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Czar

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Everything posted by Czar

  1. I can't view your track at the moment, but I remember wing flickering on the F-4 recently. Don't worry about it too much. I'll post here when I make a flight with the F-4 soon. Update: I haven't found any graphical glitch with the F-4 wings. Try to record the event when it happens.
  2. 1000% agree. A ton of dynamics missing. It doesn't. You need to keep inside its tolerance box. Pilot side issue.
  3. Ctrl+Z, Shift+Z, Alt+Z controls the time compression globally. Replays and not.
  4. I'm as well in agreement with that thought.
  5. This calculator is more for feels than function. I would end up with 40° FOV where I'm comfy with 60 to 65 on racing games (simulators). And 85 to 90° on SCS Truck Sims for SA while still being able to read the dash. For DCS 106-107° proved to be king for me. Higher situational awareness and much easier air refueling while taking advantage of easy to access zoom buttons on hotas. On youtube, lots of folks with lower than ideal FOV which renders everything harder to do and unwatchable. Everyone should experiment with FOV values at their own pace and setup. Fully ignore 'rules' and calculators online for it. Most likely you would end up with the wrong FOV for you harming directly your enjoyment of the sim. ....speed sensation will be highly improved as well. 106° single screen: Around 106-107 ish great for formation flying:
  6. Full. Up to knob to 'Nav. Don't forget to set 'TGT1' on the Nav computer, before setting the knob to 'Align'. Shown on 1 ...Plus turn on the RWR yourself, where before Jester would turn it on automatically after his INS alignment procedure. This picture on the manual, also included into the default kneeboard, helps: If the mission have 'stored heading' set, the switch for HDG MEM will be on the right position to stored heading alignment by default. Just need to check for the align green light for the intended alignment method you want and you're all set. https://f4.manuals.heatblur.se/systems/nav_com/ins.html
  7. Happy to see the INS stuff being fixed on the next patch/hotfix, but hey, it made me learn a few things on the back seat including the INS. One thing that still a bit weird is the input on the Jester UI. Sometimes it only wants the mouse input while ignoring completely the Track IR, other times it accepts both. That happens with both mouse and Track IR boxes selected, of course. You guys keeps that flame alive. Keep rocking. Phabulous module.
  8. NO! There are many parameters that a 2D screen is a flat out disadvantage against "being there for real" and the zoom function balance things out. The rest: yes. Leaning forward triggers zoom? I don't have that feature on my end turned on. You can remove that if you do.
  9. @BunnyKeeper I can't reproduce the track on my DCS due to an error. The JHMCS is working fine on my end. Check your DCS for any mod as Silverdevil said. Double check if you have all 3 MFDs turned on before testing the JHMCS with at least 1 engine fully started up and the generators on as well.
  10. You can disable directors in the mission options (see mission editor) or in the supercarrier special tab. You can also ignore the directors without going over the speed limit, to avoid such scenario. No need to remove the directors for everyone because of that. It is a very simple thing to avoid.
  11. Jester doesn't seem to be turning on the INS from cold start.
  12. Some settings also produces higher impact on low altitudes. Major example being shadows from 'default' to 'flat' can improve more than significantly the performance above large urban areas and dense forests. One place in particular was: 35.800941, 45.231598 North West of Sulaymaniyah between the mountains. Somehow the 'default' shadows were causing major dips in performance there. Is there any chance you can update the post to point out where in the map the samples where taken from? I don't own the Apache, but would need to open DCS ME to see where the mission starts. Good post.
  13. Early F-15E Strike Eagle goes like: Any 80s variant is highly welcome. Of course, that's easy to say when there is no product to put cash on and wishing is free. I hope ED finds a way to make variants while they are profitable and continue to make then indefinitely.
  14. Man...have you ever landed the Hornet with crosswind in DCS? There is no such thing of 'full boot of rudder'. You're talking like this is a Viper.
  15. Isn't FOV (field of view) calculated for the whole view instead of half, hence the name?
  16. You have different planes in mind in which with that characteristic featured in the Hornet, would be indeed a bad idea. The rudders of the Hornet will also aero brake while performing very little deflections and the nose steer with a dynamic gain would benefit the control ability for the pilot. Low gain is a very wide turn radius already, akin to the F-15E which also have nose wheel steering always on albeit turned off with a paddle switch press. Same as the Hornet, but here is a toggle instead of hold. Designers could very well take advantage of the beefy nose gear to balance more towards mechanical control instead of aero after touchdown. Nevertheless, all videos I've watched on Hornet landings throughout the years, they were always remarkably stable. Same experience I have on DCS. Easiest plane to land on a runway by quite a margin with the nose wheel steering always on after touchdown. The other would be the Tomcat, nose wheel steering off with that one as its systems doesn't feature a dynamic low gain. That's how the plane is intended to be. The rudders provide aero braking and deflect very little after touchdown so control could very well be degraded. Warbirds were even 'worse' by those standards when relying on differential braking to steer. That is incorrect. Finland and Canada are among the countries that used/uses the Hornets extensively on runways. Switzerland too. The Hornet takes crosswinds better than F-16s... and planes made to land on carriers are notoriously easy to land and handle on land. They do. It is a directive made for american forces not to flare because of X, Y and Z. Other countries Hornets that are not operated from carriers nor expected to, flare on touchdown.
  17. I'm sorry to intrude, but 73 instead of 71 for 72hz. 1 fps lower than refresh rate will produce an uneven frame per second, making a frame jump effect. 1 extra frame above refresh rate will induce a moving tear on the screen but the frames will be even. I don't know how it is in VR as I don't own it, but it is like that for 2d. It is poor frame pacing indeed what's on the video, and it is shown the 'CPU bound (rendering thread)' blinking in red on the video when the stutter happens. Looks like the CPU being unable to queue all frames smoothly. That's why the frame capping might be beneficial on that situation, where the CPU needs to queue a smaller amount of frames to push to the GPU making all smoother. I cap my frames everywhere for this sole reason. Uneven frames are highly distracting and they will often happen when the CPU is overwhelmed.
  18. Although an overlay is nice, the sim features should be realistically readable without the need of using overlays. Zoom functionality also helps for 2D screens. These lights should indeed be reviewed, I think.
  19. "- The AI helper was introduced to direct the player’s attention to a mandatory action with cockpit equipment, if this action was not performed. A small figure is displayed, which is indicating the critical cockpit element (or which action should be performed outside the aircraft)."
  20. Double Middle Click on the mouse toggles mouse panning on or off in external views. That doesn't work?
  21. Delete your DCS root folder -> Downoad the installer from the website -> install it again via downloading the files where you want it to be. Aren't you a bit fixated into a complete re install of the sim? A few others had similar issues that were results of mods. Could you maybe try the less abrupt method of renaming your DCS folder inside 'Saved Games' to see if it solves the problem as it will build a new one from scratch? If it does, you'll only need to copy and paste your old bindings from that old folder into the new one. Usual path for the 'input' folder that contains your bindings. C:\Users\<user ID in windows>\Saved Games\DCS\Config. If the issue returns with the old bindings pasted back into the current DCS folder in 'Saved Games', you just found the culprit and a 'input' folder wipe and re do of your bindings ingame, would solve it.
  22. The lack of this feature is the reason alone I don't use the first person pilot model. I would love this.
  23. Iraq Regardless of visibility range setting. It has been like this since Lock on.
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