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Czar

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Everything posted by Czar

  1. Check for the Afterburner Detent in special tab for 'Always ON' or 'Always OFF' and in your control bindings for its toggle activation key/switch. Set for 'Always OFF' to start the missions with it turned off. If you toggle it on the throttle will go up to Mil. Toggle it off for unrestricted throttle control. Edit: Main Menu>Options>Special>Select F-16C on the left list
  2. That's DCS requirements if I'm looking at where you found it. All maps have the 120gb on their page, but that's DCS World installation requirements. There is nothing relating to the storage footprint the map will take on the FAQ unless I'm totally blind:
  3. I've been playing "this" "game" since Lock On. Omg. I can actually taste the feel of going once again to the options menu to config a new binding to re learn the startup procedure. I haven't heard this song since DCS World actual debut. Potent memories there. Good times when we chosen the module of the sortie from the actual executable (A-10C or Black Shark) instead of in game.
  4. By this logic, the more trigger happy is a anti malware program the better they are. Regardless on what they are actually pointing at. Anti virus programs are redundant for a decade now. They resort to fire up at files with outbound traffic or unknown to their database to be flagged to justify their asking price in order to not feel like a mugging.
  5. See Cobra's Comments.
  6. It was posted in the news that after both 16 and 18 pilots new mesh are fully integrated ED will then make one new for the Warthog. Still missing the new pilot bodies on the ejected/parachute state and some other stuff perhaps. Under "Next steps"
  7. There are ordinance capabilities difference between some of these 'low poly' (they are just old really) and the paid modules counterparts, as ofc, they are from different blocks. Mirage 2000-5 is a different mirage than what we have as flyable. It can carry Mica missiles and 4x of them. F-15E can carry Mavericks. The 15E module wasn't updated to carry them yet. F-4 and F-14, although we have new models, they are a heavy bunch. Sure the old models could use a facelift in lines of the F-15E AI quality (circa A-10C release?). The old tomcat models are buggy too, being able to carry 6 missiles in the tunnel (4x Phoenixes and 2x Sparrows) making a 8x radar missile carrier as it never was. Wild...
  8. Here is the video. 3:33 the Kiowa starts yawing.
  9. They do have friction. Isn't the problem the lack of static friction? UH-1H also lacks it. https://www.britannica.com/science/static-friction Example: The helicopters in DCS don't produce acceleration while sliding on ramp from just wind being present. -> presence of the basic friction that acts like the kinetic friction we can observe when intentionally sliding the skids. But it is too easy to start the slide from a stand still from any kind of force. I've saw the Kiowa in DCS yawing then turning on its engines from a video demonstration on youtube. Looked weird. I don't own the Kiowa, though, but I've felt similar phenomenon on the Huey.
  10. Could you list the other ordinance affected by the same phenomenon confirming the rack has been jettisoned or unable to be jettisoned if it features a rack at all? Thanks.
  11. There is no 'rack' for the Mk-84. It is connected directly to the fuselage/pylon. See the video. The jettison sound effect loops as much as you press the red button. Like the module expects a rack or ordinance there but it never registers the successful jettison to wipe the command for the next button push...ofc I'm assuming because I don't know the code, but there is a bug there. It only happens after you pickle the bomb with the bomb button. If you jettison/discard it, the issue is not present.
  12. If no new info comes by: 1-Disable Vsync 2-Disable ALL background apps including telemetry and streaming. (you can see telemetry on the task manager window for each core higher in fidelity than the app in the screenshot) 3-Switch DCS from windowed to full screen or vice versa in options. (if you're on full screen, test with it off/unticked)
  13. Same here. Stutter at take off, with radar off. The rest of the flight is smooth. Loving the module btw. A visual masterpiece and puts the multitasking skills to work.
  14. DSCG switch to TV on the pedestal? https://f4.manuals.heatblur.se/cockpit/pilot/pedestal_group.html It is a 3 position switch Radar-Off-TV but can look like two position switch in certain angles. I just mentioned it because it wasn't listed on your comment.
