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NoJoy

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Everything posted by NoJoy

  1. NoJoy

    DCS Fan Movie

    Amazing work dude! Just can't wait the day we get DCS in 10bit to get rid of the annoying banding in the skies...
  2. Oh lord, how did I miss that one... Thanks again
  3. Thanks Guys! I got it work finally. There is no way to have the height in AGL no? The firing range covers mountanious regions that I have to cross some 2500ish feet so I have to have the min trigger altitude about that. Guess I'd have to put my target anywhere else then... Thanks anyways! You guys are always helpful! Cheers
  4. Thanks both of you but it still doesn't work, though. SA-10 won't spawn this way when I enter the zone above 600m. What I did:
  5. Hey guys, I'd need some help here... I set up a deep strike mission and want an SA-10 to go active when I'm within its radius AND above a certain altitude. So basically I can fly through its firing range by going low without activating it. I set up a trigger zone correspondingly to its firing range and a trigger 'within zone' OR 'unit above x feet'. Obviously that won't work because the 'within zone' condition will trigger it active anyways. What I'd need is an AND option not OR. I'm sure there is a workaround... just not seeing it. Thanks in advance!
  6. I just checked and I have to apologize! My last sortie was the day before the patch. Seems to work now! I only checked at NTTR but I consider the bug as squashed as you also confirmed. Sorry for falsification, I should 've checked the patch notes more carefully!
  7. I mainly fly the A-10 and the Hornet and sometimes the Mudhen. Happens with all. Mostly I experience that at NTTR. I get clearance, taxi to the numbers and then I get an 'Unable'. As I proceed with the TO run I'm again getting clearance.
  8. I do have this all over the place. NTTR, Caucasus, etc. But it doesn't bother me too much while patiently waiting for the new ATC. Thougg, can't say that anything changed with the last patch for me
  9. NoJoy

    EWR

    Already reported bug. Like you say, works in single player but not on multiplayer. Cheers Edit: darn, can't find the right thread but I'm sure it has been reported...
  10. Same here. I couldn't investigate or reproduce it yet but I had the same happening during my last sortie yesterday. Target was shot down before I really had a chance but from ~80 to ~20 miles closing in I wasn't able to get a solid lock. Most of the time pressing TDC nothing happened.
  11. Guess a crashlog would be helpful here - not that I understand much of it. Do you have any mods installed? Just a feeling as I don't use any but I have the impression that the latest patches collided more often with mods as they used to. Or the other way around for sure
  12. Not for me, spent days in the ME building more or less complex missions lately. Can you reproduce the crash or does it happen randomly?
  13. Mate, that's the Currenthill Assets Bugs & Problem sub-forums. You'll have better luck here: https://forum.dcs.world/forum/999-multi-display-support/
  14. Works like a charm! Thanks a bunch mate!!!
  15. I did it this way now which works fine but I only can trigger it once. If i change the trigger to 'Repetitiv' flares are raining endlessly from the sky. What I'd have to do to trigger it via radio but as often as I request it?
  16. Medium annoying but yes I did. Not quite farther yet with a solution or even an idea what's going on. But I did some testing within my two 'standard' missions which are quite huge and crowded and long lasting so no tracks still. When I'm able to reproduce either the lock or no-lock I break it down to a small seized track. Thanks Oh and just before the mod-question comes around: no mods installed. Just pure and clean DCS.
  17. In which direction? I just did a smooth formation landing with my AI Wingman It was in easterly direction. Guess 07 or what ever it is.
  18. oh my... yes I know that and just forgot the OR. Knock Knock... Thanks anyways
  19. This is what I've set up yet but I know it sucks this way. I'll try to activate the task via radio...
  20. In deed, just don't have a clue how to. That was my first way I tried to get it done - just didn't work at all
  21. I've set myself up a live firing range mission at the NTTR. What I'm looking for is an elegant solution to have the L118 Arty fire Illumination rounds as long as I'm in the AO or have them activated/deactivated per radio item. What I've done so far is to activate the unit per 'Inside Zone' trigger and gave them a 'fire at point' mission with illumination munitions. Which doesn't work to well as I have to give them the fire order via the f10 map to get them shelling. Any ideas? Thanks in advance
  22. Well yes thats why I didn't take this as a bug as there are no issues reported elsewhere. Still I'm wondering whats going on as I drive the Hog for over ten years now and never had issues getting a lock on. So I will keep diving deep into whats going on and will eventually make some tracks. Thanks for your feedback anyways and thanks especially to the Godfather of the Hog Yurgon who is always willing to give advise and a hand!
  23. Thanks for your answer! I gave the units a fire mission from within CA but yes the solution would then be to create a trigger with multiple target coordinates. Question answered and appreciated. Many thanks for your effort creating this wonderful assets by the way and keep on your excellent work CH!! Cheers
  24. I don't know when this has changed as I really was tied to the Hornet for quite a while... I'm really having such a hard time getting a lock with the Mavericks. I don't consider this as a bug - more as a 'it is what it is now'. Tried everything out like changing contrast, brightness, different types of the Mav, different terrain like Caucasus or PG, etc. Thing is it does work sometimes but really only sometimes. It's not like it was, spot a target, get your seeker on it and splash. This may have been too easy compared to real life but as it is right now I'm really struggling with the use of Mavericks. Espacially when you have to be quick taking down a SAM or something that is angry at you. I know the question for a track will come up and I don't have one. I don't bring this up as bug yet. And it will be a lot of tracks as there are many different conditions to take into account... Maybe you guys share some experiences and procedures that can help?
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