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Everything posted by Texac
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I tried to find the parts in the textures files for it but unfortunately I can't find the parts. Even with all the possible "detail" textures painted yellow to find them. I can change the complete inner part inside the wings of the wing folding mechanism but not the part that is visible on the outside. EDIT: Just tested that you can leave the whole airplane untextured so without all the texture files the wing folding mechanism part on the outside is still visible.
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Небольшие исправления в обеих версиях :)
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It would be much simpler if nobody would expect an update every week.
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Ich denke bevor wir einen spielbaren Boom Operator Platz bekommen, was vielleicht wahrscheinlicher als ein komplettes Tankflugzeug Modul wäre, werden wir viel eher ein update zur KI selbst sehen da die meisten im Singleplayer fliegen und diese sowieso einige Probleme aufweist. Es sei denn die Community kümmert sich drum da fällt mir jetzt aber nichts direkt ein.
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ED SIMS SCREENSHOT AND VIDEO THREAD!!!! (NO USER MODS OR COMMENT)
Texac replied to rekoal's topic in Screenshots and Videos
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Ich bin mir jetzt nicht ganz sicher weil ich die Normandy Karte nicht besitze aber auf Bildern habe ich Möwen am Strand gesehen. Jedoch glaube ich nicht das die Anzahl an sichtbaren Vögeln dadurch erhöht wird.
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Noch einfacher ist es bei den von dir erwähnten Namen einfach mal nach "Mission Editor" suchen. Ich sehe da zumal einiges in der Playlist von Fire.
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Verzögerte Schattierungen und Globale Cockpit Beleuchtung eingeschaltet?
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Das Problem liegt nicht an einer fehlerhaften DCS Installation sondern an der Licht engine selbst deshalb lässt sich dieser Fehler wahrscheinlich nicht mit eins, zwei Schritten beheben sondern nur mit den Mitteln die ED zur Verfügung stehen. Vielleicht benötigt es aber auch nur das umschreiben weniger Zeilen im DCS World Ordner was mir jetzt direkt nicht bekannt wäre. EDIT: Auf dem ersten Blick schwer einen Unterschied zu erkennen aber wenn man genauer hinschaut ist die Beleuchtung in der 2.1 mit direktem Sonnenlicht leicht rötlich gefärbt.
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It may work but maybe your DCS install could take damage without ED integrating it properly into the sim?
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SU-33 Heavy Sky campaign delete it
Texac replied to Iskra's topic in Release Version Bugs and Problems (Read only)
It was removed from ED because it was no longer supported by them. https://forums.eagle.ru/showthread.php?t=190403 -
I've repeated the landing part so it's easier to see the differences there. For example the landing gear springs behave different. My stick and thrust inputs might be not appropriate to the original video or demo but for a simple comparison it should be okay I guess. :)
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I'll upload a small, not the best but simple comparison in a few hours. The difference between SFM and PFM is definitely noticeable.
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The landing is much different than what we can see with the SFM and not just that part is different. I'm sure it's the new PFM.
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There still might appear issues with future updates to the aircraft and DCS World that affect the missions.
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I've read that adding the D version along the C doesn't reduce the time of development. It still requires a completely new exterior & interior 3d model, textures and a second re-coding of all the cockpit switches and instruments, including the back seat for mulitplayer purposes, various systems and more. Gathering all the information, data that is needed to implement the systems of the WSO also needs to be kept in mind.
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I guess to model the carriers accurately systems like these must be implemented. But that's another story about the carriers.
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On the third screen you can see the landing gear touching the carrier deck. I think it just looks like the aircraft is floating over the carrier from this angle.
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By now the text has been updated by Wags it states the addition of the PFM and adaptations that make the Su-33 carrier-capable.
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At the end it says that these new improvements are "for the use on crowded carrier decks". I think it's a typo mistake or I don't understand the meaning behind aircraft-capable.
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Post #49 dieses Threads. :)
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That doesn't mean anything. But we got a new update from ED about the Su-33 News of Su-33 for DCS World Currently in the Eagle Dynamics update hangar is our Su-33 for DCS World / Flaming Cliffs 3. This carrier-borne aircraft is in the final stages of receiving a big, FREE update that includes much improved flight dynamics and the addition of several new systems. This will bring our Su-33 much more aligned with its real-world counterpart. Features of this upcoming Su-33 update include: More detailed and accurate simulation of the wing control surfaces that include the leading and trailing edge flaps and the differential ailerons. In addition to the conventional differential stabilizers, canard behavior has also been improved for more realistic behavior. The Flight Control System (FCS) will automatically reconfigure itself depending on the flight mode. The adaptations that make the Su-33 aircraft-capable have been updated and improved to include the wing-fold mechanism, reinforced landing gear struts, and the inclusion of high-gain nose wheel steering for use on crowded carrier decks. The physical mechanisms by which the arrestor hook engages the aircraft carrier arrestor wire has been greatly improved. Correct physics have been applied to the arrestor wire and its’ interaction with the aircraft. The engines now have a “special mode” that adds up to 12,800 kg of thrust (instead of the normal 12,500 kg of thrust). This mode also includes realistic operating time restrictions. A new FCS mode used when aerial refueling has also been implemented. When in this mode and the control stick is released, the aircraft will automatically maintain level flight. This FCS mode allows fine-control and thus making it easier to make contact with the tanker within a pitch range of plus or minus 5 degrees and of a roll angle of plus or minus 10 degrees. The Auto-Thrust Control (ATC) is used for automatic speed holding and can be fine-tuned with a set speed switch. This can be useful with landing on the carrier. The automatic collision avoidance system (“Uvod” mode) is now included and allows safe nap-of-the-earth flying.
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I'd rather like to see something else than a western build aircraft so that we have something more competitive.
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Die elementarsten und wohl auch interessantesten Dinge für mich sind das fliegen und das landen auf einem Flugzeugträger. Danach die Waffen. Aber jedem das seine.