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Buckeye

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Everything posted by Buckeye

  1. Introducing the VKB-Sim ‘Modern Combat Grip’ (MCG) Wouldn’t the extra time have been made up when the timing estimate moved from “Mid-April” to “End of April”? I know it’s out of your control 100%, Rrhode,but the people whom you distribute for are a f*cking joke. No other way to put it. Sent from my iPhone using Tapatalk
  2. Lets us get some of that Dynamic Campaign action and we won't have to worry about mission designers at all....
  3. Use the View Cockpit controls to move it forward then.
  4. Yes, before the viewpoint was as if your head right directly above the stick (which, sitting in a cockpit, it obviously would not be). It's been fixed now :thumbup:
  5. Bump on this for response from someone on the RAZBAM team.
  6. DS is very taxing in VR, extremely so if you pair it with any level of MSAA. Sent from my iPhone using Tapatalk
  7. I find the exact opposite to be true. I would honestly never fly another second of DCS again if I had to fly on a monitor...I really do mean that. 2D flying is permanently ruined for me. To each their own [emoji1303] Sent from my iPhone using Tapatalk
  8. Did they provide any insight on why they intentionally did this? I ask because I can't think of a single logical reason for it...so curious what the dev team's thought process was/what I am missing. Thanks in advance :thumbup:
  9. Incredible work, as always, Porco! Well done and thank you.
  10. Same, I have never heard anything outside of a very brief chirp...then silence. I thought this was a bug for everyone, didn't realize it only impacted some of us :doh:
  11. Pretty sure this is a bug, so I wanted to report it here...when I switch the External Lights Master Switch to OFF, as it is currently modeled, it physically changes/moves all external light switches/knobs positions to OFF in the cockpit. I don't believe that is how the Ext Lights Master Switch should function, I believe that all other switches/knobs should remain set to ON (or however they were set previously), but simply that the power to the external lights should be cut. This allows the lights to be set to preference during start-up and then turned ON/OFF in flight with the ease of one Master switch.
  12. Makes the most sense for sure (I had requested this previously somewhere on these forums as well), +1 :thumbup:
  13. Definitely wasn't intended to be rude, it was just an open question based on the way I had read your comment (I read it as it as "things aren't working out as planned"). Wasn't sure if there was then a change after the fact to remedy that. I obviously misinterpreted that, my mistake...my apologies for that, it was not intended to be rude in any way. Sent from my iPhone using Tapatalk
  14. Pilot body This 100% Agreed, would be great to see this tacked on with the viewpoint update that is said fixed in the current internal build. Sent from my iPad using Tapatalk
  15. improved air to air missiles Understood, hence why I didn't make any claims about it just being a tuning fix or about looking to achieve balance. Just asked for more color on "slow going with not much to update on". Sent from my iPad using Tapatalk
  16. Bad hire or what? Or just a slow going process by design/as expected? This is a HUGE miss currently for DCS, so it's good to have it reiterated that this is a top priority. All the pretty graphics in the world can't mask the fact that A/A combat is grossly broken in DCS' current state. Sent from my iPad using Tapatalk
  17. Mig-29 would be the perfect module to give the Red side a full fidelity fighter for the Persian Gulf theatre versus the Hornet and Tomcat. I think having one is pretty crucial, and as much as I want to see the F-16 in DCS, I'd unselfishly chose a Mig-29 be developed first over it bc I think it's that critical of a piece for DCS and the MP community. Sent from my iPhone using Tapatalk
  18. Maybe they will surprise us with an out of left field update on it at E3? That's when they first teased us with the Hornet grip a year ago, correct?
  19. It's in the NATOPS manual, I'm sure they have it. If not a 10 second Google search on their end would lead them to it.
  20. What was updated when the OB moved to release? I was under the impression the Release version = Open Beta? I might need to change branches for the update.
  21. Bought the F-5E yesterday, didn't have a chance to fly it until this morning...just gave this mod a try. Worked perfectly for me in VR. Thanks, as always, Chris!
  22. Do you have the IPD in game (i.e. World Scale) set properly? But yes, the A-10 is a pretty roomy cockpit.
  23. NineLine responded to a comment of mine on Hoggit to let me know it was fixed internally already :thumbup: Hoping to see it pushed in the next DCS update.
  24. Right on, thanks BB! Now it looks like I will need to figure out some ways to learn to do 3D design :thumbup: Appreciate the quick response.
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