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kgillers3

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Everything posted by kgillers3

  1. That sucks if that's true, still enjoyed the book though.
  2. Before I transitioned I read Pale Horse, it's focused more about the BN Cdr's experience. I liked it, not so much ins and outs of just he AH but has some info about it. Either way I liked the book.
  3. You can probably expect primary seat to be back seat as primary, and what you want to do is going to determine where you sit. I think I would rather sit back for most of the stuff depending on what I’m trying to accomplish. It reaLly depends on how old George is as a gunner vs a pilot for me.
  4. Well the benefit in DCS is if it doesn't work you can try something else right?
  5. Set a goal. Come up to a 5ft hover with minimal drift, constant heading. Take off and climb say 200 ft aho, make a good pattern, turn final and approach to a point you pick, and land to that point. You're likely going too fast on the final portion and just need to manage your speed better. I'm guessing again I'm just going off of what you're saying. Try to set your descent in, and start walking the speed back and maintain a constant approach angle or essentially flying directly too that point. Also be prepared to add power as you slow below ETL 16-24kts or so to maintain your desired rate of descent and approach. Then it translates too for DCS landing to a opening, controlling your rate of descent and approach speed so that you can make that intended point of landing and not hovering 100 ft aho trying to come down vertically. Or slamming into trees because you're too fast. Not saying to take it to serious, but hold yourself to an objective. If you drift off too much or climb up or fall through, make note of it and fix it. Hope it helps
  6. Well now I know what I'm gonna try.
  7. I mean they slow down enough for blackhawks so, just to be clear not advocating for it, just saying we go relatively the same speed
  8. Everything is usually pretty easy with hands on, the processes with alittle beep booping will make sense. All I can say is dropping routes and points is easy and pretty intuitive for most peeps
  9. I think you’ll find that you don’t need all the buttons, but I’m sure it’ll work fine
  10. Depends on what we're trying to accomplish, some of it would be done on the MPD
  11. Wags talks about it at the end, but as long as you're playing from the CPG station with HMD as your selected sight you should be able to hit the target store on the L tedac handle with the LOS (crosshair) on the point of intrest. If Tads is your selected sight you could acq either the P-HMD if he's looking at it or acq your helmet C-HMD (only person that can use tads as a sight is the cpg) or just manually slew over to the threat and target store up. A little crew coordination involved if you're flying from the pilot station and once you hit store target it will drop a target there, in both HMD's and on the TDU a TXX will show up and on the TSD a target should be in vicinity of where you wanted one. So all the 2 phases do is basically change what information is on the screen to keep it from being cluttered or prioritizing what's important for enroute and what's important to you during attack, every person has different preferences I find. It does some other things regarding other systems (nothing that affects shooting or actually fighting the aircraft just information displayed) that I'm not going to go into. I find the routes on the apache pretty simple but maybe that's just me, you can build them on the fly, you can build a ring route, or you can just fly direct to your point. The benefit to this is you can find low terrain in and have an alternate, and a planned route out. You can build ring routes as well. Another simpler thing is if you want you can just drop a single point at where you want to go, and direct to it which will give you only information to that point and you fly to that point as you see fit. Which is probably more of what you're used too. I hope that helps
  12. It's an interesting process, if I wouldn't tell you in person at a little airport or while on display, I won't say it on here
  13. I assume that because of his name #1, #2 the black shark will be close enough, and for shooting in the Apache isn't that complex. Sure, if you wanna get knee deep into plugging in a route or setting up the comms page increases difficulty. The multiple computers on the aircraft are there to make the pilots life easier. Probably hardest aspects of the aircraft will be understanding NVS flight and the symbiology with it of which I'm not convinced in DCS will be as difficult, crew coordination in a fight, and the missile page, which will probably default to 1788 anyways or whatever the server has as default so maybe peeps stealing your missiles I guess
  14. What are you questions about the TSD page on the MPD. I'd be happy to help. Also full disclosure, if there's something I can't answer I won't, and if it's something that I'm unsure of due to version difference I won't attempt to bs you so I'll just tell you I can't answer that. But so far from the video that I've seen everything makes sense, but maybe it's because I'm familiar with the MPD pages so I should be able to answer most of your questions.
  15. If he can figure out the 16 like his name implies the apache will be an easy transition minus the crew coordinated functions.
  16. Rewarding to you. Maybe he likes the simplicity and if you can’t understand that, it’s ok, that’s the nice thing about dcs is you can have dudes who just want to do the simple thing and dudes who go down the checklist. It’s a sandbox. He’s welcome here even if you don’t think he should be because it’s a “sim not a game.” That’s sim elitism If someone bought a Lamborghini they can do whatever they want with it, it’s theirs
  17. Wow, glad there’s no sim elitist here
  18. I haven't personally seen this version of D-model's weapon's page so I'm gonna defer your question to @Raptor9. Sorry. My answer in this case would be speculation.
  19. With that said, changing the designator code is similar to the targeting pods already used, different path to get too it but once you know where to go it’s pretty easy. So you could do the terminal guidance for a harrier or whatever, change your laser back to your code and rip your hellfires off
  20. @macedklet me rephrase. Depending on how the controls work and the server you should be able to sit in the cpg seat and bind the force thumb controller, appropriate was laser and weapons release buttons. Now in the actual aircraft this would potentially be difficult depending on your flight profile, in game with customizable controls you should be able to find a solution that accomplishes your want. Again I don’t know if doing night missions would be that fun pending the ability to switch off the hdu and drop goggles
  21. Now I haven't seen the control options for dcs, but, you could potentially fly front seat and manipulate the tads. Depending on how DCS implements everything I wouldn't recommend it for night but day should be fine, could potentially be similar to flying the KA 50. Again depending on how they run the controls.
  22. I think if you're going to fly a dual pilot cockpit using an AI to supplement the other person so you can do it all by yourself then there are going to be interactions that aren't real. If you want to fly a dual pilot cockpit and have a realistic experience have a person in the other cockpit. If you go well all I do is play single player, then understand that's something you're giving up and your supplementing another person with an AI which allows you to manipulate the other seats functions via an interface.
  23. Could even use those outside of coin in something based around 2015 iraq and syria
  24. You mistyped m-35 truck
  25. -2 isn’t for atc, it’s for the jtac or ground force controller for engagements. think “and flight”, that’s a atc ism. That doesn’t go to the ground dude for engagements.
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