Just the 109 has stick forces.. and they're exaggerated implemented in DCS. And one simple question arises.. How do you simulate one hand pull vs 2 hands pull?
Then we can trim it the opposite way.. And how much is that "too much"? Trim tabs are there with a clear purpose and flying @6000m would allow the pilot to pull out easily. The other problem with the 109 are the stick forces which, again, are artificially introduced. Many people were banned for bringing this subject over and over but just because this is NOT as it should be. All literature says the stick becomes stiff after 700km/h IAS but in the game it start lagging at half of that speed and together with the missing the elevator trim tabs it gives you this feeling of 'instability'..
The way the 109 is trimmed right now (artificially) is for cruising @ 1.0-1.2ATA and ~400km/h. In combat we rarely use those settings so the plane has the tendency to pitch up @ combat speeds. All my trimming buttons succumbed at some point because of the constant need to trim it when trying to track the target. The real plane has elevator trim tabs which could be set by the ground crew but not in the game and nobody knows why it wasn't introduced.. We asked Yo-Yo to add it, but to no avail.
But it surely depends on several factors like wingspan, speed, weight, atmospheric conditions, etc. I highly doubt that is correctly calculated in DCS.
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We very welcome the SpeedTrees but... it still needs a lot of work.. to be on the same level as the other maps in terms of performance/looks. But I don't know if UM will ever update it in the future..
ED should focus on the existing Normandy map which is far from what we want. With the Pacific theatre they'll just collect some bucks from the fanboys and forget about the rest of us.. They should change the business model, the current one does not help any of us. Tell me ONE module which is 100% playable or bug free.. exactly, there's none. I still have hope for a decent WWII environment.. but I'm not that young anymore.
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As long as the engine is drawing air and there is fuel entering the pistons it will keep running, as it should. Throttle to idle does not mean that the engine should stop.
You're good with the T/O setup, just check the tail wheel to be locked. You can take off without it being locked, some pilots prefer it that way, but I wouldn't recommend it unless you're really accustomed to it.