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Everything posted by TAW_Impalor
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Pre-sale prices are all over the place in EU! Bestware raised its from €583.90 to €710.75 (with 2 controllers), while amazon.es has it for €599...
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Transition from Engine Power to Ground Power
TAW_Impalor replied to Captain Orso's topic in DCS: F/A-18C
Why not just rearm and refuel with engines running? -
Maybe you simply enabled reprojection/ASW?
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How to "know" when enemy has fired IR Missiles
TAW_Impalor replied to Nuggit's topic in DCS: F/A-18C
Map chaff and flares to two separate buttons, so you don't waste them (set MAN 1 and 5 in CMDS_ALE47.lua). Chose your targets and trajectory wisely, watch SA screen. If the bandit can fire on you, but you get no tone, assume he fires IR and go defensive. The 8v8 BVR quick mission is great for practice. -
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I don't know if it's a R/L feature, but pretty annoying. So, I drop GBU12 in Auto with laser armed, it counts down to lasing, then starts automatically (blinks), then goes to Standby after the hit. So for next run I have to remember to arm it again. Gun trigger also gets deselected, but it is not used at all.
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In A/G mode with strong crosswind, I am flying towards a target by simply aligning ^ to the diamond at the top of the HUD. My velocity vector (VV), at the same time, is pointing way to the left. As I approach the release time, I must quickly change heading to the right to align VV with the vertical line over target. Is this correctly simulated? Why wasn't VV aligned with my flight path to begin with? wind.trk
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Locked A/A target diamond gets stuck on the edge of HUD
TAW_Impalor replied to TAW_Impalor's topic in Bugs and Problems
Again, not something I have time to do in the heat of a fight. I do prefer TWS, and then go to boresight/vertical for close range... -
Score 75/75 in Bankler's CASE I mission!
TAW_Impalor replied to tifafan's topic in DCS: Supercarrier
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DCS 2020 and Beyond PC Build!
TAW_Impalor replied to Peter97's topic in PC Hardware and Related Software
Dude, are you on drugs or something? -
fixed water not rendering properly east of Fujairah
TAW_Impalor replied to D4n's topic in 2D Video Bugs
Unlikely. I reported this same bug 10 days ago, was ignored: https://forums.eagle.ru/showthread.php?t=277806 -
Sounds like DCS window is losing focus. VR?
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Actually, I'd like ED to revisit this. In the attached screen all my 3 wingmen are airborn. LSO grades still pop up. Is this intended?
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Locked A/A target diamond gets stuck on the edge of HUD
TAW_Impalor replied to TAW_Impalor's topic in Bugs and Problems
But I already locked the bandit and want to kill him with AIM-7, for example. The stuck diamond does not let me line up for the shot. Switching to AIM-9 and searching for him again is not an acceptable work around. I hope ED will rather investigate and fix this bug! -
10% fps increase only by editing file terrainoptions41.lua
TAW_Impalor replied to Gryzor's topic in Game Performance Bugs
I tried it but did not notice any improvement. I think I am memory-speed bound (down-clocking it reduces FPS linearly). Shaders Mod, on contrary, has no effect. I decided to wait for next-gen DDR5 CPU to upgrade all at once. I am usually 45 FPS in the air with F18, but 20 on SC and in the missions with 3 wingmen/many AI. My preload radius is 70000, visibility Medium. Anything lower and I can't see ground targets. Could somebody argue if upgrading my DDR3 memory size to 32Gb will work as an interim solution to improve FPS in busy missions? I'd need to replace it all, would hate if it does not make a difference... -
fixed water not rendering properly east of Fujairah
TAW_Impalor replied to D4n's topic in 2D Video Bugs
Did you try Water = High? It fixed the issue for me. -
Locked A/A target diamond gets stuck on the edge of HUD
TAW_Impalor replied to TAW_Impalor's topic in Bugs and Problems
You mean switching to Aim-9? Will try. But if I want to use AIM-7 or 120? I just unlock and seek again. @Harker No, the target does not spin around me as I do barrel rolls, staying at constant angle. Just the diamond no longer tracks it, giving false direction. The radar and SA pages still do, and it is possible to understand where he is (but takes more time). -
[REPORTED]L under wing light doesn't turn off
TAW_Impalor replied to fmedges's topic in Bugs and Problems
Can this static port light be removed finally? It is visible from far away and spoils IFF realism... -
My problem exactly. Also helps if I hold my breath until the main menu opens!
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VR Shaders mod for better VR experience
TAW_Impalor replied to Kegetys's topic in Utility/Program Mods for DCS World
I know, it's from 2013 but still has a decent single-core performance. Hoping to skip one more gen... to DDR5 )) -
VR Shaders mod for better VR experience
TAW_Impalor replied to Kegetys's topic in Utility/Program Mods for DCS World
I don't use MSAA nor steamvr. I am already at the minimum. My memory usage is never over 12-13 Gb. I play DCS since 2004. Some 2-3 years ago this mod made huge difference for me in VR, but not anymore. I think the bottleneck is at Directx 11 object handling pipeline, no shaders/textures/graffic settings can help that. I think it is at worst with lots of smoke around. Edit: memory in 8v8 F18 quick mission -
VR Shaders mod for better VR experience
TAW_Impalor replied to Kegetys's topic in Utility/Program Mods for DCS World
Sadly, I see no FPS improvements from this mod. Only delays to re-build the shaders. I use F18 BVR 8v8 Quick Mission as a benchmark. Mod or no mod, my FPS still drops to 15 when things get heated... (((