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joey45

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Everything posted by joey45

  1. Razbam will have to add the line of code to the lua so it shows in the category list
  2. No. It is not animated.
  3. What version is this on?
  4. category in ME in the main LUA -- GT.tags = { "ship type", } -- ship type = Carrier Battleship Battlecruiser Cruiser Destroyer Frigate Corvette and Patrol Fast Attack Craft Submarine Support Amphibious Assault
  5. I take it that our own wepons for our own mods ( say my sea cats) would still work and it only effects the base weapons
  6. Textures mainly. and clean up on code.
  7. It shouldn't as it is using external code. The Lau lock thing is stopping ED/3rd party code being edited....
  8. The A-4 team had one in development...
  9. I think someone beat me to it...
  10. Student version is identical to the commercail version...
  11. They work with Firefox at the moment. Chrome and Edge is having problems, unless you change something in the settings.
  12. HMS Hermes had Sea Vixens and Buccaneers. HMS Victorious was scrapped after a fire.
  13. Enter Ark Royal.
  14. That's why Hermes (and the other centaur class ships) was converted to a Commando / ASW carrier. For Phantoms and other jets she/they wold of needed upgraded Cats, stronger arrester stuff and reinforced deck. The Majestic or Colossus class would of been the same
  15. If it's you're own model you can take the coordinates in your 3d program. by using helpers as waypoints. Or in the ME place planes in the spawn spots and place cargo boxes as waypoints (making sure they are linked to the ship) save then open the mission in a text editor and take the positions from there.
  16. I would probably damage the carrier deck and arrester gear.
  17. AI can't taxi and take off, It'sa bug with teh A-4
  18. Probably Adobe Premier Pro or similar.
  19. the one on the left is the original ED model in game. No. Redoing it as the mesh is a little bit wonky and not that good.
  20. ED and remake. I messed up the mesh so i would have to remake most of it.... Will do some more simple ones first.
  21. UV mapping and texturing at the moment... If anyone has substance painter and would like to help me with the textures they can...
  22. I'm getting an age restricted message..
  23. They are encrypted..
  24. Cool, always helps to have a working version to fall back on.
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