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RedeyeStorm

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Everything posted by RedeyeStorm

  1. +1. Really do want this.
  2. That cockpit looks awesome guys. Great work.
  3. Hi Miguel. Another mission for you. I should have had a SEAD and Escort flight but they never showed up. Falcon over PG_ongoing.miz
  4. Yes but the radio’s are correctly recognised and everything works for me.
  5. No it’s really not. The Warthog also has a detent at the beginning of its travel. I have it actually programmed as idle cutoff. When I lift the throttle over this detent I get the full range of movement but only once. Moving the throttle after that is giving the problem IF you use manual curves based on the Warthogs afterburner detent. I have made my share of operator errors but this isn’t one off them. As far as your ‘try this’ is concerned. I can only say that the virtual throttle is at it’s detent but the physical throttle still has to go a third of it’s journey to the detent position. So not the same.
  6. No it is not so. If that where true then pulling the throttle all the way back would shut down the engine and that doesn’t happen. I operate the Warthog as well. When you use the standard linear profile the throttle starts to work from the start but halfway through the physical movement of the Warthog throttle you hit the simulated afterburner stop. I set up manual curves that makes me hit full militairy at the Warthog afterburner detent but then you get the 1/3 empty travel on the Warthog throttle at the start. Something is off.
  7. From me a request for a lot of 'on else off' switches for my Warthog.
  8. I can and will provide the mission but I am not using tacview because of performance reasons. Every erg goes to DCS in VR I’m afraid.
  9. I checked but DCE manager says I have version 20.60.249 and DCE manager reports version 4.10.22.31.
  10. Hi Miguel, I am flying a Crisis in the pg falcon campaign. Right now I am given a lot of cap missions. In the attached mission I am flying the second CAP-flight. I noticed that the first AI CAP-Flight stays in afterburner the entire flight. All planes are eventually lost due to loss of fuel. I suspect a to high airspeed at to high an altitude as culprit. Crisis in PG-Falcon_ongoing.zip
  11. Yes but the latest missions do not use the Channel map only Normandy right? I have the Channel map but not Normandy.
  12. No issues on my end.
  13. I believe ‘request refuel’ is not a command that works for Tankers. First command should be ‘aproaching for refuel’ and when you have flown in range and proper position behind the tanker ‘ready precontact’. Al assuming you use the proper frequency for the tanker in question. (After each command the tanker should talk to you confirming you request)
  14. Seen this too. Especially with multiple human players. No track sorry.
  15. Buy the WO I flightsim of he WO II competitor as he states on his forum post about Necksaver
  16. Me neither.
  17. This applies to all the new modules. The Hind has the same problem.
  18. Yes I do to but only in mp. No idea what is causing it. I believe it has something to do with easy comms enabled. Your own settings do not seem to matter.
  19. I give it a go @Miguel21 Thanks for your efforts.
  20. Hallo @Miguel21, Just played the first mission. Task is to bomb strategic targets at Bandar-E-Jask. Wingman and the other flight of F-16's did not attack the target. This wiht GBU-10's. Mission can be downloaded https://www.dropbox.com/s/4l870zusk2gzzal/Crisis in PG-Falcon_first.miz?dl=0 It is to big otherwise.
  21. Hey @Miguel21 after updating the scriptmod I got the following error: Update: solved by reinstalling the campaign.
  22. You are correct. Had some issues due to operator error. Have correct version now. If I'll notice something again I will post.
  23. Hey @Miguel21, I started a new campaing Crisis in PG with falcon. On first mision (included) my wingmen did not attack with command 'complete and rejoin'. Didn't rejoin either so prob DCS's excellent AI at work. Still mayby of interest to you guys. Crisis in PG-Falcon_first.miz
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