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MAD-MM

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Everything posted by MAD-MM

  1. Die ganze Backup-Ordner sind sachen die du irgendwann mal in DCS verändert hast sprich angepasste LUAs für personalisierte Tastaurbefehle und Buttons, Terrain Mods, Sichteinstellungen. Wird auch erstellt wenn du über JSGME Mods laufen hast. Wenn du die Back-ups nicht mehr brauchst, kannst du Sie löschen...
  2. Geh auf dein DCS World\BIN Verzeichnis links Shift+ Rechts Klick dan in die Eingabeauffoderung DCS_Updater.exe update @openbeta schreiben. Das was shagrat oben geschrieben hat..
  3. Danke läuft....71GB jetzt glüht meine Holzleitung Edit Bzw er kopiert fleißig..
  4. Gibts die 1.58 Open Beta noch als Download? Auf der DCS Seite kann ich nichts finden?
  5. Very nice incredible details...Hopefully ED will help you with the FM... Would be a shame without AFM
  6. Thx Yo-Yo for sharing this, much appreciate this give a deep look inside how things are done...
  7. Tower give you MH Heading to the Airfield not to the Runway, after the Tower stays in the middel of the Airfield and not at the End of the Runway there is discrepancy in Course. (In real Live it is a Loop Radio Antenna on the Tower that pics up your Call and give you a Direction) Second MH Bearings are Rounded for the Runway on the Map because you can not tell on a wobbling Compass it is 273 or 277 Degrees. And not enough in DCS is a slight discrepancy over the rounding, when the MH Heading is 270 on the Maps sometimes radio Call as you mentioned is 280 and correct without rounding would be probably 275. You can test this on Nevada because Magnetic variation is here much bigger then on Caucasus it is around 13 Degres so far i remeber... Jets dont use odinary Magnetic Compass for Navigation, because lot off errors in the Direction where you fly in Speed Changes and so on...MIG21 for example use a Gyro Stabilized Compass... Edit attacked Picture probably this makes more clear...
  8. After we getting F-4 and more and more Vietnam stuff, would choose the OV-10 Bronco that is used in civil role and light military recon Plane. Would be a impact later on a in MP and Fun to Fly...
  9. The difference between Map Course and Control Tower Course is one is Magnetic Heading and the other one on your Map is true Heading. Because the magnetic North Pole is not on the Geographic North Pole. When you fly the Control Tower Course the MH Heading this leads you with your Compass direct to the Airfield. Called QDM Heading in Aviation...
  10. The Dive/Speed Breaks are the Fences under the Wing outboard of the Engines... What do you mean without usefull Torpedos? Technical or from AI Stand Point because our AI doesnt use dive Bombing aswell so far? Germany use LT F5b and LT F5w (Italien made)Torpedos, was not the best naval Torpedos but they do the Job....
  11. Ok I try again with my perfect Paint Skills....So apparently not a simple A4, why the Speed Breaks still attached I don't know possible they remove them not from all...
  12. Spitfire is the cause for the Mass Kicks, something is going on since the last Patch, when the Engine is damaged trough what ever Reason 1 to all Players get Kicked... https://forums.eagle.ru/showthread.php?t=198325
  13. Was lately watching again the Screenshots over the development of Asset Pack, was thinking again the Ju-88 looks odd for a Bomber A4 Version but couldn't match any Version with the limited View from the Screenshots. Discovered our Ju-88 is little bit special Task, it's a Ju-88A4/Torp Version. With a conversion Kid they removed the dive Breaks and instead of the external ETC Bomb Racks the Ju-88 get two external mounts for LT Torpedo's. (Lufttorpedo). The Ju-88 A17 main Torpedo Version had a removed C-Stand, Belly defensive Station. The noticeable variation in the Screenshots is the bulge on the right side of the Cockpit for mechanical Torpedo calculator. Seems a interesting Version that found actually action in Normandy.
  14. Will post some Videos this Weekend with the issue, also with back round what I have done before the Engine goes down... EDIT: ok thx seems Promising
  15. When I get forced to Fly 15 Minutes and spot nothing from our current 5 Players with not so optimal Spotting system, I will stay especially now on top of the enemy Base to find some one...
  16. Not sure there is a problem with indication when it's start overheating? Was previously the same it will show at full Power the indications go to the red line without killing the Engine same goes for the 109.. Can even fly the P-51 with combat Power all day long when the Airspeed is high enough... 190 Goes rarely over the Mark only when you do stalls with full Power applied. But this trouble with random Engine failure is now one Year anniversary in DCS But my Engine is more failing in reducing Power situations when the Radiator Flaps full closed some kind of ironic.. But hope so the DM is not so far from our WW2 Birds, even when the World is now running around the F-18...
  17. Kuban region trimmed for 1942/43 would be also a nice addition, (some of my squadron Mates even refuses to touch the Map any Time soon after 10 Years of non stop Caucasus) but what we do there fly out the K4? With I-16 we get least suitable Plane for the Time Frame for single Player Mission for ground staff at least... Also you can work around with the current Map but sometimes you get at least some strange Situations, remember shoot down a P-51 in MP and the wreck hit the Nuclear Power Plant lol :D
  18. Hopefully sometimes soon some from ED have look on the Dora Engine, absolute random when the Engine quit you can sometimes dogfight 10 Minutes with MW-50 Power. My last flight was in route to landing approach didn't even use that particular flight MW-50, when I approach and reduce power engine was gone even Propeller Blade fall apart.. This is a rarity now you get even back to your Airfield without the Engine dies....
  19. When you have between 5 and 10 Players there is no need to increase Airfield distance, when you have difference of Player numbers between blue and red would be same effect to find some one you go to the Enemy Airfield.
  20. Cant await it, to ride the MI-24 trough the Valley of the new Caucasus Map... MI-24 has a limited Cargo Carry capacity and Weight lifting compare to the MI-8... But should be given a formable strike Packed with MI-8 carry Cargo and the MI-24 give Fire Support.. Like both aircraft, would not regret to buy the MI-8 again, and both Aircraft have there special task, MI-24 doesn't replace the MI-8 job..
  21. The Spitfire crashes or Engine Damage was disconnection for all other Players also without flying the Spit.. But we will see how it goes today...
  22. With risk i overdone now my aerodynamic Knowledge, but otto when you look the discussion before it's not so easy.. Not only about the Wingloading, also about how much lift can a Wing produce at certain Speeds without stalling, and this simple a myth the P-51 have bad low speed handling yoyo pointed this out many times... And this was starting Point about CLmax Discussion here and the P-51 produce much more Lift at slow Speeds then the P-51. There was chart from Yoyo some Years ago (still dont know it is still accurate) but Fw-190 is turning better at higher Speeds then P-51. But this hard to use to without producing to much drag with the high Wingloading and the P-51 can turn slower inside your turn stay in shooting distance... Hope this helps little bit..
  23. Mach ich so bald Sie da ist, bin absoluter MSI Fan weil die Lüfter zur Stock Variante sehr leise sind hatte auch noch nie Probleme. Allerdings scheint das gut Stück momentan restlos ausverkauft zu sein, wird erst ende Januar per Amazon geliefert.
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