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ESAc_matador

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Everything posted by ESAc_matador

  1. Great article here... For those who doubt about its use in dCS https://www.google.com.br/url?sa=t&source=web&rct=j&url=https://motherboard.vice.com/en_us/article/low-and-slow&ved=0ahUKEwinndLwvp_TAhWElJAKHYVsCmMQFggaMAA&usg=AFQjCNHMth8heQc-k52FlZ_f6vvMi1J6Ig&sig2=rOOCYRgM-o4EnvY3WTMRww
  2. You can reduce your turn radius considerably to get a hot shot with sidewinders by using your exahust angle... It is already done. But hovering.... nop.
  3. To me, this is the first really expected module. The othwrs, i love them... But i grew 30kms from Rota Naval Air Base in Spain...
  4. But that affects the speed, sometimes timming or security is mandatory. Use pedals
  5. I arrive home the weekend.
  6. Russian BVR figther...
  7. Muy interesante gracias!
  8. Greeeeatttt!!! I really needed this!
  9. Paired with a Gazelle they are a killing machine. (Gazelle has EWR)
  10. ESAc_matador

    SHIPS

    In todays update open beta mentioned that no longer players spawn in the same spot in kutnezov. Or so I understood.
  11. I dont know if this was posted already... but it is a great video from the Spanish Harrier.
  12. 8 in nevada is not enough... should be OK in caucasus.
  13. Best thing you can do is to join a squadron... My personal situation right now is quite complicated (I had a second baby two weeks ago) but I would love to fly with you. I also have a really interesting mission if you want. With some scripts done by me where you can ask for CAS to some C101 via F10 menú. ` Stay alert, I need to do couple of changes and a proper documentation and I wll upload it.
  14. ESAc_matador

    SHIPS

    There will be.... there will be..
  15. You can put another condition... for instance, you make random flag 1-9 and you get 1 if group A its alive and flag is 1 then activate unit if group A is dead then random flag 1-9
  16. actuallyk there is a huge difference... we have many modules right now... good ones! We are there!!
  17. I havent seen mirages, F5s, A10s, Gazelles, etc etc in caucasus...
  18. I dont want to be "anxious" but... should we expect any flight model progress? We do know all what happened... but I think, we havent had any news at this regard lately.
  19. Wow! Indidnt know that system! It will be quite easy to make a script so enemy SAMs shut down when you fire. I hope they take into account that if this happens, the missile goes balistic! Sonyou can use itnas deterrant!
  20. Just a question for razbam team. Will it be released in the first version of the module? Or will have to wait updates? I am doing a Wild weasel team now!
  21. It sucks. It is my main tool to randomize missions
  22. I do sead with F5!!! so you can imagine!
  23. Puedes dejarlo instalado en el disco externo. Pero ojo que el 2.0 demanda mas y si no es un ssd puede irte lento. Pero en teoría no creo que tengas problema. Son instalaciones independientes.
  24. Cold war scenario can be really awesome. Harrierrs in France, defending the last group of ground units. M2000 and F5s from England trying to cover their heads... and Viggens and F18 (from Carrier) trying to avoid the russian fleet to control the Channel. Of course, Uh, and gazzeles doing insertions in "badland". On the Other Side... Ka50, Mi8 doing the mud war for the russians. I just expect to get a full moddelled Mig29!!!! or Mig23!!
  25. i dont konw why, but I am having issues with this function... mist.teleportInZone('rus1', {'1', '2'}, true, 150). I have used it thousand times, and now it says that #1 parameter missed, in .mist line 3342, which refers to this. zone = trigger.misc.getZone(zone[math.random(1, #zone)])
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