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Nodak

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Everything posted by Nodak

  1. It's a fallacy to think history can be simulated, it never plays out the way you imagine. Want disappointment, hop into a WWII online session in a sim which has an accurate equipment set, people don't compete using someone else's rule book, nor can it ever be enforced by programming. I think their on the right track, these modern airframes are important because they have the sales and are attention grabbers, and its forcing them to push the envelope on complex systems behind the curtains. Get that right and whatever modules they crank out after in any era after are going to benefit. The teams are growing and modules are flowing ever faster, maybe part of it is these are modules they want to, and enjoy doing. Yeah, many of us want a Vietnam/X scenario, but which one? There's a whopping difference between 65 and 73, they're completely different wars. Cold war, what era? If you attempt to focus this sim to a specific period and action, guarantee you've a dismal disaster on your hands, the one thing these type threads prove is we all have drastically differing tastes. Just concentrate on building it with greater and ever increasing fidelity, the rewards of doing it right and the interests of the builders is best to drive the direction of maps and modules and thus keep it alive. I'd rather have a platform I personally never had a strong preference for built and programmed by a team who had a passion about it than someone forced to do it looking only at a deadline and a pay check.
  2. Has anybody tried a Reverb set at 1080p app resolution window setting in the mixed reality settings in win 10? I can set it 1080p in an O+ but its a bit fisheyed, since the 3D effect is squashed a bit vertically, but this setting was put in for the G-2's about to hit. Wondering has anyone tried this in a G-1? To get it back to default 720p you have to reset home under environment. Frames are surprisingly close to 720p, in the 0+ the scaling change is quite noticeable. Cockpit gets a bit blurry, but the far sight out of pit really clears up. Another thing is the edges are cut and part of the FOV is lost, more rectangular with black edges, but not a whole lot, still workable. Be interesting to find out how it fits a reverb, and the effect.
  3. Yes, Opentrack, it works in some HMD's, but your probably not going to like it. Scaling is never going to equal the smoothness of 1:1. