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ESAc_matador

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Everything posted by ESAc_matador

  1. Did you have the crossfeed conected?... But yes.... Seems to be a bug. Just seems...
  2. Wowwww!!!. I ll try it!
  3. Solved.... function check() local UnitObject = Unit.getByName('radar') local status, target = UnitObject:getRadar() if status == true then if target ~= nil then local targetname = target:getName() trigger.action.outText("detecting "..targetname,20) end else trigger.action.outText("No detection",20) end timer.scheduleFunction(check, {}, timer.getTime() + 4) end check()
  4. Is the same trigger? Or is different. If its the same is in switched?
  5. Hello. I am trying to use the Unit.getRadar, so i can use the second value. It means the tracked unit, but I cant. ref: http://wiki.hoggit.us/view/DCS_func_getRadar I am doing this, and only get Nil values for target. function check() local _unit = Unit.getByName('radar') local working, target = _unit:getRadar() if working == true then trigger.action.outText("detecting ".. tostring(target),20) else trigger.action.outText("No detection",20) end timer.scheduleFunction(check, {}, timer.getTime() + 4) end check()
  6. The important question. Can we know via script if a target is locked on by a unit??? I know you have the fucntion Controller.isTargetDetected(), basically an event handler for "tracked" aircrafts by SAMs
  7. hello guys.... I have been testing in MP this script and its really funny. But... i want to overhaul it and give it a more "functional" caracter. In Real Life, there are many factors in the EW activities. You can find very few an always generic information about real EW duties. But what I found is that range (obviously) and also the position relative between the Radar and the Jammer aircraft, is very important. Because if the emission hits the radar from one side, the Radar is not interfered on the other, unless you are very close. Regarding the range, i ll try to make in a way that you can reduce the Radar range depending on the distance the Jammer is from the Radar. Therefore, if you are at 100nm you are jamming up to 50. If you are at 30, you are jamming up to 15 (we will discuss figures later). Aircrafts closer to the Radar are indeed detected. This is what is called " burn through..." i think, this is because the closer aircrafts sends a higher signal than the jammer can defeat due to longer distance. Let say that the signal is weaker the loger you are from the Radar, but the signal the Radar receives is higher the closer you are. I So, now, I am going to try to modify the script to get this situation... lets see what happen!!! This is what I want to achieve. PS: I attached a file, with a quick mission we made... It was not very well planned so, but the missions consisted in 3 M2000 as Jammers, and 2 Su25A as bombers.
  8. Yes, you have to put the point of the enemy unit. You can get it via mist. I ll try to send you an example later.
  9. you can use mist.teleportInZone. This is a very powerfull tool. I use it a lot. you have to install the mist script previously. example: mist.teleportInZone('S300', {'myZone1', 'myZone2'}, true, 300) this will take the S300 group, and will teleport to a random point inside the triggerzones Myzone1 OR Myzone2 (previously edited in ME), so can put more than one triggerzones. It teleports the group, it does not create new ones... so if you want to deploy many groups, you have to create them all. Good luck! for more info here http://wiki.hoggit.us/view/TeleportInZone
  10. .Hello. I know how to set a unit invisible. But, is it possible to make a unit invisible for a certain group?like a Air, Defence group? Or SAM?. Well actually, I want to remove certain units from the groups detected targets.or even better, to break the lock of the SAMs. I want to improve my EW jammer script.
  11. I am looking for a book about EA6 Prowler or E F18 growler... to see how they operate. Any book, paper, video available? I made a script that emulates the E. Jamming, but.... i feel it can be improved...
  12. You can add TACANs to modifying the beacons. Lua. There is a tutorial over there...
  13. Yep. And limited aircrafts
  14. Cool video... the music is perfect. ill buy the viggen... ahahah
  15. Actually, not first... but for sure is big.
  16. Give money to me... Leatherneck will appreciatte. (or may be not... Haha)
  17. Juuust great!
  18. Really....? Not beta?. Uhmmm i think there are BIG issues yet. The way it flies is worse than ever... I hope a good fix is coming because many people is "nervous" about the issues it has and probably wont get the Viggen... Lack of trustness i would say. I loved this aircraft but i dont like the feeling being abandoned. I am still in the positive side... But as ED says, it is not the final position and is susceptible to be changed
  19. Yes, something like that... i added the "EDelian constant of two weeks" to calculate, ;). Although to be honest Razban is showing he usually keep the things tracking.
  20. If I remember well, the Tuacno is first. The Harrier is expected Mid 2017 and the Corsair is in Stand By till they get how to make the Ground Radar.
  21. I added. And it works for the F5 and M2000 at least
  22. Overheat +1
  23. There has been some changes in the cargo with latest DCS version... this can be the problem..
  24. There is a thread talking about dynamic weather, where you can put the bad weather wherever you want.
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