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kgillers3

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Everything posted by kgillers3

  1. You are correct, It absolutely is translating tendency. It isn't the same as what's being referred to as crabbing in forward flight. Fixed wing in forward flight "crab" pending what the winds are doing as well.
  2. Helmet yes, the HDU gets stored in the hdu holder an attached when you get in, otherwise the cable would be in your way and you'd risk ripping it off and breaking it when you were shuffling into the seat
  3. @Raptor9 Lol
  4. Probably just a misspeak or whatever he was reading off of was written that way. It’s the main rotor and tail rotor which are made up of blades.
  5. lol, I'll be using both eyes because I run panels #notfair
  6. Weird, I recommended 60 or uh 1. So I guess I don’t fall into the general status but everyone has their own opinions. but basics are important. Well… majority of military pilots to include fixed wing usually train and learn the basics on training aircraft before moving to their advanced or final platform. It’s the same for all us army pilots. the systems change sure, but an auto is an auto and etl is etl. to be clear, for dcs if someone wants to start from scratch in the 64 there’s nothing wrong with that. I disagree with the gazelle but that’s my opinion, the ka50 for similar concept, sure but I think for flying the uh60 mod is good or the uh1. I think if someone goes along that approach they’ll be able to focus more on how to use the systems and less of flying into a tree or slamming into the ground on short final. Fine tuning your heli controls and how you like them. Again if someone starts with the Apache it’s easy enough once you understand what you’re looking at and a few crashes later you’ll be doing fine, maybe a bit tougher if you can’t fly a heli to begin with, but nothing wrong with learning and starting with it. It’ll be fun regardless the original poster as I understand it has made their choice so this is mostly for the peeps checkin out the drama as I stir the pot a bit.
  7. I imagine if you set your focus poorly on your vr you can simulate the headache some new pilots get.
  8. It's the same, the distances are just farther, move to cover, don't do silly things and remain exposed, work as a crew. You won't be flying at 180kts, if the platform is unstable while you're shooting just like in your tank then your rounds are going to be inaccurate. If you're flying with george, plan ahead.
  9. If you think of the apache as a flying IFV with no people carrying capability it'll all come together.
  10. Yes, you can manually control the stab, you can utilize the stab position switch on the collective, it'll revert back to automatic control above 80 kts unless there's a malfunction
  11. When it's your time, it's your time I guess
  12. I'm taking spin wing, I can't wait to start saying that everywhere I go. So I'm not a hawk guy so take this with a grain of salt and as hearsay. Talking with a couple a/l guys, the hawk has a mechanical mixer unit that aides with some of the required pedal input based off of collective input, then the heading hold fills in the rest, apparently it's pretty good. So I guess maybe, I ended up flying it similar to how I fly the apache get it trimmed up, then pressure counter pressure afterwords. In the actual hawk there are little switches on the pedals which are force trim release for the pedals themselves that activate when you put pressure on the pedal where the apache uses breakout values from pedal displacement. Which is kinda how the hawk flies in dcs because they couldn't model the little switches. My understanding is once it's trimmed up you leave it. So long story short, I think it's probably close from what I've heard. I hope this helps
  13. Not really, while both can be selected, you can only fire one at a time. So pilot can do a rocket run and front seat can shoot gun after
  14. You could probably fly it similar to the KA50, you won't have the advantage of 1 pilot dedicated to targeting and 1 pilot flying the aircraft, but it is an option for the community depending on how you bind your keys and what you want to get out of your play.
  15. Maybe, but idk about what George can and can’t do. But if you wanna rip hellfires from the back seat you can.
  16. Correct. You can fire all 3 weapon systems from the rear seat. You just have to figure out how you’re gonna give laser energy for the hellfire
  17. Only if you're lucky That's a cool compilation video tho, I enjoy it
  18. If you're referring to along the tail boom on the right side. It's the HF antenna.
  19. @Phaze11111 There's multiple posts that have ideas on how someone is going to set up their own personal controls with what they have. Along with supporting info. Feel free to ask if you're not sure what a button does but alot of your questions have probably already been answered in other posts if you just look.
  20. I would recommend inverting the axis so you don’t have to fight the afterburner lockouts if the warthog has it. But it’s ultimately however you like it
  21. If you’re considering alpha to delta, a lot different
  22. There are real life helicopters that don’t have throttles anymore. Now I’m not saying I would want to lose access to the throttles in real life, but if you didn’t have the home setup that supports binding the throttles for dcs, you could use a mouse or key binding I think. Mine will be bound because it makes doing silly ep stuff possible, I like to do those sort of things, and I have enough controls to do it. Just saying people stress over the throttle a bit much when it’s usage is during start up, shut down and eps. Think of it like the apu. If you’re not binding your apu, you probably don’t need to bind your throttle. Just food for thought that’s all.
  23. You could run no throttle binding if you wanted. The only thing that matters is the collective, like @Turd Fergusonsaid the throttles are more for eps and starting up and shutting down. You don’t mess with them under normal conditions in flight.
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