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RabidRider

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Everything posted by RabidRider

  1. Damn, that is one cool looking teaser, very well thought out, and that radar!!!! Love the 240 max. res :) Please blow us away with the official trailer, in higher res of course!
  2. Two more recent examples of in-game procedurally generated landscapes: Star Citizen planetary landing citizencon 2016: Outerra of course:
  3. I haven't flown the Gazelle yet, number one reason, the many comments about its flight model. I don't know when this last patch was done, but a quick scroll through the Gazelle forum brings up the following video, see post 43 https://forums.eagle.ru/showthread.php?t=174696&page=5 "Hard to take the Gazelle seriously", yes looking at this and other videos I must I agree. My overall impression is that -contrary to your statements- the Huey and the MI-8 both have very realistic flightmodels. They just feel great to fly. (perhaps the Huey -according to some- a bit more difficult than in real life) Anyway, I would like to fly the Gazelle, but something tells me it's just not on par to BSTs products when it comes to the flight model, yet. And one last gripe, the modeling of the gazelle, the BO is amazing, even better than BST imo (Huey textures look a bit bland in comparison), but the pilots, that's another thing. These are to me not the same quality as the rest of the 3d party developers, modeling or texturing. These characters really stand out like a sore thumb. I'd just turn the pilots off. @cromhunt. On your website, the issues you bring up in the video (oct 6th) have these been resolved? Perhaps the BO-105 will be more realistic with the MEDUSA system (https://forums.eagle.ru/showthread.php?t=146175 - don't know if this will be - or already is implemented with the Gazelle), time will tell I guess.
  4. Man this is going to be one awesome plane! So many good lines in that update!
  5. It seems to work (just copied the folder to tech folder under mods), but the mod does not contain the following vehicles (no lua's either for: 1S91 "Straight Flush" Radar + 2P25 "Kub" TEL v1.4 8K14 Scud-B Launcher v1.5 Kraz-255B Truck v1.1 MAZ-537 Heavy Transporter w T-55A v1.1
  6. I see, thanks. Will be quite surreal flying the more modern aircraft in this setting :)
  7. Will there be restrictions as far as the modules we can fly in the Normandy map, huey, A-10C, ...?
  8. I have a similar impression. Hope ED fixes this themselves.
  9. Great read that article, very stoked for the spitfire!
  10. Yup, pointed this out as well, no answer so far.
  11. Very interesting, will try and do this myself. Hope to see video's of other's trying.
  12. http://www.roadtovr.com/starvr-headset-hands-on-field-of-view-e3-2016/
  13. Mostly right seat (sometimes left for formation flying, gunnery), though I do like the wider fov of the left one, which gives a better impression of speed. Has anyone tried to increase the fov of the right seat? Leaning in with track IR than recentering helps a bit, but fov stays the same of course.
  14. I seem to remember reading something about how the flight model? will be FC3 level and not professional/advanced or external ... Or was it some other aspect of this project? I hope this is not the case.
  15. Thanks for the link!
  16. +1 I mainly fly the Huey, so very interested in this mod. I can't acces the file you uploaded however, it says connection is not private. Could you please upload the file to a different website?
  17. +1 for rain effects, and wet run/taxiways. Like this (project cars) see 06:28 [ame= ] [/ame] And rotor effect on water. Looks kind of simple here, hopefully ED will provide us with a better effect. But at least something would be nice! min. 1:27: [ame= ] [/ame]
  18. Donated. Hard and quality work needs to be rewarded! Thanks for what looks to be an amazing product!
  19. Wow, nice! Yes keep us updated plz.
  20. Is the reticle supposed to be skewed or will this be corrected? Seems strange for a projected sight, no?
  21. You might have already read this on the forum link you provided, but I tried this: I get some an error message after step 4 (like the other guy - you ? :) trying to get it to work with DCS 2.0.) Error says 167 exactly the line I added to original ReShade.fx file. "][/url] Mediator worked fine before adding this line. Seeing as they said, don't bother if you can't code .. well maybe someone can help, but seems like a dead end for now. Pity though, effect looks really nice.
  22. Yeah, that looks awesome!
  23. I see. I did fly with the micro joystick on the ch throttle as rudder for a while, but now it's much easier :)
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