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ESAc_matador

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Everything posted by ESAc_matador

  1. Buffff it is a huge pdf. But, there is a post with it.
  2. The damper. At the left panel. Two switches... To make in the control stick, you have a button to disable it
  3. At least, they said so....:music_whistling:
  4. Look for the real weapons manual in the web. It might help!
  5. All other mods are not the last ones... so there should be a difference. I live in Brazil too, the problem is not the RS, nor the US, is Brazil itself. Do you complain about cell phones companies priceing? Or do you blame the taxes, and the goverment? Just wait to see if it is a mistake or not before judging.
  6. Thanks!
  7. Hello? Any progress? I guess so. Can we expect something regarding the PFM soon? I mean in two weeks? ;)
  8. Razbam is becoming an example of third party developer so far. Just wanted to say so.
  9. You cant join, but you can follow a group, creating waipoints
  10. Cristal Clear
  11. Example. KENIAN AIR FORCE, has F5E. They don't have GBUs. Is it realistic to use the GBU?. If they don't use them is because certain reasons. Can they use it?. Yes. Do they do? No. If a system is, or could be part of an aircraft, IS realistic.
  12. Yes. Many of us does not speak proper english.
  13. I was about to get into this! Thanks!
  14. Not in the DCS20 i guess...
  15. Ok. I am not referring the 1.5 but the 2.0 which is way worst than 1.5. DCS 2.0. When you are in the air, you feel like you are in a ship... floating....if you star rolling it takes too much time to move, if you stop the input, the aircraft has an inertia like it is a B17... at 350km when you are landiing, you go down like a stone. The weapons, seems to have a huge drag. There are so many changes, and so many things that makes you feel that is broken, that you dont even know how to start describing... And I am not saying bugs in extreme conditions.... i never complained about these ones. This is just unflyable. And I have been a Mig21 lover since day one. But now in the DCS 2.0 is worse than ever.... and I felt, for the first time, angry with the situation. Not because I dont forgive mistakes, but i dont feel there is a progress. I hate to compare developers, and I wont do it, but it seems to me, that the FM is wrong from the beggining... and they should re-do if not all, just part of it. Big task i know but... I just would like to have something "flyable"!!!
  16. I dont have words to explain how the flight model is right now in the DCS 2.0... I havent read any compalin about this... Seems to be completely forgotten.
  17. Take into account, that not everyone is good at listening english, they can only read it.
  18. Really?. Where can I get info about that. And how to make the warm up.?
  19. There are some script over there... I dont know if this still works. https://forums.eagle.ru/showthread.php?t=108476&highlight=random+traffic
  20. Make sense. Many people likes to prepare the flight, before getting into the aircraft, preparing the flight is not only follow a path. So, many people makes additional work. ( you can spend a good our or more! By doing so... ). But I think, it would be hard work for emilina. However... creating a web????, that would be great.
  21. Reading the manual actually works too!!
  22. For Missiles, I use this... Sam Smart... they shut off the Sams if fired with Anti Radiation missiles. IADS.... makes the net of SAMs work together, they are really badass Detection Script. This is only for IR sams... it takes more realistic time to the stingers to detect you and shoot at you. All of them are in the forum if you want to read more about them. sam_smart_finale.lua script_iads_r1_rev36.lua DetectionScript.lua
  23. Hello guys.... I dont know how to report this... since it is not Belsimtek problem, but... did you realized that again the Infantry is colliding with the UH when deploying troops. i am using CTLD. WHen the troops moves, they collide with the chopper. ANy suggestion?
  24. I do apologize.... I am embarrased... i forgot to re-configure after downloading! SOrry:huh::huh::huh::chair::chair:
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