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SDsc0rch

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Everything posted by SDsc0rch

  1. we're gonna need A LOT MORE cold-war era aircraft...
  2. my goodnessssss... look at all that detail! must have taken yearssss! i hope you have learned to make AI do all that work - i'd hate to be tasked with all of that work! : ) looking good, ugra!
  3. need to be accessible via single keybind
  4. resurrecting this one..... any chance this will ever be updated to include the F-15E??
  5. please make the terminology American
  6. related... wouldn't it be cool to enter text here : )
  7. ferris paint scheme is already included in FC3 i imagine it would be trivial to port it over while we're on "wish list" please permit editable bort#s (tail #s) --- I noticed on the tomcat we have cool liveries, but the side numbers are baked in - ie: non-modifiable that's no fun
  8. adding my hearty "thank you" to ED, Matt Wagner and the whole team ----- this truly made my day -- its been a loooong wait muchas gracias! : ) (( edit --- can't wait to finally be able to change the radio channel just by turning the knob right there in front of you! lol ))
  9. completed Baltic Dragon's RavenOne:DominantFury mission 12 waited for a few minutes staring at the "roundy roundy" windows status indicator then had to kill DCS campaign progress not updated
  10. 15april2024 patch 2.9.4.53707
  11. yeah, same here ---- the newsletter was confusing i've spent the last half hour trying to get DCS to update
  12. ohhhhh man i wish i could get VA working : (((((
  13. ED devs, respectfully request you please separate the re-arm and refuel activity last night we dropped JDAMs - it took a while to enter in all the LATs and LONGs of the targets into the GPS-guided weapons since the jet needs to be running, i was sitting there burning fuel so once i was done, i thought it would be a good idea to refuel top-off the fuel tanks long story short, by refueling i unwittingly wiped all that data entry because you don't just refuel, you also re-arm - so all the weapons are now reset to default **GRRRR!!** if you could do either refuel or re-arm OR BOTH (user's choice) that would be ideal thank you gentlemen - you are doing great work, keep it up! : )
  14. wow ---- great idea i second this, ED
  15. i searched the forums - i found this discussed in 2022 thread: TALDS(ADM-141A) not being attacked by SAMs someone said it was fixed in latest OB but over the weekend i pulled up the HARM PB/SP hornet training mission, then copied the miz file, modded it a bit to experiment with different techniques of dealing withthe SA-10 system (CS BB and FL systems with TELs) the SA-10 system refuses to engage the TALDs : ( is that how its supposed to work?? in the documentation, the text/instruction says to play a "cat and mouse game" to entice the SAM system illuminating you so as to assist the HARM missiles to home in on the emitters ----- i thought it would be good to loose off a couple TALDs to do that part for me but it doesn't seem that's a viable option thanks! Tacview-20240101-153530-DCS-01c_Lesson 22-AGM-88C PBmode_TALDs.zip.acmi 01c_Lesson 22-AGM-88C PBmode_TALDs.miz
  16. not a bad idea actually
  17. one example i would like to see available is RADAR ON and STBY would be great to have that mapped to a key i could put that on any HOTAS button switch key or castle the way it is now is too limiting
  18. hello - in mapping my HOTAS i have found there are some functions in the strike eagle that cannot be mapped to keyboard keys it appears they are only mappable to HOTAS buttons please enable all functions to be keyboard mappable thank you
  19. i'm curious --- is that how the SB functions in real world??
  20. seems to be intermittent - at first when i was commanding ALT HOLD in autopilot, it flew fine last night, every time i commanded ALT HOLD the nose started bobbing i did't wait for it to dampen out - i exited A/P and used the HDG HOLD (default/base level A/P) ps.... addtional detail: i had entered a specific altitude to fly
  21. SDsc0rch

    NCTR - ?

    IFF --- coolie hat left long (friendly = circle, non-responding remain bricks - could be enemy, could be civilian/neutral) NCTR --- coolie hat right long (NCTR only effective for hot aspect - i do not know limits) both work in both STT and TWS [ RESOLVED ]
  22. SDsc0rch

    NCTR - ?

    what's the trick to getting the NCTR to work? i've long-pressed coolie left on the throttle - that gets the AAI (IFF) that works a couple/few times i've seen the NCTR response - but i'm not sure what i did to get that (i was trying a lot of things i guess) any help?
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