Jump to content

Maverick87Shaka

ED Partners
  • Posts

    1605
  • Joined

  • Last visited

Everything posted by Maverick87Shaka

  1. That's make sense and that's why I'm asking.....if you've tested at least once to start DCS when using RDP (before installing parsec), just give a try to remove the Config folder inside saved games, and then test again using Parsec
  2. Yes, my advice is try to answer my question: what software did you currently use to connect to the VM? If you're just running it out of Remote Desktop client, that may be the cause of the issue. And that's why I'm asking what software are you currently use to connect to the VM, I'm not asking if other game/software works.
  3. You need to put a reverse proxy on DCS server. Try to read procedure here:
  4. what "remotization" software you're using? If you're using just RDP without any "virtual monitor" attached to the machine, it can be the cause of the problem.
  5. Yep, otherwise you'll have also to add in all the mission the menu to load the first one and others, with slmod is everything there Consider that for our training server, other staff members has ftps access to the slmod mission folder, so they are even able to upload new .miz and load it from menu if necessary On top of that, you can build report, statistics and other. I do really recommend to go in that way
  6. In saved Games\DCS.release_server\Config\ (or your instance name instead DCS.release_server) you have a file named serverSettings.lua (sorry for my bad memory) It looks like this more ore less: cfg = { ["description"] = "This is the server description", ["require_pure_textures"] = true, ["listStartIndex"] = 1, ["advanced"] = { ["allow_change_tailno"] = true, ["disable_events"] = false, ["allow_ownship_export"] = true, ["allow_object_export"] = true, ["pause_on_load"] = true, ["allow_sensor_export"] = true, ["event_Takeoff"] = true, ["pause_without_clients"] = false, ["client_outbound_limit"] = 0, ["client_inbound_limit"] = 0, ["server_can_screenshot"] = false, ["allow_players_pool"] = true, ["voice_chat_server"] = false, ["allow_change_skin"] = true, ["event_Connect"] = true, ["event_Ejecting"] = true, ["event_Kill"] = true, ["event_Crash"] = true, ["event_Role"] = true, ["resume_mode"] = 1, ["maxPing"] = 0, ["allow_trial_only_clients"] = false, ["allow_dynamic_radio"] = true, }, -- end of ["advanced"] ["port"] = 10308, ["mode"] = 0, ["bind_address"] = "", ["isPublic"] = true, ["listShuffle"] = false, ["password"] = "", ["listLoop"] = false, ["name"] = "This is the server name", ["require_pure_scripts"] = false, ["missionList"] = { [1] = "C:\\path\\of\\mission\\emptymission.miz", }, -- end of ["missionList"] ["require_pure_clients"] = true, ["require_pure_models"] = true, ["maxPlayers"] = "80", } -- end of cfg It could be empty on fresh installed server, normally what I did is create a new server with all the settings that I need from my DCS Client (Multiplater => New Server) and then I use that file in the server, specially for formatting description and so on. just remember to change the path of the .miz if it's in a different folder
  7. please note that ST is going to disappear from next release, so, no reason to stai with that. MT it will be the new standard for DCS.
  8. no, try to start a server with empty mission list will result in fail to start. what you can do is create an "empty" .miz file with just some observer slot on caucasus (that reasonably every one has) Put that one on server.cfg to load at start, and then you and your admins/mod can use SLMOD from within the server, to start other mission by in chat commands.
  9. Occhio solo che il supporto su OpenXR Toolkit è terminato, e in realtà recentemente a qualcuno ha dato problemi. Quindi detto che non ti conviene usare steam vr, userei nativamente il supporto openxr andandoti a installare pimax xr. fine. Altra cosa, se il problema ti è arrivato solo con quella build, ci sono due "test" che puoi fare: Portare il polling rate del mouse a 500Hz qualora fosse ora impostato a valori più alti (di default mouse da gaming tendono a impostarlo a 1000hz) Disabilitare il modulo supercarrier (se lo hai ovviamente)
  10. testing the addition in DCS-SR-ExternalAudio client. (native windows voice vs Azure) EDIT: After some test, manage to get it working directly from DCS using this script:
  11. Try this, change os.execute command param. @Ciribob any chance to have also Microsoft Azure voice available? (I can provide key for develop purpose)
  12. To host SRS on your server you don't need to install SRS as you usually do for your client installation. Just download the .zip, extract. and run the SR-Server.exe that you find inside.
  13. I believe the same, maybe some DDoS protection recently implemented is filtering also legit requests, or simply master server is not able to evaluate all the client requests, so basically it not reporting back to the client in a decent amount of time. I do believe is something on ED side since, we've notice a complete different behavior within the same exact current stable build (2.9.7.59263), me and my friend, from different location with different ISP. sometimes server list is populated very fast as expected and usual, and times to times the server list remains almost empty for both of us.
  14. Ho visto il video e sembra che si più liberamente impostare un offset, ma nella pagina della guida riporta esplicitamente questo: Non va sopra lo schermo in teoria Poi lo userei solo per la testa e non per gli occhi, quindi magari funziona pure. Comunque dai, aspetto le tue impressioni, poi magari lo metto nell'elenco di babbo natale
  15. Hi @Pribs86, The C-130J will definitely comes to DCS at some point, I guess not before the end of 2024/beginning of 2025! Please note that we're not part of Airplane Simulation Company, the development team that is in charge to crete the Hercules module. This is just the Italian sub-forum, where we keep us update on the news. So far there is not an official release date, the team want to complete all the important work without the pressure to be tight on a schedule date. But...I'm agree with you, they are doing an excellent joy and I can't wait to fly this beast mate
