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Everything posted by Maverick87Shaka
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Uhm, you should try to collect more details to get an help, if you're supposing to have a memory leak, you just have to open your server task manager and see what is going on. If the server is out of RAM, probably yes, there is another leak somewhere. So far we're running a complex mission and we're not observing anymore a memory leak ( compared to the 2.5.5 we have much more memory usage, but with its typical trend over time ) This is pretty normal "increasing" memory trend, we also had on 2.5.5 and other versions, thats why we're on 6 hours lifespan, making server reboot to free up memory. Most of the server on DCS has this logic and even other games like arma3 24/7 survival mode,ark etc.... how often do you reboot your server? ( just DCS not required to reboot OS at the moment )
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Since the 2.5.6 are not considered stable for most of the mission tailored for the "old" 2.5.5, server can be reverted to specific version, and not the "last" available Stable or OpenBeta. I think it's the problem, maybe some squadron, groups ... are running specific version, or maybe they're just working on trying to make the mission working back on the new version :) Personally I was forced to take our server down for a couple of days. Take some time to see how is evolving, for now I don't think is a problem
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Help with DCS OB Server
Maverick87Shaka replied to Delta59R's topic in Multiplayer Server Administration
If you mean the ability to type description from WebGUI, probably they will add in the future. It's not a complex task, just missed think on development I suppose ( WebGUI and dedicated server are pretty new for DCS ) If you are talking about capability to edit mission, there is now way in my opinion. Dedicated server is not intended to do it! Trying to implement this feature, it's in opposite direction of development of dedicated server, supposed to be lightweight, not requiring gpu etc... ) For editing mission, you have the full client installation, and it's also free, you can install anywhere, create your .miz file, and then upload on your dedicated server -
MP - Jester doesn't come back after RIO disconnect
Maverick87Shaka replied to Maverick87Shaka's topic in Bugs and Problems
Not sure when, but actually we've tested again on OB 2.5.6.43931 and is working smooth, just after Human RIO disconnection jester wheel come back ;) -
Help with DCS OB Server
Maverick87Shaka replied to Delta59R's topic in Multiplayer Server Administration
You can not use anymore a dedicated server installation to use Mission Editor, to edit a mission you need to have a full client installation. To edit server description, open with Notepad++ ( free software that you can download here ) the file ServerSettings.lua and fill up like this: Putting at the end on each line the / character, and only for the last one the , The easy way is to type into your full client installation, start a temp server, then copy past the description. ( i don't think in the WebGUI there is option to edit description, but normally I don't use it! ;) ) -
Help with DCS OB Server
Maverick87Shaka replied to Delta59R's topic in Multiplayer Server Administration
Dedicated server doesn't have an interface, so it's normal that you see only that screen. What you have to do it's to make sure with autoexec.cfg normally, the webport that server is "listening" ( running on it, default one is 8088 ) and open up the desktop icon local web GUI to manage it, or open your browser manually and look at the file: C:\Eagle Dynamics\DCS World OpenBeta Server\WebGui\index.html#/en/settings ( according to the path where you have installed ) another option is, the server is not starting at all since it's missing some configuration file, so try before start the dedicated server to copy your saved games folder from your "old" traditional server to the Saved Games\DCS.openbeta_server folder and then start again the dedicated server and check WebGUI if it's working. -
How do you measure your server's performance?
Maverick87Shaka replied to Noisy's topic in Multiplayer Server Administration
Based on my working experience ( SysAdmin ) I put my DCS Server under "monitoring tool" and i basically report all stats like network,ping,number of connection on DCS port, CPU and RAM utilization, this is pretty much all you need to "catch" a potential problem. Thanks to this we've solved a physical problem in datacenter of our provider that was affecting also our server. -
Pretty sure this is not a thread for the English section :D
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Server Broken need help or clue
Maverick87Shaka replied to viperhill's topic in Multiplayer Server Administration
have u try with a really simple mission loaded? The 2.5.6 has lot of changes on scripting so many mission developed for 2.5.5 is not working if they are using moose etc... -
Multiple DCS servers on one machine?
Maverick87Shaka replied to Tricky11's topic in Multiplayer Server Administration
Create it from the scratch, don't worry if it doesn't exist at the moment. Put it inside saved game, config folder, and that's it. -
[REPORTED]2.5.6 Dedicated server mission High Mem usage
Maverick87Shaka replied to wopski's topic in Multiplayer Bugs
We also have a lot of error with our mission, with a massive memory leak in a couple of minutes that make server unstable or crashing to be run out of memory I don't have the chance to test it with a "clean" without script mission, but i suspect there was a problem also with native mission editor triggers etc. -
I'll suggest to pick up one of the OVH Dedicated Server. They really perform well, good control panel, lot of options, you can eventually Virtualize the DCS machine leaving dedicated environment for other games. I' personally super happy about this provider, also used lot of other products ( VPS ) for my work. I've also try Microsoft Azure VM but they really sucks and they are lot expensive ( tested just because i've free computation power to use for my work ) so...pick up one of the OVH server with the highest core clock :thumbup: ( at least 3.5Ghz )
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Server recommendations for mainly CAS & Strike missions
Maverick87Shaka replied to Vella's topic in Multiplayer
Where do you connect from? We've PvE server 24/7 open for the EU region that are really appreciated by our users, where you can fly and improve your airplane knowledge without stress. One is running Free map Caucasus, with the popular KrasnodarVariableAttack mission made by Apache600 ( Big thanks to him! ) and one running PersianGulf where you can find some cool stuff like "training mission" spawnable by radio menu ( like krasnodar ), and also coop with other guys to conquest enemy airfield and take control of IRAN territory. Our server are: [iTA] Banshee | Krasnodar - PvE [iTA] Banshee | PersianConquest PvE | Live Map&Stats -
Supercarrier Module for dedicated servers
Maverick87Shaka replied to GR Ripcord's topic in Multiplayer Server Administration
After so many post on forum about worried server admins, ED says that we'll not have to purchase supercarrier module for our server accounts, but we need to see upon release what is going to happens. I'm hoping as well. Finger Crossed! -
Real time weather (METAR) on your server missions HOW TO
Maverick87Shaka replied to Johnny_Rico's topic in Multiplayer
I try to help webber getting their METER working, and we found a strange behaviour ( MS Windows I think ) Even the Windows Environment Variable "PATH" are setup correctly for python, if Windows is set to open .py file with an editor by default ( for example notepad++ ) during the execution of the .bat file it's going to open script with editor instead execute it. Don't know why exactly it's happening on Webber server, I didn't see an error like this before on my servers, but finally we just put full path of python instead only the binary name and solve the problem for that specific server. So we changed the line: python %PYTHON_SCRIPT% %MISSION% %PRIMARY_AIRPORT% %BACKUP_AIRPORT% %TIME_CONTROL% to: "C:\Program Files (x86)\Python38-32\python.exe" %PYTHON_SCRIPT% %MISSION% %PRIMARY_AIRPORT% %BACKUP_AIRPORT% %TIME_CONTROL% And now it's working ;) -
Ciao, la procedura è corretta, lo devi far partire eseguendo semplicemente il file ModelViewer2.exe che trovi nella cartella bin dove hai installato il gioco, nel mio caso ad esempio è: C:\Eagle Dynamics\DCS World OpenBeta\bin Stai provando per caso a eseguirlo su una macchina che non è dotata di scheda grafica DX11? Mi pare che sia necessaria l'accelerazione hardware per riuscire ad eseguire questo programma. Un pò come era richiesto per i server :D :megalol:
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Nuovo server 24/7 PvE - Addestramento e Conquista!
