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Everything posted by KoN
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Can we ever expect a fix for the lag that 2.9 brought to some of us?
KoN replied to truebrit's topic in Game Performance Bugs
Returning back to DCS after being away for two months . On my return updated DCS to latest open beta patch and boy something not right . My VR game play is in constant red spikes . I had good performance in single thread before going away. No charge to computer setup apart from Windows 11 updates. But I've lost total smoothness. The latest patch has broken some thing. Going to experiment with what I'm reading here ect . VR uses is the way to go . But DCS holding us back . Lol -
Isn't there an option to turn the new spotting off and revert back to the old style. In the dcs options menu.
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The current engine will not work with this type of damage modeling. To be honest we don't need this , however I do agree some models do need an update . And I would say these are the older models, . Remember this is a flight simulator not a FPS . Lots and lots of calculations are being made every second. It's very taxing on the system.
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I totally get what you're saying here, and agree if you have a good RIO with you, but I manly fly online servers. And was hoping jester would be up to the task, I just want simple lock and keep him locked, not unless gone deep into the mud and bracketing. But some targets are not even trying to loose jesters lock and he will loose it .
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I've tried all that, STT lock, RWS, TWS, STT, high, low, in single player 70% hit rate, online 50% maybe too much for jester to handle. Air Quake targets.
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Target is 12 o'clock, stt enemy ahead can't do that . I will go into Ptt mode and scan ahead . By that time enemy has lock on me . Don't worry I'll wait for update. Thanks for replying.
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TWS is jester gathering info and putting them into fire mission . I believe I can fire while in TWS . However I use STT lock on single targets under 50nm. But there are cases he won't lock targets that are right in front of me can even see the black blob. Also will loose lock yet still tracking in TV. Jester needs an up date . Some strange call outs and very slow reacting. Lock a friendly and you won't know until either you fired or wait a few minutes then he will say that's a buddy. This is all multiplayer. Maybe jester can't handle too much going on . As some one has pointed out.
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So the white number count down is time to pitbull ie the missile goes active on its own A type , type C . > ??
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Just looses lock all the time , is what I'm finding, but this is in multiplayer. PvP.
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Has anyone got good profile working . Maybe post a pic of the seettings .
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Yes there is a lot going on down in the valley and yes stutters are happening online and clock ray is hit and miss with call outs . With the Phoenix it's A type so got to stay locked for a hit . Pitbull I think is 60s . By that time I'm already engaged by other targets in the area . I'm not sure that the Phoenix is actually tracking within 60 seconds . I need to look at Tacview again. Thank you for all your responses.
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I would say it's instant death Everytime . I've been flying the cat all week and every time I get hit I'm dead . There is no damage or time to eject , just death . But if you fly F18 your get hit by same type of missile yet be able to eject through damage airframe . Yet another bug To be fixed .
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Seen way too many phoenix hitting nothing but the ground on the 80s server not just by me but other F14 flying the server . What is the job of the RIO . RWS. TWS. LOCK. FIRE . MAINTAIN LOCK .
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Not really happy about Jester to be honest . Locks on to friendlys without telling you its a Buddyspike you wait a few seconds nothing , then you engage then he decides to tell you its a friendly . Too late mate missile gone . !!!!! Looses locks with Phoenix near pitbull . He cant see targets right in front of us . Not sure what's going on with him maybe he's got the flu . lol . Too many bugs for my liking .
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What are your thoughts if you have any . How do you feel about jester , Tracking air-targets . Ive been flying this CAT all week online in buddy-spike 80s . Ive had some wired stuff going on with jester, i hope there is an update coming very soon .
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Most definitely can't wait even better when the community can fly it in VR or flat screen.
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Iraq is definitely on the table and will be the next map along with AFGHANISTAN Like you said, this will be a good map if in and around the 80s time period. We have all the airframes for this to happen. I've not yet heard what time frame the map will be.
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Thank you , so what is this API implementation . When you say over performing do you mean in jet propulsion or radar guidness Ive been watching AIM54s being fired in the online servers and most of the 54s are missing its targets . This is the A version which require permanent lock to hit targets Correct . ?
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I hope so , and the Vietnam map . I think the DCS community is hungry for real time combat theaters . With Real life airframes not mis match mosh up .
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I really hope this spotting issue gets sorted once and for all , We cant keep chasing this issue anymore its been going on for years , the community needs a STABLE game engine a stable platform . I think the way forward is Multiplayer but that has its problems too . We just need a stable platform to host from and everyone singing off same song sheet . My 2ct
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This is very true 2023 . I'm flying online in very competitive server , few years back this F14 was feared with it's loadout . Now maybe two F14s on the server with Nearly all Phoenix missing it's targets. Now I know it's all about certain situations and chaff and jammer and ground and of course the enemy pilot evading ect. So what has happened. ??? .
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Thank you I will definitely be flying this .
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Not using MT as it too buggy . I'm in ST . yes I would say 20% drop in frames and depends what's going on . . Is there any fixes coming to the F14 .
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How much longer do wait for these bugs to get fixed?
KoN replied to SandMan23's topic in Bugs and Problems
I really don't want to buy into that , the phantom is coming up and I really don't want to wait two years for bug fixes . No offense.