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Everything posted by Bogey Jammer
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et voilà…
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Oh no, not windows vs linux again…
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Sounds just like responsive design.
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Will OpenXR help ?
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Did you try open a multiplayer track? All my tracks are broken.
Bogey Jammer replied to pepin1234's topic in MiG-21Bis
Even in SP I always had track issues with the MiG-21. Use Tacview instead, if the server allows it… -
Replace "I'm convinced" by "I want to believe". I wouldn't be surprised if they say that they wish the MiG-21 module had never existed.
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1.5 PD is still needed… damn
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I don't want to stop you, I just tried to say that this thread's format is unproductive. I'm well aware about the new bugs, but me talking about them without being able to run the appropriate version of DCS would be hypocrite don't you think ? All those obvious bugs are so obvious, reported and commented all over the place with screenshots, that the devs can't notice them yet really ? A bug tracker was used, I don't know its current status but bug reporting with it would be IHMO more appropriate and less dangerous than this thread that turns out to be a rage collector with some wrong ideas that need to be endlessly corrected or explained again. This is just a crowd panic movement, but go ahead this is the next dev's reaction: "we assure you we haven't abandoned the MiG-21 module, the bugs are ED's fault, be patient"
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This topic became what it wasn't supposed to be in the first place. Even so, there are better todo list topics already, with the exact same requests every-time… Throwing rants again and again, with some statements contradicting the dedicated topics' content (much more enjoyable to read btw) and even the devs' answers, just made this thread pointless. If the topic is touchy, the devs quickly answer, as seen quite recently. But now they are probably bored already and too accustomed to this… Let me recap what I know: — The FM is final. But finishing touches are about to be made (AoA) — The radar has never been so realistic, it's perhaps where most of the efforts gone through the years. — ASP, jammer and SPO ? never got an answer ever. I personally don't expect anything anymore. — Nukes ? seriously… — It has been officially announced that the 3D model and cockpit will be upgraded. Better than nothing, but it's still hard work to do. — Due to be one of the first modules, the codebase is old. History proved that it can be very easily broken and hard to maintain through the DCS updates. M3 is not as powerful as Razbam or Belsimtek, although it's not as pitiful as some other studios. — The effort is currently concentrated on the CE2's finalization. I think there are times to let the devs do their job peacefully when it's critical for them… What will happen then ? just wait for their next roadmap update then we'll decide to bash them again or not. — MiG-19 and MiG-23 have been announced. Their impact on the market will probably affect the MiG-21's development. In a good or bad way ? nobody knows, so maybe there is some kind of wait and see among the M3 team. — oops I'm still running DCS 1.5.8, I'm not allowed be mad because I must wait for years anyway… — We all want updates
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Hello newbies :bye_2: Everything here has been debated for years on this forum. Sorry I'm to lazy to beat the horse again…
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8k is 5k uspcaled ?? :blink:
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Don't mix complete with complexity. TF-51D is fully completed, no "no function" button in the cockpit. A-10C is rich but not complete although it is enough.
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Unveiling the VKB TECS Throttle Control System
Bogey Jammer replied to UIV's topic in VKB-SIM Flight Gear
The perfect hardware just can't exist. The current best solution is indeed the stock mass produced hardware enhanced with aftermarket or DIY components. Expensive and time consuming but ready to ordered, and not as much like those high-end stuff that takes years to be delivered by small companies struggling forever with logistics. -
Oh no, not a linux vs windows again…
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It's probably written in a manual but I've not found one yet. Since it's a hit and run aircraft, dogfighting was avoided at all cost, so the engine fuel feed wasn't probably secured during the useless negative G maneuvers. Expect it to flameout easily. It's a bad ass engine for the aircraft size and weight, and it's thirsty. There is also something related to air intakes. It is said that the MiG-21's one wasn't efficient during high AoA and could stall the engine more easily. To be confirmed. Anyway, negative Gs are bad for every aircraft engine. Su-27 can flameout too.
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What engine issue ?
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What's the truth then ?
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Light is pre-rendered and baked into textures I think.
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Vulkan API ? :D Or wait for two generations of GPU to be released :cry:
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Yeah… tell that to the massive crowdfounded space sim players.
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No CE2 release, no Corsair update. :D
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But… it's not the same display model :suspect:
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The new critical angle of attack might be too low!
Bogey Jammer replied to Maverick Su-35S's topic in Flight Dynamics
The bricks are the UB rocket launchers. Lot of drag. Keep in mind that the MiG-21 was designed to be an interceptor, not a multirole aircraft. The wing loading is very high and the shape is optimized for supersonic conditions. Delta wings are notorious to bleed energy a lot in maneuvers. The deceleration without thrust is greater when the aircraft weight is lower. It's the only parameter that changes (inertia) while the external forces on aircraft are the same when compared with larger aircraft types. -
I really hope for ED to succeed with the new API.
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Let us shoot pilots out of the sky after they eject
Bogey Jammer replied to Mohamengina's topic in DCS Core Wish List
+1 Better things to do