Maverick87Shaka replied to Maverick87Shaka's topic in Italian
Ragazzi, scusate l'assenza ma il "piccolissimo FIX" lato ED tardava ad arrivare, nel frattempo sono riuscito a fare un figlio, traslocare in una nuova casa, avere un bordello incredibile a lavoro, quindi in poche parole, sono riuscito a rilasciare la V3 solo durante questo periodo di vacanze! Siamo riusciti finalmente ad implementare una persistenza completa sul lato "conquista" del server. Questo vuol dire che non ci sarà alcun reset forzato, ma sarà l'intelligenza artificiale RED che in gioco cercherà di riprendersi gli aeroporti che gli abbiamo sottratto! Questa è un'altra grande milestone per il server, e sicuramente aggiunge nuovi scenari di gameplay. A tal proposito abbiamo infatti sviluppato una parte logistica effettuabile tramite elicotteri che consentirà di dislocare sul campo difese di ogni tipo sfruttando il popolare script CTLD. Al momento non c'è salvataggio di unità, sopratutto per un discorso di performance, ma non escludiamo che in futuro possiamo rivedere anche questa logica. Ne approfitto per portare a tutti i miei auguri per un 2020 ancora più interessante, grazie a tutti voi che avete partecipato e che ci avete stimolato a fare meglio! Ci vediamo con la V4 ( che non so ancora cosa sarà ahahahh ) Saluti -
MP - Jester doesn't come back after RIO disconnect
Maverick87Shaka replied to Maverick87Shaka's topic in Bugs and Problems
Involuntary disconnection, like Internet connection drops, DCS Crash etc. Not tested if the problem occurs even on conscious disconnection. We'll test it to understand if there is a way to propper disconnect RIO, but the problem is still there, and should be managed even on onvoluntary disconnection ;):thumbup: -
Hi, Since some patch (OB) and for sure now on OB 2.5.5.41371, Jester doesn't come back in cockpit when Human RIO disconnect. Reproduced: 100% Multiplayer Step 1: Jump in a slot as pilot Step 2: Open Up jester menu ( Toggle Menu Jester IA => Default Key: A) Step 3: Radio squelch and RIO Wheel comes up and everything is fine Step 4: Let your friend jump in as RIO Step 5: Let the Human RIO Disconnect Step 6: Now try to open again Jester IA, doesn't work! ( On release or some patch ago, there is no problem, after a couple of second after disconnection you'll be able to use Jester again ) Try on different server and mission, problem still there even on simple mission that doesn't have .lua script and frameworks and use only Mission Editor triggers. Thanks.
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I don't think it's solve the problem, UPNP just avoid the people to manually add firewall/forward option on their devices (routers/modem included ). What people should have to do according to this post, it's change their own autoexec file to set the same server port, and it's basically impossible, even if i'm pretty sure that it's recommended also for parameter like net.download_speed etc....but of course, nobody will change their settings before entering a server, even in a squadron it's not a suitable option. Basically, this new feature is broken on all multi instances server ( most of the server i think ) I've enabled just on our most used server, all the other runs without voip.
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Thanks for the information, I can confirm we've suffered this problem since the last two OB build. We are usual to have 3 instances run 24/7, now we've moved one instance on another account and our servers are now displayed in the server list. Since we're running full installation with --norender --server I need to have maps on server account, please keep us updated on the FIX :thumbup: Let us know if u need some other test, like same account but different server/IP or something like that.
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Promette davvero bene questo modulo, speriamo solo per il multiplayer. Attualmente è uno strazio, metà delle volte gli aeroplani "shiftano" leggermente e collidono uno sopra l'altro, innescando un'esplosione a catena devastante, oltre va beh al bug del your flight is delayed che anzichè risolverlo dalla tarawa l'hanno esteso alla stennis :D Speriamo!
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Dedicated Server Message
Maverick87Shaka replied to sgray's topic in Multiplayer Server Administration
Are you running the same exact mission .mix file on both standalone OB installation and dedicated server installation? I suspect that message is not generated by your server, i suspect it's inside the mission that are you running on dedicated server. -
Major hosted server rubberbanding since last update
Maverick87Shaka replied to Jarhead_SGT's topic in Multiplayer Bugs
Basically +1 helps server admins to understand if the problem is only to own server, or it's a general problem, now we're already 4 server admins with the same "feeling" of something with this build has degraded. And even if doesn't helps you directly with something readable (like logs etc), if you have an hundred of +1, I thinks it's something you should be aware of. BTW, I'm for sure going to collect more data, during this days I'm quite busy trying to develop a new server .miz version and personal commitments, but I'll try to gather more data as possible to helps you. :thumbup: Cheers.