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Everything posted by Terzi
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	1. Hack time can be started but can not be stopped or reset. This causes always counting extra line on the main DED screen, once fiddled with. 2. Delta TOS line can not be switched from minus to plus values.
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	Open Oculus program. Go to settings->General, scroll down and disable Safety. Then come to settings->Beta enable test channel
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	I am talking about the entire campaign run. How to achieve the simulation is up to the devs. Making it simulate like real thing is probably a massive amount of computation. There could be simplifications.
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	Here is the solution that worked for me: Disable the guardian and switch to public beta channel for Oculus. Also an advice; use default VR graphics settings for DCS. Otherwise I got many crashes to desktop dont know why.
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	This would make the realistic contribution to the war progress. I think it is even more exciting because if you save and resume and play and save, this simulates the case that you are always ready to fly and always present at the battlefield. You are always aware of what was going on. Well this is a matter of choice. I prefer auto advancing, and once I am back I would need to re-analyze the progress and do preparations and decisions and get ready for surprises once back online.
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	Regarding to planned Dynamic Campaign feature, I suggest adding the possibility to simulate the war progress even though the PC is shut down. Let's assume that I play a mission tonight and switch off my PC at 23:00 then when I come back tomorrow at 19:00, the campaign will auto advance by the amount of missing time (20 hours) once I am back.
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				Bullet traces (smokes) do not match bullet flight path
Terzi replied to Terzi's topic in Bugs and Problems
I think this bug is due to the fact that the smoke (as a software object) is tied to the aircraft itself but not to the bullet or the atmosphere. The pattern of the smoke travels through the air together with the aircraft instead of hanging where they are. - 
	https://ibb.co/cXxb9JD Part of pilot's helmet is out of the canopy. It only happens while looking from certain aspect. Note that this is a VR screenshot.
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	Would be really nice if you could add Turkish UAVs and Koral ECM vehicle -edit: as well as ISIS Toyotas. Thanks
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	In case you want to hide your DCS purchases from your wife :D
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	Oh okay thanks for the help! I did not know it. Should be default on I think to match the monitor default.
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	Hello, I have quite many DCS modules. But I see that we have very limited amount of campaigns per aircraft. I would really like to see at least 2-3 campaigns per aircraft to enjoy the modules that we have. Downloading some missions from the forum or download section is one solution, but I am looking for more professional-made and progressive (chained) events; where I do not know what will happen in the mission that I will fly before I read the briefing. Please ED also consider the single-player oriented users to get the most out of their products. At least until the dynamic campaign comes out. For example, I love Yak-52 but there isn't much to do without good missions where you need to train someone, be trained by instructor, or try to qualify with something, or transport someone from one place to another under difficult weather conditions, or deliver something from somewhere etc. For example, consider F-5. It is such a nice aircraft and we have 2 campaigns. But they are both Air to Air, both are for Nevada and both are similar in content. Here I strictly emphasize that I am not critisizing the maker of the campaigns or the campaign quality. I own them both and I loved flying them. For F-5 we should have at least one A-G oriented campaign. Thanks in advance for hearing our voices
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	What will happen to existing A-10C when the A-10C II comes? Will they be regarded as separate units and the old one flyable and supported still? Or is this module going to be supported only by past DCS version? Thanks.
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	Hello, It would be very nice if we could see the aircraft parameters in VR when we look with F2 key, just like in a monitor. Best regards
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	Please announce the results once its done. Top priority for me is the flight model and takeoff landing + ground handling.
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	As an owner of UH-1H, I am not buying and not recommending the upcoming Mi-24P unless this issue is resolved.
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	I have missed the chance to buy this module during the discount. However I had the opportunity to try it during the all-free event. It is one of the best modules for learning how to fly. Now I see that the cockpit gets new textures and the module gets updated continuously. Good work guys and thank you for your post-sales support. This aircraft is now on my to-buy list.
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	I use autostart to startup the aircraft but the ADI does not move. This is one of main instruments of flight so I think it should be part of the autostart.
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				[NEED TRACK RPLAY]CCRP symbology problem without line of sight
Terzi replied to Terzi's topic in Bugs and Problems
You don't really need track to replay. I describe the problem clearly. You have beta testers and it takes 5-10 minutes to setup and fly this. Just put a mountain between you and the target and watch the HUD. - 
	I confirm this. Everytime I try to cluster bomb somewhere in MP server with CCRP, the bombs go somewhere else. CCIP works fine but it is more risky. Also another thing, TGP location and CCRP HUD marker do not point to the same place. They show different locations so I don't know which one tells me the truth.
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				[NEED TRACK RPLAY]CCRP symbology problem without line of sight
Terzi replied to Terzi's topic in Bugs and Problems
It was without TPOD. - 
	I tried lofting some bombs to Khasab airfield in PG map. This airfield is inside a valley and the bombs were supposed to go over the hills. Staying low, while I get closer to the target, the CCRP symbology gets corrupted because there is a mountain between me and the target. If I go higher or keep line of sight to the target from different heading, the symbology is good again. I tried this 3 times and always the same issue.
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	In the HUD when you have 4 AIM-120Bs it says 4MRM and if you launch the last one it will say 0MRM. Until here all good. Then if you switch to NAV mode and come back to A-A mode. It says EEGS under the AIM-120 symbology instead of 0MRM. Even changing the weapons to AIM-9X, you will still see EEGS instead of your remaining sidewinders. EEGS has nothing to do with this and clearly this is a bug. Now if you go to NAV mode and come back to A-A while AIM-9X selected, the HUD gets corrected.
 
