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joey45

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Everything posted by joey45

  1. Is there any message displayed? And you are not using any other mods??
  2. The EW suite wasn't that updated much from when it entered service till out of service,
  3. If you are colour blind then it might be a problem.
  4. which object is this?
  5. Polychop would have to do it.
  6. There are plans you can buy for the CV-01 (I can't find any 3d models of it) but they cost money.... More than I can afford. I am doing a CATOBAR version of the QE and the Hermes.
  7. Cool. Found out if I delete the 'ftp://' part it works.
  8. For me the links don't work anymore... Anyone else??
  9. No. It is not animated.
  10. What version is this on?
  11. category in ME in the main LUA -- GT.tags = { "ship type", } -- ship type = Carrier Battleship Battlecruiser Cruiser Destroyer Frigate Corvette and Patrol Fast Attack Craft Submarine Support Amphibious Assault
  12. I take it that our own wepons for our own mods ( say my sea cats) would still work and it only effects the base weapons
  13. Textures mainly. and clean up on code.
  14. It shouldn't as it is using external code. The Lau lock thing is stopping ED/3rd party code being edited....
  15. The A-4 team had one in development...
  16. I think someone beat me to it...
  17. Student version is identical to the commercail version...
  18. They work with Firefox at the moment. Chrome and Edge is having problems, unless you change something in the settings.
  19. HMS Hermes had Sea Vixens and Buccaneers. HMS Victorious was scrapped after a fire.
  20. Enter Ark Royal.
  21. That's why Hermes (and the other centaur class ships) was converted to a Commando / ASW carrier. For Phantoms and other jets she/they wold of needed upgraded Cats, stronger arrester stuff and reinforced deck. The Majestic or Colossus class would of been the same
  22. If it's you're own model you can take the coordinates in your 3d program. by using helpers as waypoints. Or in the ME place planes in the spawn spots and place cargo boxes as waypoints (making sure they are linked to the ship) save then open the mission in a text editor and take the positions from there.
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