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RabidRider

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Everything posted by RabidRider

  1. How many fps do you get in 1.5 and 2.0 with the ti?
  2. That would sure be a nice effect. I hope downwash from helicopters will also affect the grass when/if they ever implement this.
  3. Ch throttle is pretty good I think, coolies, boat switches, little joystick, or this :) http://simhq.com/forum/ubbthreads.php/topics/3195621/1
  4. Thanks Skulleader! Just what I needed!
  5. Awesome vid! Can't wait to fly this one!
  6. For the Grass, does anyone have some tips with regards to AA settings in game or in nvidia inspector? Thanks.
  7. How are the effects different with mustang's mod if you don't mind me asking, any examples?
  8. the Huey, like a tour of an enormous movie set :)
  9. Yes, I understand, these things cost money. You pay this kind of money for racing direct drive servo's as well.
  10. Oops, thanks for reminding me :) Still, it's worth some renumeration. Link deleted
  11. There's this: https://www.brunner-innovation.swiss/product/cls-p-cyclic/ Cyclic without stick and grip: EUR 7500-8000 Rudder w/7 toe brakes: EUR 4500-5000 Collective w/o lever and grip: EUR 4500-5000
  12. To Sulaco's post +1 People need to read up on what ED has said about this decision, it's about offering people a choice. Some only want the map, others only the models, some, hopefully the vast majority will buy both. I'm sure once people see how just how good this map is, the models, how much work ED has put into this, many will stop criticizing.
  13. @Sport, yes, maybe a link to a website (like virpil) with an option of donating.
  14. Maybe contact voc (or solway?) and ask him? He could put up a donation page like Starway did. We need this :)
  15. For the price of a single module, we get a whole new theater to fly and have fun in! Be happy folks. $47.99 or $59.99 is not asking too much, at all.
  16. Don't have any problems with the price, business model, quality costs money. And like someone said, MP user base is so small, that this won't really make a difference in "fragmenting" the community. I'm sure eventually,most will get the bundle when they see the work ED has put into this. The price isn't really that much, seriously, for the amount of time we spend in this simulator. A lot of people pay double that in a couple of hours on a saturday night. The trailers looks great, models very very good, I do hope ED doesn't forget to work on effects thought.
  17. Nice way of putting it
  18. Good idea! More USAF equipment please
  19. Watching those video's reminds me of just how good the flight model of the Huey is in this game. Don't know how to explain this in the correct terms (the dynamics at play, the gyroscopic forces acting on the helicopter) but all of the subtle movements in the video are very recognizable. Belsimtek did a great job! Can't wait to fly BST's next heli module, hopefully in the near future.
  20. Thanks Sport! Much appreciated! I'll keep an eye on this thread.
  21. @Sport, Would you mind sharing these in a mission file? Would love to see what you came up with.
  22. Thanks
  23. +1000 I know, I know, there's lots of other things that need adressing, engines etc. but damn I'd pay a 100 bucks for a DCS huey 2.0, using photogrammetry, ... The textures/modules just need an upgrade with coming PBR in mind. Quote from Cobra on the Viggen. "We mix photogrammetry and traditional modeling and sculpting workflows in a way where we can eliminate most of the baked in lighting and fall back on industry standard PBR techniques."
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