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flavnet

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Everything posted by flavnet

  1. https://drive.google.com/file/d/1Vb_cCWsh3_dQqFD81Q-iVGsX6kEcVRCX/view?usp=sharing
  2. Permission will be granted if requested. I downloaded the file from the old link in this thread and found it among the many files on my drives. I hope there is someone who can revive the J-20.
  3. https://drive.google.com/file/d/1Vb_cCWsh3_dQqFD81Q-iVGsX6kEcVRCX/view?usp=sharing I just found it. But since 2.9 it doesn't work anymore. If someone is able to make it usable again that would be great
  4. Thank you for your kindness Schlingel mit Kringel. However, I want to tell you how fun the "Easy Flight" mode is for the very latest Ka-50 III. Try it! This means that it is not a "mission impossible" to create simplified flight parameters for a particular aircraft. Even World War II aircraft become significantly easier to fly and funny if autorudder is activated. However, I will try to fly it after setting up the controls as the tutorials suggest since my controllers are fully functional.
  5. Hi everyone. Surely I will be criticized for this request (and even more surely I will be ignored), however, I try anyway. Please, is it possible to implement the "Easy flight" mode optional for the Ka-50 III also for the Mi-24? In fact, it is a lot of fun to use the Ka-50 III with this mode activated, while the Mi-24 is a nightmare to fly!!!! Frankly, after a few frustrating attempts, I completely abandoned the Mi-24. Even the AH-64 is easier to fly. On the other hand, I don't understand what's the point of providing the option and then not implementing it! I think I won't buy any more helicopter modules in the absence of an effective "easy flight" option.
  6. Thanks to Tholozor and NineLine for their kind assistance! My main problem was the high landing weight!!! Now I just have to refine the technique. F-18 case 3 good.trk
  7. There was no way to activate A/P :CPL!!!! Thanks to anyone who will point me out where I'm wrong. F-18 case 3 fail.trk
  8. All easy for the legendary Wags. Of course I tried a couple more times after following the tutorial (and I followed many!!). Result always the same: no landing. I think my problem is in alignment with the aircraft carrier. From what I can see it must be almost perfect. Although, let's face it, this ACLS does less than half the job. In the conditions in which this landing takes place (not those of a beautiful clear sky at sunset) the alignment is a nightmare: following the symbols on the HUD at 150-200 knots with landing gear and flaps is like flying with an ironing board. In the past, when it became available, I had tried ACLS but gave up thinking it had bugs. I tried again today and in over 10 attempts I never managed to land. If I feel like going crazy, I'll try again.
  9. Hi everyone. After watching three tutorials on Youtube, taking meticulous notes on the procedure, and consulting Chuck's wonderful guide, I was never able to perform a case III landing with the F-18!!!!!! Up to now I have tried the attached mission 4 times and I'm a little tired. Once the plane automatically passes over the aircraft carrier, once it crashes on the stern, once it performs such maneuvers that disable the ACLS, once the plane passes over the aircraft carrier again. I don't think I'm so bad, even because at about 8 nm from the aircraft carrier (at the speed and altitude ordered) I activate the automatic pilot (CPL) and I don't do anything anymore, it does all the ACLS and it does it very badly!!!! F-18 landtrain case 3.miz
  10. The J-20 no longer works. The entire front panel and sides have disappeared. It's really unfortunate because the mod was really nice.
  11. Resolved. Thank you. That's exactly the setting that involved the double launch.
  12. Hi everyone! I don't understand why when I press the button assigned to release one (ONLY ONE) missile, instead two (!!!) missiles are regularly released. If I press once, nothing happens, if I press again nothing happens, if I hold the button down for two seconds (approximately) two missiles are released!!!! I exclude the malfunction of my controller (perfectly working). Who knows what abstruse mechanics the Russians must have devised for a trivial action like releasing a missile!!!! Thanks in advance to anyone who, having fortunately understood it, wants to share it.
  13. Hi everyone! Maybe I'm doing something wrong in the editor settings, but the Ka-52 refuses to attack the programmed targets. I have the mission .trk file attached to this post. A suggestion would be very welcome. Ka-52 no fire.trk
  14. Should the CH Ka-52 be placed in the "Mods\tech" or "Mods\aircraft" directory? Thanks in advance for the indication.
  15. HI! I tested the mission of attacking a column of Russian armored vehicles made up of six BTR-82s followed by six T-90s with an F-15E armed with 13 MK-20s. The result, as Badger1-1 had predicted, was that the BTR-82s were immediately destroyed but, despite being within the submunition trail, the T-90s remained unharmed. Therefore, the lethality of the KGMU-2 is similar to that of the MK-20, while, unfortunately, in DCS there is no Russian counterpart of the CBU-97 to equip the Su-25 and make it an effective anti-tank weapon.
