www.virtualredarrows.com About Thrustmaster®: Guillemot Corporation is a designer and manufacturer of interactive entertainment hardware and accessories for PC and game consoles, offering a wide range of diversified products under the brand name Thrustmaster® for PC and console accessories. Active in this market since 1984, the Guillemot Corporation Group is currently present in 10 countries including Germany, France, the UK, the United States, Canada and Italy, and distributes its products across more than twenty countries worldwide. The Group's mission is to provide innovative, high-quality products which increase the performance and fun experienced by gamers and music lovers. HOTAS WARTHOG TM details click here About JoyLoc TM : The JoyLoc™ CLAMP MASTER X2 Bracket design incorporates 2 main “struts” or “spines” which give the overall plate its strength, yet keeping it lightweight and the Bracket can be adjusted so the table clamps can be positioned to your liking to maximise comfort. The Brackets have been designed to hold the Thrustmaster® HOTAS WARTHOG TM Joystick and Throttle quadrant. JoyLoc™ CLAMP MASTER Bracket click here About VFAT: The Virtual Festival of Aerobatic Teams or VFAT is a big international airshow like RIAT or MAKS, flown using the DCS, LockOn and IL2 flight simulators. The pilots mostly simulate the displays of real aerobatic teams like the Red Arrows, Thunderbirds, Patrouille Suisse, Blue Angels, Russian Knights and Blue Impulse, however, many teams also create their own spectacular displays instead of simulating real life counterparts. VFAT is currently the only virtual airshow where such a large group of teams gather to create an event of this size and since 2007, spectators can watch the event live using internet streaming technology. VFAT takes place once a year and offers the opportunity for virtual aerobatic teams and solo pilots to present their hard work for the enjoyment to the general public. For more information, click here About The Jon Egging Trust: On the 20th August 2011 Flt Lt Jon Egging tragically lost his life whilst completing a display at the Bournemouth Air Festival. He was coming to the end of his first year with the world-famous Royal Air Force Red Arrows aerobatic team flying in the number 4 position. Before he died Jon became passionate about inspiring young people through a love of flying and enthusiasm for teamwork. The Jon Egging Trust has been set up to realise his dream by Jon’s wife Dr Emma Egging, his mother Dawn Egging, childhood friend James Godley and Red Arrow’s pilot Ben Plank. The Jon Egging Trust creates partnerships and develops opportunities for young people who are under-achieving in the formal education system. It will link them with inspirational people and environments connected to aviation. The Virtual Red Arrows will provide further information in due course explaining the donation process for our competition entry.
  9. Pop over to mine and drop a few bombs from this lovely F-15...I mean Hawk, yeah Hawk. This isn't the FC3 you're looking for...move along...move along
  10. 2 days left, where are you, Alaska? If you're bored, try this: http://armorgames.com/play/7598/flight
  11. No probs Sevas and thanks for your screens also.
  12. If you're able to read the wind direction and strength from ths im, then no reason why this couldn't be modeled. I just have no idea if the data can be read.
  13. That's my video featuring some very early plane models. I'm not sure what's happened with the development for those.
  14. No probs mate. Post up any problems you're having or if you get it working :D
  15. That's only on the server though right? Or does it still not work if you have additional mods installed on the client?
