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gavagai

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Everything posted by gavagai

  1. If it is 1983 then that is before the Su27 entered service. :) Like jojo points out. If you want historical accuracy then you don't put Greek M2kc on red alongside the USSR.
  2. Unless you have a 3 position switch, I recommend you use the key bind that toggles between dogfight and center. You can do the same for missile override, too.
  3. Thanks. These kinds of changes are easy to miss.
  4. Good to know it is more configurable than what I experienced. Only the old Il-2 had the stick shaking when you fired the guns on the MSFFB2. DCS is a vastly improved experience. A little of buffet approaching a stall is good because you cannot feel the airplane the way you can when you're actually flying. When a good replacement comes for the MSFFB2 I'll be all over it. The Brunner isn't it.
  5. Never thought I would see this on a Fox-1 server. Apparently the S.530D strikes fear into the hearts of a particular server admin.:megalol: P.S. The F-14s had Aim-54s, too, because it was "historical."
  6. You've done a great job with your server, too. Thanks for your hard work!
  7. Arguments over which compromise is more historically accurate will go nowhere. There is no overcoming the anachronism that is the DCS:WW2 planeset and maps. Cherrypicking on or two dimensions, e.g. airspeed, to justify turning a 109K-4 into a 109G-6 by removing MW50 ignores other important considerations, like sustained turn. There is no convincing way to make the substitution. The point that the G-14 was in service at this time is well made, too. All of that said, when you have an inaccurate planeset there should be adjustments for balance. Some of you will break out in a rash when you read these words, but there, I said it, balance. If I'm going to choose between two servers, and both are historically inaccurate, I'll go for the one where the inaccuracies do not excessively favor one side or the other. Maybe we'll have a 109G-6 and G-14 someday, and a P-51D with 72" Hg that doesn't blow a rod the moment you engage WEP. Until then it is pointless to bang the "historical accuracy" hammer in these arguments.
  8. What if the faction is Iran?
  9. I had a chance to try one of these out in a simpit, and it is inferior to the MSFFB2. There was no stall buffet in the WW2 modules. There was also no dynamic change in force depending on airspeed. The best you get is a centering adjustment with trim.
  10. What changed in the last year? I used to bomb targets with ease using the GBU-12 provided there was JTAC lasing the target. I know all about plopping in the coordinates with the INS. I've just been away awhile from the M2K and a lot has changed.
  11. Because the TMS does not move the TDC? You have to map that to analog axes or separate buttons. As for dogfight switches, sounds like you chose the 3-position for a device that doens't have a 3-position switch. Don't use the "special" functions.
  12. How about the hardon some server admins have for doing full alignments, but without sufficient warning that the server is going to reset in less than 10 minutes? That pushes away experienced pilots, let alone beginners. The most experienced military pilot I know won't fly on a server with cold starts...:doh:
  13. Maybe include download instructions to click on the green "code" button to download the whole folder as a zip.
  14. The last remark is puzzling, because you can equally say the same of the 190D-9 and 109K-4 paired together. In my opinion the Spitfire Mk IX is too slow to be useful against someone who isn't stupid, but I recognize the subjectivity of that. Now...what isn't subjective: 1) The 190D-9 and 109K-4 are anachronisms for both WW2 maps we have 2) The Spitfire Mk IX we have is dated (1943?) 3) The P-51D still doesn't have its 72" Hg 4) Both the Spit and Mustang have finicky engines, P-51D WEP is gambling 5) Only an idiot can overheat a 190D-9 or 109K-4 Now, the 190A-8 is a good addition to the game (I would have prefered a 109G-6), and I'm reserving judgement on the P-47 until it is more fleshed out, but.... Every kind of historical deviation we've seen has been in favor of the German planes, and the technical issues with engines have been, too.
  15. Now we have TWO maps that don't match the planeset. How about one that does, please? Thanks.:music_whistling:
  16. For balance and historical compromise. The maps and planeset are one big anachronism.
  17. It happens when you bug a target in RWS. Maybe the word "lock" is misleading. I'll try to make a track later.
  18. Very nice server, but my VR friends wouldn't have a chance there.
  19. If you're flying a WW2 plane you should feel the stick shake before a stall. Do you get that with the non-usb stick?
  20. My hope is for AI that are not suicidally aggressive.
  21. :disgust: I prefer a full fidelity Mig-29A to an FC3 level SU-30MMK, or whatever... I would fly the former in multiplayer, it's OK if I lose. The latter I wouldn't touch.
  22. Someone finally disabled MW50 in multiplayer? I will have to give that a try. Should have been done for the 109 only though, not the 190.
  23. 2% for every 1000ft is not reliable. Why not just look at your TAS with the tools available to you in DCS?
  24. :doh: Even in an air-quake server I prefer my opponents to have the same level of fidelity that I do. In fact, if all you want to do is furball it doesn't take much to learn a DCS-level module, so it is not too much to expect. I've been locked up on the taxiway by FC3 players on servers with no AI. No one should feel compelled to tolerate that kind of arcade gameplay.
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