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Everything posted by TAW_Impalor
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Rather 20+, from Flanker times
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Sure, but I still get 45 fps high in the sky. In a dogfight, the other plane gets a double.
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I know many have reported/questioned this already, and I too am patiently waiting for Vulcan/DCS 3.0/miracle. But I recently returned to flying IL2, now in VR, and am really curious why such a difference in clarity. Same 45 FPS, no per-app settings in SteamVR, but reprojection just works without ghosting in that sim. I stopped flying WW2 planes in DCS over a year ago because I cannot stand double bandits and milky terrain. I still enjoy my F18 in BVR, don't get me wrong, but any dogfight is just not possible anymore. Same was with CV1 before G2, so it's not a question of WMR vs Oculus reprojection. Somehow it works well in all games but DCS?
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Should the DAY/NIGHT/AUTO button on the HMD DDI page do something? I was hoping it would dim the brightness...
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ED mouse moves on 2D plane, MSFS in 3D space. So ED cannot keep it in one place while you move your head around - they just do not know how "deep" it was. Personally, I am fine with it, because I like keeping my hands on HOTAS when flying in formation. I activate and click the mouse with Warthog mini stick and move it with my head.
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[ALREADY REPORTED]Burning vehicles blind FLIR in VR only!
TAW_Impalor replied to TAW_Impalor's topic in General Bugs
Hi, any news? F18 in CAS role in VR is still unusable. (( -
@FlappieHello. I too installed Channel Map during the free period and now cannot delete it because it is not in Installed Modules. Now it bugs me every time to buy the license. I could uninstall all the trial modules except this one. How do I remove it? Thanks! autoupdate_log.txt
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Wait for 3080ti
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Actually, now and then I experience DCS quitting for no apparent reason (no crash dialog), with similar errors in its log: 2021-01-05 15:42:47.655 ERROR SOUND: bufferEvent has timed out. 2021-01-05 15:42:47.830 WARNING LOG: 1 duplicate message(s) skipped. 2021-01-05 15:42:47.830 ERROR SOUND: IAudioClient::GetCurrentPadding failed: 0x88890004 (AUDCLNT_E_DEVICE_INVALIDATED) Other VR games are running smooth on my PC (Alyx, MSFS, Google Earth VR, etc). Is DCS too sensitive to some G2 hardware latency? Devs, please look into this!
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I went from CV1 to G2 and one thing that caused me grief was that I could not pause my game and take off the headset (to answer phone, doorbell etc) for longer than 5 minutes. As soon as SteamVR turns off HMD displays, DCS just quits! I see this in the end of the log file: 2021-01-04 15:07:58.612 ERROR SOUND: IAudioClient::GetCurrentPadding failed: 0x88890004 (AUDCLNT_E_DEVICE_INVALIDATED) 2021-01-04 15:07:58.961 INFO SOUND: Opening default audio device. 2021-01-04 15:07:58.965 INFO SOUND: Driver reports 2 channels with mask 0x3 2021-01-04 15:07:58.965 INFO SOUND: Using 2 channels at 48000 Hz 2021-01-04 15:07:58.965 INFO SOUND: Channel layout: Headphones/Stereo This is particularly a problem for long missions, like in Raven One campaign. I found a temporary solution to increase the off timeout to one hour: 1. With SteamVR running open in the browser http://localhost:27062/console/index.html 2. Run this command: settings power.turnOffScreensTimeout 3600
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DCS crashed just after I refueled. Despite assurances that it would resume from the tanker, it did not. I am not attempting again this 2.5 hour mission in VR unless this is fixed, because a 5-minute break results in G2 going to sleep and DCS just closing. Any way I can edit my log file to resume this mission from the tanker?
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Are you using beta version of "WMR for SteamVR"? I was getting this error with 'last known good' until I changed it to 'no beta'. Also check vrserver log for any clues (in steam/logs folder)
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3090 and G2 Experiences and Settings
TAW_Impalor replied to speed-of-heat's topic in Virtual Reality
Meant to say I did not downsample, left on Auto -
3090 and G2 Experiences and Settings
TAW_Impalor replied to speed-of-heat's topic in Virtual Reality
I implemented all the mods and registry hacks I could find and now happy flying at 45 fps with 100% auto SS, 2x MSAA, and cabin-only shadows. But I have a much older system! So the game engine is really really bad, and there is no incentive to upgrade hardware (( -
Any word from devs on allowing the inner values to be set < 1? I played with the tool but failed to make things any better. My G2 came calibrated with inner values at 0.9XX.. and I feel like I would want them even lower. I play with helmet IPD at max and DCS IPD at 45 for realistic worldscale, but see some parallax when looking around. I can't tell for sure if I my helmet can be calibrated better, but would like to test more.
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3090 and G2 Experiences and Settings
TAW_Impalor replied to speed-of-heat's topic in Virtual Reality
Curious why. How can one cheat by having custom shadows? -
3090 and G2 Experiences and Settings
TAW_Impalor replied to speed-of-heat's topic in Virtual Reality
Nice mod! Any chance to make it pass the IC? -
3090 and G2 Experiences and Settings
TAW_Impalor replied to speed-of-heat's topic in Virtual Reality
Did anyone think to just sand off the legs of the original faceplate? I know there are magnets inside, but maybe they can be pushed deeper somehow. -
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Soooo, are the "better lenses and display" of G2 vs G1 just a higher default SS at expense of FPS? I.e. marketing BS?
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Mig-21 FPS Drops, unplayable, video added...
TAW_Impalor replied to cronustr75's topic in Performance
Has this module been abandoned? 9 FPS after take off in quick intercept Syria mission. And no pilot body still... -
Should definitely be optional. 4.5 years into the VR age, I now refuse to fly modules with no pilot body and static reflections!