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turkeydriver

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Everything posted by turkeydriver

  1. Irl the lever should function as a lever. In the sim, is seems to disarm the system and retract them. You can see the light go out once you press the lever. Update- this is the correct function
  2. Then the Envelope for alternator failure needs to be adjusted. Good test
  3. Read page 116- angels 35 and above has insufficient air to allow BOV to vent the heat all the way out to Mach 1.3. Works as intended.
  4. Page 116 of the flight manual. The engine regulates alternator heat via BOV that vent the heat. The speed band increases with altitude but you should remain above Mach .6 to stay out of the zone where alternator failure will occurs due to negative pressure in the intakes…..I took a pic of the ref buts over 5 mb and can’t post it. The Failure model might be need a little tuning but it appears you can’t cruise at slower speeds without risking alternator failure.
  5. Apologies. I see what you mean. The game seems to give you a light when you arm the combat flaps and then when you press the lever- the flaps and slats seem to deploy while in a turn with alpha on the jet. This doesnt make sense to me and the flaps seem to deply straight to 26 degrees. weird.
  6. OK the HANDLE- offers fixed flap positions of UP/intermediate/Full- useful during takeoff and landing only. The HLD SWITCH: Enables the use of auto slats and combat flaps(when in the combat flaps speed window) On the THROTTLE, you have the Combat Flaps button and lever The combat flaps BUTTON: "Arms" combat flaps The combat Flaps LEVER: EDIT VERIFYING FUNCTION The combat flaps can be used at higher speeds than the manual settings on the flap handle. Flaps are always 100% manually set, slats are controlled by the aircraft when the HLD switch is on. I don't know how smoothly the flaps move with the combat flaps level, but they will make a big difference during ACM.
  7. Many US military aircraft had ash trays up to the 1990s
  8. Moving the Flap handle to half or full disables the HLD function and combat flaps. Flap position limits your roll response. HLD allows for combat flap button and settings to operate- which operate at a higher speed than intermediate flaps and give better AoA control and energy management
  9. Beta manual genius
  10. It bypasses the engine control module and sets the engine to a lower power manual mode- it’s meant to keep the engine operating in case of throttle or AB problems and get you back to base via use of air brakes and manuevering to control your speed
  11. Most likely because it’s EA and the missile rail isn’t modeled for underwing use yet
  12. Eww
  13. Im sure the end result will satisfy the customer and the devs- right now looks like a placeholder
  14. What we need to acknowledge is the old video has an overall yellowish tint that tarnishes the fidelity of the image. Aerges is making the Spanish F1CE and F1M. THe M has a green screen and the older C models have a lighter CRT more akin to 70s fighters that is susceptible to burn in and a bit more "blur" from the CRT drawing the scan. I will say the F1C should be a bit more yellow instead of modern MFD greenscreens that are NVG compatible. Clutter needs some polish, but I like the mode and scan representation.
  15. yup, thats it for the CE It's a very good representation of the actual screen. Thats all I'm going to say about that.
  16. Ive watched the F-15E vids- I watched it maneuver without a whole lot of flight control deflection- there's still a ton of work. I know its close, but Its a Christmas release at best.
  17. It’s a hood
  18. The Viggen was a very high speed low-level striker first, by design. Its radar was designed for that mission specifically- not for finding air targets. Its not a simple process of "modes" and scan width. The F1 and Cyrano were optimized for interception- mostly for high and fast bombers. The striker role came second. I very much expect an AJ-37 Viggen off the line to have a far superior ground attack radar with better resolution than the Mirage F1. I don't know how well the F1Ms ground attack modes will work, but a Viggen should trash everything else in the 80s we have except the A-6. Its radar does not have a plethera of additional modes but it does what it was made to do very well.
  19. I think it will be almost a non issue- there will be rudimentary look-down, little no shoot-down. The threat during the radar's design was high and fast not low. As long as I can track transports or large low aircraft not to far below my altitude Ill be happy.
  20. The combat flaps are manually controlled. The slats are automatic but if combat flaps are selected it allows the pilot to control them via the lever if inside the combat flaps envelope. This is also only an option when the flap handle is up. So it makes sense to have combat flaps disarmed during the take-off roll.
  21. This is in game only. THe specifics of the C allow it to fly a much better profile to a target. I suppose against a non maneuvering STT max range shot- an A might outperform it, but thats it really. IRL the C is a much much better missile than the A.
  22. It’s gotta be a focus on the radar display and it’s causing some trouble. Everything was ramping up smoothly then silence
  23. So we will use it hunting tankers or support aircraft
  24. Perhaps they got permission to add things and they want them in the release. I don’t know but an update from Aerges is long overdue.
  25. The -402 was not an upgrade that went to all F/A-18C squadrons. Only a few Navy jets got them and yes most went to the Marines. You could google the answer.
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