  16. And this is the code to do my flaps which is a 3 stage switch clickabledata.lua elements["PNT_018"] = FCS_Tumb("Flaps Control", devices.AVIONICS, device_commands.Button_18, device_commands.Button_134,218) -- uses PNT_018 and PNT_134 Again, PNT_018 is the helper in 3dMax. I use an FCS_Tumb type switch, use AVIONICS as the device and use Button_18 and Button_134 with argument as 218. AVIONICS is defined as above post already. And here is the code in avionics.lua: function post_initialize() print("post_initialize called in avionics.lua") Flaps = 0 main_panel = GetDevice(0) electric_system = GetDevice(3) -- Electic_System end In the post_initialize section I set my Flaps definition to 0 so I can use this argument later. local iPlaneFlapsUp = 146 -- Fully up local iPlaneFlapsTakeoff = 72 -- Mid-way local iPlaneFlapsDown = 145 -- Fully down local FlapsUpSwitch = 3018 -- Button_018 local FlapsDownSwitch = 3134 -- Button_134 elseif command == 3018 then if Flaps == 1 then dispatch_action(nil,iPlaneFlapsTakeoff) Flaps = 0.5 else dispatch_action(nil,iPlaneFlapsUp) Flaps = 0 end elseif command == 3134 then if Flaps == 0 then dispatch_action(nil,iPlaneFlapsTakeoff) Flaps = 0.5 else dispatch_action(nil,iPlaneFlapsDown) Flaps = 1 end end As you can see I have written in logic to check the flaps state before carrying out the action. The flaps state 0. 0.5 and 1 are defined in my 3dMax animation. The logic is if Flaps up switch is pressed 3018 then if flaps position is 1 (fully down) then move flaps to mid point 0.5 or if flaps are already at 0.5 then move them fully up to 0. Then, if Flaps down switch is pressed 3134, if flaps are fully up 0 move flaps to mid point 0.5 or if flaps are already at 0.5 then move fully down to 1.
  17. Hey Dime, You have 4 main files to do this: clickabledata.lua - this defines the switch/dial type, the DEVICE in DCS to use, the argument DCS uses, the 3dMax argument and the 3dMax helper and ties them all together. For the Hawk, we have two buttons in the cockpit, Gear Up and Gear Down. As you can see below these are defined in DCS as Button_19 and 20. In 3dMax they are arguments 219 and 220 and they both use the device AVIONICS. PNT_019 and PNT_020 are our "helpers" in 3dMax (mouse over boxes in 3dMax). clickabledata.lua code elements["PNT_019"] = default_button("Gear Down",devices.AVIONICS, device_commands.Button_19,219) elements["PNT_020"] = default_button("Gear Up",devices.AVIONICS, device_commands.Button_20,220) Next you need to define your DEVICE in devices.lua devices["AVIONICS"] = counter()--17 The counter number at the end is just sequential from the previous ones. Then you need to define what the device AVIONICS does in device_init.lua creators[devices.AVIONICS] = {"avLuaDevice" ,LockOn_Options.script_path.."Avionics/avionics.lua"} This tells DCS what file to run when you click a button, switch or dial in DCS. In this case it is avionics.lua in the Avionics folder within the Cockpit folder. In my avionics.lua I define the DCS switches as: local iPlaneGearDown = 431 -- 431 is DCS argument for gear down local iPlaneGearUp = 430 -- 430 is DCS argument for gear up Then I define my 3dMax switches local Gear_Down_Switch = 3019 -- 3019 is arg 219 in clickabledata local Gear_Up_Switch = 3020 -- 3020 is arg 220 in clickabledata Then I run the code to do the action in DCS: function SetCommand(command,value) if command == 3019 then dispatch_action(nil,iPlaneGearDown) elseif command == 3020 then dispatch_action(nil,iPlaneGearUp) end end As you can see from the code, if button 3019 is pressed then carry out the action iPlaneGearDown (DCS argument 431) or if button 3020 is pressed then carry out the action iPlaneGearUp (DCS argument 430). If you have a gear lever instead of two buttons then it's slightly different. Let me know what you have and I'll put up some example code. I hope that makes sense, if not just ask. Chris.
  18. Looking great guys
  19. Ells228

    Eye Candy

    Great looking pit there :D
  20. Haha that made me laugh very much picturing it in my head :D
  21. Yeah looks that way Beaker. Vampire, each client needs to have the same module files as the server or they will get an integrity check error.
  22. I'd imagine it's on the DCS website. The upgrade will simply look for an install of LockOn/FC1/FC2 I think. Did Wags announce an upgrade path, I didn't see that? Sniped by Ether ;)
  23. Yep, been there done that at a convention. 16 port hub with a 3g dongle :D
  24. Ah I didn't see this post. Yeah I already defined some smoke pods and Aim-9's on the pylons in Hawk.lua Tango. We just need to change the co-ords for the pylons. I took the CLSID's from where Beaker suggested.
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