

viperdogsnake
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Everything posted by viperdogsnake
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What other type of SAMs can we expect your IADS to have?
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When do you typically run training?
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If you have any serious desire in flying MiGs in this era, and sending the 39th and 54th crying back to thier yankee air pirate mothers, PM me. We usually fly in an organized 5 ship. The more the merrier. North American players only please.
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What systems will the F/A-18C feature in Early Access?
viperdogsnake replied to D4n's topic in DCS: F/A-18C
Your context is a manufacturers website, which its well known that they play up the capabilities of their products to sell units. There;s a good chance Viro's buddies did fly with this radar type if they've flown a hornet in the last 15 years....once again go with the horses mouth. -
What systems will the F/A-18C feature in Early Access?
viperdogsnake replied to D4n's topic in DCS: F/A-18C
Kev2Go, what is the basis of your assesment? Have you used an A/g radar before? Your images provided are from a MUCH larger radar in the F15, apples snd oranges. Id have to go with Viro's assesments as he's hearing it from the horses mouth. -
This server is most certainly better than the garbage WW2 servers that have been hosted. Instead of complaining in a KOREAN server thread, join and see for yourself. With Rob and Sea Quarks help, weve been up to almost 30 ppl, evenly split with almost no issues.
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Operation "Blue Flag" - 24/7 PvP Campaign - ROUND 9
viperdogsnake replied to gregzagk's topic in Multiplayer
Wish we had to deliver fuel to airfields like Round 4&5, last time BF wowwed me. -
Ever wanted to fight over Korea with 30 -40 aircraft, showup @ 7pm pacific. You wont regret it!
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Do not buy until there is an AFM please, force the dev to complete it for those waiting two years already.
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Entering the Sally Corridor I'm receiving sightseeing gouge for waypoints 60 nm in front of me. Not to mention the Takeoff time is stated as 1620 with a taxi time of 1611. I dont know if all the triggers are based off the two ship of Eagles that taxi in front of you or based on the player themselves. It worked better when this was first released, I suspect some updates have screwed some stuff up. If the triggers zones are based off the Eagles that are launch before you, then taxi and takeoff times need to be adjusted in the briefings provided in the top thread of this forum.
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Best module in DCS right now, Belsimtek hasnt sold me a bad module yet. Cheers
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SU-33 refueling FBW augmentation/dampening
viperdogsnake replied to Baz000's topic in Su-33 for DCS World
You sure they screwed it up, or you need more practice? -
Operation "Blue Flag" - 24/7 PvP Campaign - Nevada - Round 1
viperdogsnake replied to Ciribob's topic in Multiplayer
If your on the fence on how fun a NV BF could be, dont, it's fantatstc. -
Sounds like you have axis' double bound. If so rebind all your stuff, starting with a blank slate.
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Operation "Blue Flag" - 24/7 PvP Campaign - Nevada - Round 1
viperdogsnake replied to Ciribob's topic in Multiplayer
Any ETA on round kickoff? Fantastic job on using this map for a round. -
Head position for HUD viewing as has been mentioned.
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Your funny,. Its for normal eye viewing angle.adjust seat height control on left side of ejection seat to line it up.
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Your just wasting forum dataspace on pipe dreams
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Operation "Blue Flag Normandy" - 24/7 WWII PvP Campaign - ROUND 1
viperdogsnake replied to xcom's topic in Multiplayer
Any idea what the eta of this will be? -
Are we players saying farewell to the MiG-15 and the Sabre?!
viperdogsnake replied to Alpenwolf's topic in Multiplayer
Another issue I've seen with Korean server is they lack the player numbers initially when they are purely historical, then they start adding 21's, F-5's etc in order to get the players. I feel like that has hurt some servers as they were developing. I'd prefer the historical Korea scenario. 86 and 15 are two fantastic modules if your on the fence about purchasing. -
Are we players saying farewell to the MiG-15 and the Sabre?!
viperdogsnake replied to Alpenwolf's topic in Multiplayer
Anything strictly WVR in DCS is not "good" enough for the majority of players. If the community continues with the current trend the message will be loud a resounding to ED.....I could see development ceasing for any of this older modules, aka Korea and older. Rob had a great Korea server for a while. -
Unable to land the Spitfire; any tips?
viperdogsnake replied to Jamesp1's topic in DCS: Spitfire L.F. Mk. IX
#1 )Rule of WW2 DCS-tell the world how great it is #2) Rule of WW2 DCS, you must fly the aircraft from brake release to taxi speed heading back to the hanger. Touchdown as mentioned above but just cuz your three wheels are on deck doesnt mean a wing cant dip and ding, fly it all the way to taxi speed. -
Have you contacted the server admin, keep them in the loop, especially so they can optimize thier servers and missions. I live half the way around the world from the most populated WW2 servers and have had almot non existant issues. The only thing I had to do was trim down a little eye candy. To find the action, get on TS and annoy everyone on the server chat until they get on TS. Once completed , coordinate, wallah, youll have a 109 or spit in your sight in no time.
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Phil I think your hit the nail on the head when it comes to WW2 MP numbers never exploding like we all imagined. I hate to generalize but your normal DCS flyer will: Play the heck out've a module when it first comes out in Beta or full release for 2ish weeks, then go back to the module they prefer and only go back occasionally. I think this applies to Normandy a well. Those that have been dying for it have it installed "hell or high water." Many that are waiting will fall into the category above, test the waters for a bit and move on. I hope I'm wrong. When you take a nearly year long break from DCS, open the forums, Normandy is out, all this cool stuff aka Viggen is released.... it can be a shock to go see 5 ppl online playing Normandy. Thats were I'm coming from, frustrated at all those I talked to who said it was they're new hotness IF it ever completes, only to never see them on post release.