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Jarlerus

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Everything posted by Jarlerus

  1. A fix would be welcome! At least a hotfix: "weapon won't track if the target painted is further away than 8.5nm" could be prudent. :) I can appreciate the difficulty of simulating the range of the laser beam though, under changing conditions.
  2. Better hope that some nifty Italians get together and start working on it then :P That's how DC got the Viggen - Some motivated Swedes (and some others :P ) got together and made it happen.
  3. What does DEFCON have to do with it?
  4. Did some more tests. Tested cooling them in different modes. Seems that the cooling process will start as soon as one switches to A/G mode, yes. Generally it takes 3 minutes. Though I've seen it totally restart the cooling-timer if I switch to Sidearms during the process. I find that a bit weird, but if it's a simplification of IRL complexity, then ok I guess. :huh: I could not recreate the "never cooling IRMAV" in those tests though. Edit: It was probably me switching to Sidewinders (exits A/G mode) and/or Sidearms (probably also thwarts the cooling procedure). //Jarl
  5. No promises where made. I've seen this too many times - buyers of modules in EA that read to much into statements from developers just because they want to believe. :(
  6. What do you mean, and how does this relate to an additional faction(s) in DCS? :huh:
  7. It's a good looking aircraft, though it's not as easy as requesting modules, unfortunately. :( But you can only hope some passionate 3rd-party-dev has the knowledge and documents to make it at some point ^^
  8. Bump. Nice suggestion! :) //Jarl
  9. Hi. I've been having issues with IRMVs not reaching RDY status. If I select them in the stores page, and wait for the cool-down, but have to (or accidentally) switch to the gun, the IRMV stays in STBY, even if I select IRMV again. I found this in the "known issues" thread above: "IR/EO Mavericks return to STBY/COOL DOWN mode after selecting another weapon. - Fixed. 2017-11-30" Seems to be related? //Jarl
  10. Jarlerus

    Sidearm bug

    "Is this bug..." It could help if you specified it a bit...
  11. I've done repairs, but no Cleanup! I'll try that, thanks.
  12. I'm just wondering: What would an example of application be of such a function? =) //Jarl
  13. I would like a source on that statement.
  14. Kind of weird then that I can join BF Caucasus w/o any issue, but I get the c++ Runtime Error on BF Persian Gulf. (I'm on Release-version) :unsure: /Jarl
  15. Ah! That explains it. Weird that it's in the same server-list -.- Thanks! So the Caucasus Blue Flag isn't on OB? //Jarl
  16. Hi! Looking for a thread dedicated to Blue Flag Persian Gulf. I'm having problems with DCS CTD-ing on join. (C++ Runtime error - Terminate something something :P ) Grateful if you can point me in the right direction, or help me ^^ //Jarl
  17. My guess is that the exact model they replicated (Guessing the Australian UH-1H Gunship / Bushranger) didn't have the RWR installed, and they are limiting themselves because of this. Example: Probably the same reason, bar DCS game engine limitations, they aren't adding the M23 mount I reference above. :( We'll probably have to wait until someone else have the guts to make another UH-1 model module :((
  18. *bump* With the possibility to "hide"/remove pylons (F/A-18 ) now added to the game, this "slick" option should be possible for the Mi-8 now :)
  19. How about the announced AH-1S? :P Also want to reiterate this plead: And multicrew ofc. ^^
  20. How are these skins not adopted by ED and made official yet is a puzzling question! :O Great work, and I hope to have these in standard edition (easier to make good missions with them as standard) //Jarl
  21. Yeah, 2005 seems reasonable to assume. *fixing* =) //Jarl.
  22. Yeah, It's in the "In Dev"-list since Razbam re-announced it :matrix: //Jarl
  23. I propose a trigger or option in the ME to turn off civilian lights during night time. Be it a trigger zone or a "whole map" option - doesn't matter much. //Jarl
  24. Updated Yak-52 to "Released" status. :) //Jarl.
  25. A wish for what exactly? Please elaborate.
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