

RedeyeStorm
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Hey @Miguel21 after updating the scriptmod I got the following error: Update: solved by reinstalling the campaign.
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You are correct. Had some issues due to operator error. Have correct version now. If I'll notice something again I will post.
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Hey @Miguel21, I started a new campaing Crisis in PG with falcon. On first mision (included) my wingmen did not attack with command 'complete and rejoin'. Didn't rejoin either so prob DCS's excellent AI at work. Still mayby of interest to you guys. Crisis in PG-Falcon_first.miz
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Combined Arms VR Hud Fix
RedeyeStorm replied to 3DArtistExtreme's topic in Utility/Program Mods for DCS World
@3DArtistExtreme I play almost exclusivly in VR so I have a standard 1920x1080 monitor. -
Combined Arms VR Hud Fix
RedeyeStorm replied to 3DArtistExtreme's topic in Utility/Program Mods for DCS World
No go for me. The gunsight is way to the right and low. With the exeption of your OpenXR settings I followed your instructions. -
Combined Arms VR Hud Fix
RedeyeStorm replied to 3DArtistExtreme's topic in Utility/Program Mods for DCS World
Great work. I will give it a try with my Index and report. Will be a while though. -
@MAXsenna I do not get everything you said but the misunderstanding might lay in the VSPX. I do not use it so I need to pauze and wait for the beep. That would also explain @AtomicMysteryWeaselconfusion. If he has VSPX activated there would be no beep now but VSPX is relatively new and it may not have been there last time he used VAICOM.
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Not quit @MAXsenna. When I say ‘Chief’ and then pauze, I here a beep from vaicom that it recognized the intended recipient. Same with Overlord, Magic etc. @AtomicMysteryWeasel doesn’t hear that beep and he should. If I read it right then because vaicom doesn’t recognize the intended recipient it doesn’t carry out the command. If this correct then unfortunately I have no solution. This may be another problem all together. This sounds more like easy comms is on. In MP I have the issue I can only talk to the tower I took off from. I dial in the frequentie of another airfield but as soon as I talk the frequency jumpes back to the frequency of my take off airfield. No idea about that one either.
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Question guys, is this SP or MP? I HD this as well but only with MP where if the server allows for easy comms it ends up being ‘on’ all the time and ignors client setting. If so I suspect an ED issue.
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Looking for a jet fighter to mod for DCS
RedeyeStorm replied to DutchDruid's topic in Utility/Program Mods for DCS World
Good luck with your choice. -
Looking for a jet fighter to mod for DCS
RedeyeStorm replied to DutchDruid's topic in Utility/Program Mods for DCS World
Grumman F9F Panther Hawker Hunter F84 Thunderstreak F84 Thunderjet British Seahawk. F100 Super Sabre F105 Thunderchief Justnof the top of my hat. Any mark or version will do. No rush. -
Hi I use it for the mouse going off screen in VR but I noticed no performance increase. I7700K running at 5hz and RTX 3070
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fixed Huey AI Door Gunners not Firing after Apache Update
RedeyeStorm replied to bitboy's topic in Bugs and Problems
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That I think is as it should be. The SAM looses lock when you dive again and selfdestructs.
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Hey Deadly, I am afraid the RAT planes are ones more not flying on the Vegas map. I also checked out the Caucasus mission and there they worked fine.
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I’ll keep an eye out for it if I see it again. Mayby it was the previous mission.
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Still using the same AI though!
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I’ll try your approach and see if it improves.
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Hi Miguel here is the mission. It is a night mission. You will see that no ground attacks take place. The AI flights just follow there path and do not attack. The flight that goes in a circle is a F-16 block 52 flight. Cannot remember if it is the fligt that I am escorting or another AI F-16 flight. I have no Tacview as I do not use it. Falcon over PG_ongoing.miz
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VAICOM don't work in F-16C with new callsign (Jedi, Python, ...)
RedeyeStorm replied to esequiel's topic in VAICOM
Not VAICOM limited. The same problem occurs if you use the ‘options’ menu by clicking on it. -
Well seems we have the same experience then by your description. Lighting is odd anyway. On PG I find the airfields by looking for the dark spots. Airfield lights become only visible when your pretty close.
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Having this as well in VR. It started when I started using Reshade 5.02. New info: when I removed Reshade 5.02 problem went away.
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Hi all, When I fly at night I usually see only a few stars. When I use the NVG I see a lot of stars. Especially in the middle of the Persian Gulf I should be able to see a lot of stars on clear nights I believe. Is it just me or is everyone having this in VR? Using an Index myself.