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NoJoy

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Everything posted by NoJoy

  1. I just checked and I have to apologize! My last sortie was the day before the patch. Seems to work now! I only checked at NTTR but I consider the bug as squashed as you also confirmed. Sorry for falsification, I should 've checked the patch notes more carefully!
  2. I mainly fly the A-10 and the Hornet and sometimes the Mudhen. Happens with all. Mostly I experience that at NTTR. I get clearance, taxi to the numbers and then I get an 'Unable'. As I proceed with the TO run I'm again getting clearance.
  3. I do have this all over the place. NTTR, Caucasus, etc. But it doesn't bother me too much while patiently waiting for the new ATC. Thougg, can't say that anything changed with the last patch for me
  4. NoJoy

    EWR

    Already reported bug. Like you say, works in single player but not on multiplayer. Cheers Edit: darn, can't find the right thread but I'm sure it has been reported...
  5. Same here. I couldn't investigate or reproduce it yet but I had the same happening during my last sortie yesterday. Target was shot down before I really had a chance but from ~80 to ~20 miles closing in I wasn't able to get a solid lock. Most of the time pressing TDC nothing happened.
  6. Guess a crashlog would be helpful here - not that I understand much of it. Do you have any mods installed? Just a feeling as I don't use any but I have the impression that the latest patches collided more often with mods as they used to. Or the other way around for sure
  7. Not for me, spent days in the ME building more or less complex missions lately. Can you reproduce the crash or does it happen randomly?
  8. Mate, that's the Currenthill Assets Bugs & Problem sub-forums. You'll have better luck here: https://forum.dcs.world/forum/999-multi-display-support/
  9. Works like a charm! Thanks a bunch mate!!!
  10. I did it this way now which works fine but I only can trigger it once. If i change the trigger to 'Repetitiv' flares are raining endlessly from the sky. What I'd have to do to trigger it via radio but as often as I request it?
  11. Medium annoying but yes I did. Not quite farther yet with a solution or even an idea what's going on. But I did some testing within my two 'standard' missions which are quite huge and crowded and long lasting so no tracks still. When I'm able to reproduce either the lock or no-lock I break it down to a small seized track. Thanks Oh and just before the mod-question comes around: no mods installed. Just pure and clean DCS.
  12. In which direction? I just did a smooth formation landing with my AI Wingman It was in easterly direction. Guess 07 or what ever it is.
  13. oh my... yes I know that and just forgot the OR. Knock Knock... Thanks anyways
  14. This is what I've set up yet but I know it sucks this way. I'll try to activate the task via radio...
  15. In deed, just don't have a clue how to. That was my first way I tried to get it done - just didn't work at all
  16. I've set myself up a live firing range mission at the NTTR. What I'm looking for is an elegant solution to have the L118 Arty fire Illumination rounds as long as I'm in the AO or have them activated/deactivated per radio item. What I've done so far is to activate the unit per 'Inside Zone' trigger and gave them a 'fire at point' mission with illumination munitions. Which doesn't work to well as I have to give them the fire order via the f10 map to get them shelling. Any ideas? Thanks in advance
  17. Well yes thats why I didn't take this as a bug as there are no issues reported elsewhere. Still I'm wondering whats going on as I drive the Hog for over ten years now and never had issues getting a lock on. So I will keep diving deep into whats going on and will eventually make some tracks. Thanks for your feedback anyways and thanks especially to the Godfather of the Hog Yurgon who is always willing to give advise and a hand!
  18. Thanks for your answer! I gave the units a fire mission from within CA but yes the solution would then be to create a trigger with multiple target coordinates. Question answered and appreciated. Many thanks for your effort creating this wonderful assets by the way and keep on your excellent work CH!! Cheers
  19. I don't know when this has changed as I really was tied to the Hornet for quite a while... I'm really having such a hard time getting a lock with the Mavericks. I don't consider this as a bug - more as a 'it is what it is now'. Tried everything out like changing contrast, brightness, different types of the Mav, different terrain like Caucasus or PG, etc. Thing is it does work sometimes but really only sometimes. It's not like it was, spot a target, get your seeker on it and splash. This may have been too easy compared to real life but as it is right now I'm really struggling with the use of Mavericks. Espacially when you have to be quick taking down a SAM or something that is angry at you. I know the question for a track will come up and I don't have one. I don't bring this up as bug yet. And it will be a lot of tracks as there are many different conditions to take into account... Maybe you guys share some experiences and procedures that can help?
  20. Both the GMLRS and ATACMS rounds always impact on the same spot when a target radius is set. As I don't know if this stands correct with their RL abilities I don't consider this as a bug - right now more as a question. But if they're able to hit an area more than a spot it would be nice to have. Anyone some ideas?
  21. Not really a spectacular find but a bug still... The MQ-9 has two red position lights where it should have a green at the right wing and a red at the left one. See yourself:
  22. Sorry german keyboard layout *sigh*, its control right for you english friends! Adding shift with right control+F2 for slow panning and zooming
  23. Try right Strg+F2, for zooming and panning your view with w,a,s,d and mouse for rotation. Guess that's what you mean Cheers
  24. At NTTR I don't have shadows of my loaded weapons. Happens only at NTTR, only from inboard view and the A-10C II only. External views shows it as expected.
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