  15. Don't push too much in awareness in BVR as the F-4 is weak in this regard. Trade more sensors dependence towards visual in comparison to 4th gen fighters. Always assume you're being followed after crossing the front lines. In my experience Jester eyes outperform the radar in medium ranges (sometimes). So you have to invert the priority towards eyes and only after, sensors. I've found the Handoff function on the RWR can give you a few little extra SA with the audio queues if a plane pops behind you with the radar on, but visual is king on this plane. Jester IFF buttom mapping can help you distinguish a friend or foe that you just acquired visually right in front without the need for locking up. I'm still exploring the situational awareness in A-A so I'm pretty much bellow mediocre in that regard so far. I'm looking forward to what others can bring.
  16. Weird. Just in case, check your bomb pickle button on your controller if it is not giving bad output in the likes of losing the pressed signal momentarily (very briefly) changing the target during the DT pull up to somewhere further. It can be something in the simulation too, so who knows. Glad it is working now. Have fun!
  17. I got rounds on target with the Mk-82 two times that I tested it now. I don't do much on the bomb table/computer. I just select DT, the bomb type and bump the target altitude, set back to zero and 'Tell Jester'. Regardless of the actual altitude I drop it hits.
  18. Please, I'm not calling you dumb. DCS is a very complex game and anyone can skip a step easily. Have you clicked "Tell Jester" and he confirmed with voice? Demonstration of dropping a Mk-84 from after the last patch. I'll have a look on a Mk-82 and report here.
  19. It looks like you/jester set the drag for air or snake eye bomb while you dropped a clean iron bomb. Open the bomb menu and tell jester the correct bomb type for him to get the correct drag coefficient. https://f4.manuals.heatblur.se/dcs/bombing_computer.html
  20. That's fair, I might of been too fast to speak about it. I mostly engaged T-72s or under with it (MPP) so with further thought you may be correct about the T80s and 90s. I haven't used against blue tanks yet. Still a formidable weapon given how light it is and how many shots it carries per pod. Thanks! Cheers.
  21. I got this map as next on the chamber on DCS purchases. I'm looking consistently on its next update as some features are much needed for me because my fun is based on mission editor and making scenarios for me and co-op, example being the bullseye out of the map bug. Any chance of pushing the minor fixes before the big update would be welcome. I'm looking forward to it, nevertheless.
  22. Some people here are not that clueless that a false positive in their AV wasted their whole day and instead are trying to help. Make an exception on the whole DCS root folder and make a DCS repair to recover the DLL file and the issue will be gone. AV issues spans more than a decade with authentication files. I'm afraid I'm on the same road. Be well. It is really not worth it.
  23. Dropping Mk-84 bomb from the center station doesn't clear the preclusion for stations 1 and 2 Sparrows. https://f4.manuals.heatblur.se/stores/air_to_air/aim_7.html Additionally, it repeats the center station jettison sound effect when pushing the jettison button even though there is no ordinance there anymore (video bellow). If the Mk-84 is jettison, the bug is not present and the preclusion for station 1 and 2 is cleared. Video showing the bug after dropping a Mk-84 during a mission after spending two Sparrows from station 3 and 4 with the only remaining being the stations 1 and 2. The CL TK lamp remained lit. The RADAR lamp for Sparrows being ready didn't lit (above the ground radar). Remaining sparrows from station 1 and 2 couldn't be fired because of the preclusion effect. Attached a mission file with an immortal IL-76, a MK-84 on the Phantom's center station and Sparrows. Steps: 1-Drop the Mk-84 in direct mode and manually as you would on a target. Station 1 and 2 will remain precluded. Sound glitch on the jettison button will be present, as in the video (repeating the physical jettison sound when pressed). 2-Jettisson the Mk-84 as you would when discarding ordinance. Station 1 and 2 preclusion will clear and Sparrows will fire normally. Sound glitch on the jettison button will be absent. Edit: Mission in Caucasus added Mk 84 inhibition bug report.miz Mk 84 inhibition bug report Caucasus.miz
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