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EasyEB

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Everything posted by EasyEB

  1. Greetings! So I'm trying to get my Mk.82AIR on target, but it seems it always overshoots by about 40-50 feet consistently. Is there any way to kind of make it not do that? How are you getting them on target? No wind in test mission. Consistently 40-50 feet overshoot every time, regardless of speed/altitude. The target point is directly below target (tank). Cheers!
  2. Sounds good!
  3. I see, thanks for your reply. See it as a wish list item perhaps? What i'd like to do is have endless respawns for both sides, until one of the teams ground units reach their last target position, then have the other teams respawning stop (or why not have the respawn position change to a backup respawn point farther away).
  4. This is very nice, thank you! Is there any command to stop respawning forces for one side?
  5. Yeah, thanks alot Grimes. Still waiting for that Patreon page of yours.
  6. As a current graphic designer I second this. Legibility suffers a bit the way it is now.
  7. Oh, yes, I guess "merge missions" is exactly what I'm looking for. Let's hope it gets added some day!
  8. Greetings! So I have a mission in DCS 2.0 that is quite heavy on triggers. Now I'd like to replicate that mission in DCS 1.5, and I am wondering if it is possible to copy all the triggers from one mission and just "paste" them to another? Cheers!
  9. I can only assume it will be easier with VR.
  10. I have to respectfully dissagree with you on this one. Noone thinks of lightning when hearing the word vigg.
  11. Have you noticed any difference if you start in the air? It sounds almost like PAC1 (first trigger step) is activated or something.
  12. Thanks! However, I can't seem to get this to work. I can't figure out what I'm doing wrong. One HMMWV named group1 with EPLRS off placed in mission editor. Three seconds in, do script "Group.getByName('group1'):getController():setComma nd({id = 'EPLRS', params = {value = true, groupId = 1,}})" No dice. Edit: I got it! "setCommand" not "setComma nd"
  13. Yes.
  14. Greetings! I'm trying to enable EPLRS on a ground unit via scripting, but I can't get it to start. I'm feel that this should work: setCommand(groupName="group1", EPLRS={id='EPLRS',params={value=true,groupId=1,}}) But what I feel should work and actually does work are two different things. Any input would be much appreciated. Cheers!
  15. Greetings! I'm trying my way at getting MIST TeleportToPoint to work, but I can't seem to get it to fly. So I'm wondering if any one of you fine gentlemen could be so kind as to hook me up with an example missíon where you teleport group1 to group2 using MIST TeleportToPoint? Cheers!
  16. That would be much appreciated. I've been away from DCS mission making for a while since I had a kid and I feel a little lost. :)
  17. Looks like TeleportToPoint can do what I want.
  18. Thanks! is there any way to make a zone cover a spawned group that spawns at a random location? I do not have a static zone to teleport them to.
  19. Turning a ship to better deal with incoming missiles sounds like something out of World of Warships. Could something like that even be done in World of IRL?
  20. Greetings! So I have an enemy group of tanks spawning at random position (named EnemyGroup1). Now, what I want to do is to teleport a group called FriendlyGroup1 to spawn somewhere along a circle of 10nm around the enemy group (so it's not always to, say, to the south of the enemy group). Would this be possible? If so, how? Cheers!
  21. Also, in Swedish it's called fartkamera.
  22. That would be the Självporträttskapsel.
  23. I have said it before, and I will say it again – Viggen is family. ;)
  24. It's awfully hypothetical, but of course. If a flight sim enthusiast has to choose between putting food on the table or buy a module and starve then of course it's a nice gesture to hand one out.
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