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kgillers3

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Everything posted by kgillers3

  1. Not trying to insult your intelligence, but you have a W02 built I'm assuming right? You entered it in on the KU no spaces and it doesn't update anything? If not it sounds like a bug.
  2. If you wanted to keep the HDU in you're eye you can use it as you're targeting if it's at night and then if you wanted to see flight symbiology you could flip your nvs mode switch to norm it'll automatically kick you over to HMD and tads will become a sensor and you'll have flight symbology but yeah if you're targeting you get targeting information. In game you could do exactly what @FZG_Immel said and hit I it'll remove the HDU out of your eye, or you can target off the HDU and not look at the TDU.
  3. I thought the opposite when I learned most of the fixed wing lol. "Wtf you mean I have to manually select my point, why is it so hard to add to the route?"(clarification on what I was thinking, it's a joke) Figured it out eventually lol
  4. cycle through like the a10 or 15 isn’t a thing for the aircraft but you can build a route or dir to whatever point you wanna go to. Once the route is active it’ll cycle automatically.
  5. If you place the TSD into attack phase it'll drop targets, @Raptor9 let us know that it's indeed a bug.
  6. Speculating they made it match the cyclic, invert your controls if you don’t like it.
  7. Not possible. If you sight select tads it will mirror on the hdu. What are you trying to accomplish. I guess this is a method unless you’ve found a weird bug.
  8. It's if the auto mode fails or for manual control, some wind conditions it's beneficial, it's also beneficial for for approaches and low to the ground to help see over the front the aircraft to improve visibility.
  9. LMC is working in multicrew just flew it, It works as advertised.
  10. Cyclic trigger and Left Tedac Weapons release are the same function. But the logic for was and trigger pull is matched too what you was it on, so cyclic was will respond to cyclic trigger pull. First detent is fire with no inhibits Second Detent overrides performance inhibits. I just bound second detent. For CPG station I'm only binding the TEDAC was and triggers. Tedac Right grip laser First detent single lase Second detent continuous lase.
  11. Assuming your was’d or selected gun you can see this in the lower right as rounds xxx and lower left is tads as your sight. When you pull the tedac handle trigger do any messages pop up. Also if you was from the tedac you must use the tedac trigger. Not the cyclic trigger.
  12. Probably was the issue. Remember, the crew station internal lights are independent of each other, and you have to have primary on to see the bru.
  13. As suggested above it sounds like you have the option selected for it to go to lockout so when you push to fly it’s going straight to lockout
  14. The BRU is in the same alignment as the pilot station it's based off the ADL, the Tedac is offset
  15. If you load in your head should be set appropriately because that axis doesn’t move. Then the other axis you would just line up the bru and boresight That would be my guess anyways
  16. So this is A. subjective because Pilots come in all shapes and sizes and b. the seat has vertical adjustment so how high or low someone sits is largely dependent on what they like and what's going on around them. I think the pilots look fine, I'm sure someone will do some digital magic and scale it out to show that I'm wrong though so there's that.
  17. So boresight first. The aircraft computers know exactly where everything is pointing because it’s hard mounted to the aircraft and then boresighted and those values are saved on the computer. But one thing keeps changing. The pilot. The pilot changes in where they sit, how they wear their helmet, how tall, short etc. but the computer is going to use that for alignment of the pnvs/tads with nvs and acq source, and as the hmd as a sight for targeting. So every time you have to get in the cockpit you have to boresight yourself to the aircraft. the boresight button, used to be a duplicate button of bs now from the wpns page. So you would set it up look into the bru and push that. I believe it’s a carryover from the a model. But now we use the mpd and the button like the hdd button on the tedac either does nothing or it’s repurposed for something else.
  18. So don't get it twisted, this is minutia (heavy emphasis on trivial details of something) unless you're the one designing a helicopter, I've debated on answering this for a bit out of fear for the hind developers of people screaming realism over something this trivial. If it's a wholesome desire for just knowledge and that's neat to know. then here's a youtube video that breaks it down better I can in words.
  19. So. When you lift off the tail rotor and torque effect make the helicopter want to slide or drift, in this case would be to the right. To counteract the "translating tendency" which is what it's called you will displace the cyclic to the left which means the helicopter is literally rolling to the left a little bit. The trim ball because of this will be to the left. For clockwise rotating rotor this effect is opposite. The gyroscopic precession applies to directional control and is corrected through rigging, immediately going through ETL you do have an immediate effect but afterword it balances out. It doesn't correlate to in or out of trim conditions. It's just something that happens and it's been accounted for 95%ish. The difference of lift in forward flight or dissymmetry of lift between advancing and retreating blades is compensated for differently in different helicopters, but blade flapping and cyclic feathering are common. In forward flight if the aircraft is aerodynamically trimmed in relation to wind and the tail offset the aircraft in roll is level even though it's crabbing. Imagine a boat crossing a river, if it wants to go straight across the river it will crab upstream. Now imagine that the river is wind and the boat is the helicopter or aircraft. This is more efficient and has an effect in RL for the rockets. Nose to tail trim as it's been referenced is where the aircraft flies straight. If no correction for the wind just like a boat pointing straight to where he wants to go the aircraft will drift downwind or down stream. So a "slip" is put in same thing as at a hover you're rolling the helicopter to maintain that track. I've bolded some of the actual terms so you can google them if you'd like and read up on them if you don't fully understand so you can have some pictures. I believe fixed wing use the term "slip" but I can't guarantee anything will come up with it so it remains unbolded.
  20. Listen closely. Guns, then rockets, then gun. Simultaneous engagement, not firing at the same time.
  21. You dug back for that one, lol. It’s at the game store idk.
  22. All he’s saying is it’s rigged so when we wanna go forward it’s cyclic forward and etc. they accomplish this differently on different helicopters. Point is blade feathers 90 degrees behind where you’re asking for lift. So I push forward on cyclic. Blades feather at the 9 o’clock position for ccw rotor, and when it gets to the 6 o’clock position lift is applied causing the blade to lift (tilt) forward. it could be a combination so one side increases lift and one side decreases lift for your directional control. tail rotor collectively changes pitch for all the blades so there is no gyroscopic precession. Just like moving the collective on the main mast doesn’t affect gyroscopic precession because lift is applied equally throughout the disk. this is a neat to know thing I’d say, I was taught it, it’s a thing that happens and it’s compensated for.
  23. Watch them demonstrate it on YouTube with a wheel, the wheel will tilt 90 degrees ahead of where he pushed it.
  24. The tilt is correct for the the uh. The controls are rigged. Now I haven’t specifically checked, but, if you were looking for evidence of it then with the blades stopped, If they are at the 9-3 clock positions. Forward and aft on the cyclic you should see the blades feather or rotate. And if you move it in the roll axis there should be no feather. If the blades are at the 12-6 clock positions, the opposite for pitch and roll. the disk tilts because lift is being applied in the correct area. Gyroscopic precession says it’ll happen 90 degrees ahead of where you ask for it or to that affect. No weird tilt. If you ask for lift 90 degrees behind, the result is blade tilting in the way you wanna go, so if the controls aren’t rigged then for and aft in the cyclic will give you left and right which would give your funky blade movement and probably a crash.
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