

RedeyeStorm
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Everything posted by RedeyeStorm
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Mine was multiplayer with one other person on. I am inclined to blame VAICOM/MP because Jester does input the coördinates when I use the Jester-wheel.
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Hi Guys, Mayby at my end but I discoverd that I can no longer get the map markers recognised by Jester. I get a confirmation but he is not inputting coördinates. I am flying VR and using VAICOM so the bug may be there as well. Anyone having issues?
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It will if you set your DCS system resolution the same as your monitor.
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Barthek's CAUCASUS REDONE 2022
RedeyeStorm replied to Barthek's topic in Texture/Map Mods for DCS World
Apology, didn’t read the posts correctly. My mistake. -
Barthek's CAUCASUS REDONE 2022
RedeyeStorm replied to Barthek's topic in Texture/Map Mods for DCS World
Not true. I use JSME to install mods in the core install. Works fine. You don’t need a mod-installer for mods that go into the save folder. -
That is the wonderful DCS AI. Can be worked around with careful mission creation but that is very difficult to do within a system like Liberation or DCE. This is for ED to ‘fix’. It is how the AI is supposed to work at the moment so I say not a bug. Hopefully their work on the dynamic campaign engine will resolve (some of )this.
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correct as is Alt-Enter does not work anymore since 2.7.18.30348 update
RedeyeStorm replied to Lange_666's topic in General Bugs
+1 -
+1. Really do want this.
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JAS 39C Gripen Community Mod
RedeyeStorm replied to whisky.actual's topic in Flyable/Drivable Mods for DCS World
That cockpit looks awesome guys. Great work.- 520 replies
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Hi Miguel. Another mission for you. I should have had a SEAD and Escort flight but they never showed up. Falcon over PG_ongoing.miz
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- dynamic campaign
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Mirage F1 Support (Identifies as Christen Eagle II)
RedeyeStorm replied to MAXsenna's topic in VAICOM
Yes but the radio’s are correctly recognised and everything works for me. -
fixed Strange deadzone with throttle axis
RedeyeStorm replied to ataribaby's topic in Bugs and Problems
No it’s really not. The Warthog also has a detent at the beginning of its travel. I have it actually programmed as idle cutoff. When I lift the throttle over this detent I get the full range of movement but only once. Moving the throttle after that is giving the problem IF you use manual curves based on the Warthogs afterburner detent. I have made my share of operator errors but this isn’t one off them. As far as your ‘try this’ is concerned. I can only say that the virtual throttle is at it’s detent but the physical throttle still has to go a third of it’s journey to the detent position. So not the same. -
fixed Strange deadzone with throttle axis
RedeyeStorm replied to ataribaby's topic in Bugs and Problems
No it is not so. If that where true then pulling the throttle all the way back would shut down the engine and that doesn’t happen. I operate the Warthog as well. When you use the standard linear profile the throttle starts to work from the start but halfway through the physical movement of the Warthog throttle you hit the simulated afterburner stop. I set up manual curves that makes me hit full militairy at the Warthog afterburner detent but then you get the 1/3 empty travel on the Warthog throttle at the start. Something is off. -
From me a request for a lot of 'on else off' switches for my Warthog.
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I can and will provide the mission but I am not using tacview because of performance reasons. Every erg goes to DCS in VR I’m afraid.
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I checked but DCE manager says I have version 20.60.249 and DCE manager reports version 4.10.22.31.
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Hi Miguel, I am flying a Crisis in the pg falcon campaign. Right now I am given a lot of cap missions. In the attached mission I am flying the second CAP-flight. I noticed that the first AI CAP-Flight stays in afterburner the entire flight. All planes are eventually lost due to loss of fuel. I suspect a to high airspeed at to high an altitude as culprit. Crisis in PG-Falcon_ongoing.zip
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JAS 39C Gripen Community Mod
RedeyeStorm replied to whisky.actual's topic in Flyable/Drivable Mods for DCS World
Looking awesome!- 520 replies
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No issues on my end.
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I believe ‘request refuel’ is not a command that works for Tankers. First command should be ‘aproaching for refuel’ and when you have flown in range and proper position behind the tanker ‘ready precontact’. Al assuming you use the proper frequency for the tanker in question. (After each command the tanker should talk to you confirming you request)
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need track replay IFLOLS and LSO stuck in WO "mode" after a wave off?
RedeyeStorm replied to Nealius's topic in Bugs and Problems
Seen this too. Especially with multiple human players. No track sorry. -
Buy the WO I flightsim of he WO II competitor as he states on his forum post about Necksaver
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Me neither.
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This applies to all the new modules. The Hind has the same problem.