  16. Hi everyone. I had the same problem a while ago. In the missions that I created with the mission editor and in which I had to deal with ground targets, even though they were present, they then disappeared when taking action. In my case, the culprit was a mod associated with the F-22, to be precise the one called "F-22 External Weapon". I reinstalled the F-22 mod without "F-22 External Weapon" and everything was fine again.
  17. First of all, thank you all for your contributions and help. You are truly fantastic! The problem is precisely that in TWS mode you have to wait for all the tracks to go from Search to Track (in the first case they are represented by small solid squares, then they become larger solid squares) and it is exactly at this moment that you press TMS right short (see point 4 of my list). Then, the tracks will become empty squares and the first missile can be launched. Everything OK. The Migs are all fried!
  18. Hi everyone. I am pleased to note that every time the program is updated, it is necessary to study procedures that are already widely known again. Really funny!!! So, up until the DCS 2.9.1.48111 Open Beta update the following is the procedure I used SUCCESSFULLY to engage multiple aerial targets with the F-16C's TWS function: 1) AA mode selection; 2) AIM-120C selection; 3) TWS selection; 4) as soon as all tracks appear on the radar (there are three MIG-29s ahead), TMS right short and all selectable tracks are listed (from solid symbols they become empty); 5) TMS right short again, the closest track is locked; 6) launch of the first AIM-120C; 7) TMS right short again and the second track is locked; 8) launch of the second AIM-120C; 9) last TMS right short and the third track is locked; 10) launch of the third AIM-120C. At 90% all bandits were shot down. After the last update, with the first TMS right short I can only select and hook the first bandit. The other two, although visible on the radar in TWS mode, are not selected (their symbol remains solid). Then, after launching the first AIM-120C, I have to switch to the RWS and manually lock on the remaining targets (making the TWS useless!!!). The question is: what happened?!?! Is this a bug or has the TWS target selection process changed? Thank you in advance for your kind attention.
  19. Hello everyone! I have read the various posts. What I don't seem to have read is a response from ED about a fix to be released soon. As others have written, I reiterate that, if the release of the fix were announced, I would not bother to personally fix the problem which, I would like to point out, does not concern other aircraft but only the Hornet and every time an update of any importance is released.
  20. Hi everyone! In order to help those who, with a hardware configuration like mine, have had graphics performance problems with version 2.9, I attach the image of the graphics options page with my current settings, the result of many tests. Now the simulation is really fluid - even with many subjects in action - and, from a graphic point of view, I think that the SSS option (after the latest update) brings great realism to the scenario. The defects of the DLSS have been largely resolved (ghosting is greatly reduced, although to a small extent it remains for FC3 aircraft). Ultimately, ED performed to its usual very high standard and DCS remains the king of aerial simulations!
  21. Hi everyone! I report a graphic problem regarding the F-15E pilot. I attach a .trk file that demonstrates the problem. Visually it is quite ridiculous: the pilot seems to be suffering from convulsions, is he afraid of flying?!? F-15E tremors.trk
  22. Hi everyone. Before 2.9 I had the same settings indicated in the first post from CommandT and with my i7 13700K+32GB RAM+RTX 3080 everything went smoothly. Now, with 2.9, if I keep these settings the game is unplayable (very slow and sometimes freezes). I have already performed the solution indicated by Flappie without any appreciable benefit, if I keep the MSAA 4x. Of course if I use DLSS everything goes much much better but... the price is a poor image definition and an annoying ghost effect on the HUD and MFD which make them unreadable. Even using only the DLAA, things are no better, in fact... they are worse than using only the MSAA 4x. I think this update is only appreciated by those who have the RTX 4090. I hope for a future update and, until then, I think I'll put DCS in the drawer.
  23. Flappie thank you for the reply. I followed the instructions listed. With the 4x MSAA configuration (my previous great configuration with 2.8), the 2.9 remains unplayable. If I adopt the configuration with DLSS, the situation is significantly improved. I can play decently at 3840x2160 with DLSS balanced and 0.6 sharpening but... the DLSS is horrible: it mixes up all the details and the images have horrendous definition, furthermore there is an annoying ghost effect on all the indicators, especially the digital ones, which make them illegible. I remain sad.
  24. Before the 2.9 update I was playing DCS at 3840x2160, MSAA 4x, SSAO on, SSLR on, and all settings at maximum (except chimney smoke density set to zero), everything was smooth as silk. Great! Then.... came 2.9. With the same settings as above I now see my past actions in slow motion! I'm really angry. My system is based on the i7 13700KF, 32 GB RAM, RTX 3080, DCS is installed on a 2TB NVMe pciexp4. P.S. DLSS sucks.
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