  16. Please consider to move to MOOSE CTLD, has great support and active development, already have build in support for dynamic slot, crates can be used with new CH-47F internal cargo bay system and so on.
  17. Ho sempre guardato con curiosità il tobii pure io, anche perchè di clip del trackhat l'ho scassata non so quante volte, alla fine me ne sono costruita una io dalla disperazione. Il mio problema, è che non ho spazio libero tra il mio monitor e dispositivi che ho sotto il monitor (MFD+UFC), e sulla pagina delle FAQ; dice chiaramente che deve stare sotto, sopra dubito che funzioni. Alla fine ho sempre "rimandato" pure io perchè appunto non so se sarei incappato in problemi di posizionamento non ottimali del sensore.
  18. While server hits lot of RAM and other resources, honestly after start doesn't make so much hit on disk, expect if you're logging compulsively extra data,events,scoring with custom script, otherwise it will be used just to write DCS.log files. Honestly windows itself (svchost.exe,MsMpEng.exe etc...) will hit I/O disk more intensively in a magnitude order than "standard" DCS.log can do, even on highly populated server with complex mission.
  19. It happened to me several times too, I also did not understand when it comes from and what generates the error, sometimes happens to me just after take off if I leave parking brake on, but it's not the source of the problem, since it's not 100% reproducible, just some coincidence I believe, but it's worth to mention.
  20. Please add Keybinding option in game for all the CDU keys (with a dedicated category so it can be easily filtered), for all characters/numbers/functions. Essential for hardware manufacturer, as well as DIY and other project. Thanks.
      • 2
      • Like
      • Thanks
  21. They even don't need to, use the CONNECT BY IP functionality on clients and you'll be ok. If you have a small budget to invest in the project, I would recommend something like this: https://www.tp-link.com/en/home-networking/5g-4g-router/archer-mr550/ A "small" 4G router, that you can bring with all other equipment for the flying rig, and Ethernet cables There are also more advanced options depending on the budget available, that can embed on the router itself some other service, for example to block all other internet traffics that each client try to do (terrible window update for example), and leave you the option to allow just the ED Master Game server, to enable your "portable" 4 RIG kit to play multiplayer. p.s. If you plane to have the same setup also for RIAT 2025, please le me know I can be interested (if you're also from your side) maybe to do something together Fly Safe!
  22. You can't use Multiplayer feature in "standard" DCS without an internet connection. So it's totally fine to have even a "bad" hotspot mobile connection to let all computers connect and authenticate in DCS, let the server start, and then the internet connection is not even required. You can connect all the client using local ip address of the server and you're ready to go. And by the way, setup a "good wifi" is always the worst choice, just make an Ethernet connection between all the client using a switch, or mobile router with sim so you'll also have also the "basic" internet connectivity required to run your setup. And to be honest, before bring a similar setup tu a public event, like an airshow or whatever, I suggest you try to reach out ED to check with them feasibility of your initiative according to the TOS and other legal stuff.
  23. Ragazzi, con l'arrivo del chinook e degli slot dinamici, non potevamo farci mancare questa ghiotta occasione. La novità più grande riguarda proprio il CH-47, che tramite il sistema del CTLD, può creare le casse per operare come FAT COW. Per chi non conosce questa procedura, sostanzialmente grazie alla sua enorme capacità di carico, il Chinook è stato spesso impiegato durante le operazioni militari per rifornire altri veicoli, incluso altri elicotteri. Nello specifico sul server l'operazione di FAT COW è a tutti gli effetti una FARP, che sarà quindi in grado anche di riarmare e rifornire altri velivoli. Alla creazione le risorse saranno "limitate", ma queste possono essere facilmente integrabili da altri elicotteri cargo, che possono portare risorse per alimentare continuamente il processo. Al momento siccome va fatta una manualmente una lista, di base ci sono hellfire (laser e radar), rendendo di fatto il Chinook il perfetto compagno di viaggio dell'Apache durante una sortita Ovviamente oltre a questo gli slot dinamici, quindi man mano che si avanzerà nella conquista (ora diventata esclusivamente da nord verso sud e non più divisa su due fronti) degli aeroporti, si potrà decollare da nuove posizioni. Che dire, se avete feedback o suggerimenti, sapete dove trovarci! Buon volo!
  24. You just need to add TCP and UDP port that you decide to run DCS Server on it. Add it as a PORT rule. Default is 10308 So go in Windows Defender Firewall with Advanced Security => Inbound rules => New Rule
  25. Le curve sugli assi sono una cosa molto soggettiva e soprattutto dipendono direttamente dal tipo di hardware che viene utilizzato. Personalmente le sconsiglio vivamente su hardware di medio-alto livello, e anche sul medio basso, onestamente non ne sono un grande "promoter", ma capisco che aiutano a mitigare la magari poco sensibilità di un dispositivo di fascia bassa. Quindi che dire, io con manetta del thrustmaster warthog (che uso come collettivo) e Virpil Warbrd come ciclico, non ho nessuna curva o zona morta impostata, praticamente per nessun modulo, ch-47 compreso.
×
×
  • Create New...