Jump to content

myHelljumper

Members
  • Posts

    3170
  • Joined

  • Last visited

  • Days Won

    5

Everything posted by myHelljumper

  1. EDIT : Wait one, we are checking for the correct behavior.
  2. Hey guys, Please, let's not derail this too much. As the last development update post stated, work is ongoing on the MiG-23. So let's not derail this too much :).
  3. Hey guys, Just to be clear, while we would like to do an EEL, we don't have the manpower to work on it right now with our other active projects. This is the case with all other aircraft that we showed screenshots of except the F-15E and MiG-23 that are in active development and the Super-Tucano where background work is ongoing. Once our released and active development modules are complete, we will work on other projects. Hope it clears our intentions a bit, sorry if there was any misunderstanding regarding the status of the EEL at Razbam.
  4. Thanks for the kind words.
  5. Hi, I'm working on the redoing the Mirage Manual from scratch right now, but it's a big time-consuming job. I'm at 550 pages right now and I still have some section that aren't half done. And with the upcoming radar update, I need to re-write and add a lot to the radar section. But it's getting there, and it will be (I hope) very detailed and helpful. In the mean time you can use the current manual with the forum's update presentation posts for the out of date parts. I reviewed the Mirage Chuck's guide with him, it can be a good help too. When I have something that can be released, you guys will know.
  6. You have to understand that since we are collaborating with the AdA, we have access to new information and SME that we did not have access to before. This allow us to rework systems to be more accurate an realistic. I'm sorry this is creating frustration, but this is how it is. This update did not fundamentally change the way the aircraft system works, it just fixed some inaccuracies, improved all the AG symbology logic, implemented a realistic TAS mode and improved the CCPI delivery system. The only limitations that there are regarding the loadouts are mixing the 530Ds with air-to-ground weapons and asymmetrical loadouts. Those limitation did not change from the previous versions, they even are less strict. We have conflicting information about mixing air-to-ground weapons so it is possible to do right now even if it was never done in the French Air Force, this mixing capability might be removed at a later date if we find that it is impossible.
  7. The bug is present even if you warm them up manually, for now the only way to have the 530 warm up without the MAGICs is to have the aircraft spawn in the air. The 530 and MAGIC "préparation" is automatically started after a delay on engine start, this is how it is in the real aircraft. The automatic preparation can be canceled during the delay by pressing the preparation buttons.
  8. Hi, For now, PCM always activates the jammer as long as the switch is on the PCM position. It's not how it works IRL, we will work on that once more important subject are done. I'm not on my computer right now, I'll check for the command you are asking for later :).
  9. Hey guys, This is a known issue, the 530D won't warm up if magic are not present on the aircraft. This is of course a bug. I thought it was fixed, I'll see with the team if we can fix this for the next update :).
  10. Hey guys, We are happy to report that ED told us that this issue with the AI is fixed internally. It should be available in the next update.
  11. Hey guys, Al-Azraq and me discussed this issue on our discord, it's resolved. The behavior when the MAGIC and radar are locked on two separate contacts is correct, pressing the MAGIC slave command won't have any effect. You need to first un-lock one of the two to slave it to the other. Thanks.
  12. Added the fourth video to the OP.
  13. From our information, BUT 00 is not editable, so you need to set your coordinates in an other BUT in order to be able to align the INS on the correct coordinates.
  14. You can do it after the attack if you want. After you designated the IP, the fix is saved and is used by the system, after the pass you have the choice to apply the fix permanently or discard it.
  15. Added the third HUD cam video to the OP.
  16. Hi, This should've been resolved in the last OB update. Thanks for the report.
  17. Hi, Hornet is part of the internal tester team at Razbam, he has access to our internal bug tracking system that is separate from this forum bug report posts.
  18. Hi, This issue has been added to our internal tracker. Thanks for the report.
  19. Hey guys, Thanks for the help on this, an updated version of the manual is on the way that will cover all those changes. Moving to resolved.
  20. Hi, This should've been fixed in the last OB update. Moving to resolved. Thanks for the report.
  21. Hey guys, We are working with ED to resolve this issue. We know it break the campaigns and we are very sorry for this, we will fix it ASAP. Thanks for the report.
  22. Hi, what command did you use to designate the IP ? You need to use the "Magic Slave / AG Designate / INS Position Update" command when the diamond is on the IP point. Then the symbology should guide you to the target point.
  23. Hi, thanks for the kind words. Yes, the weapons stay on the PCA even when all have been fired. You need to use the PRES VTB display to know your remaining weapons.
  24. Hi, The air-to-air gun symbology is being reworked right now. The tracer line has already been improved and the PRED shoot cue symbology has been implemented too. We are aware about the dashed line, will implement it if we are able and will adjust the tracer line impact point size. Thanks.
×
×
  • Create New...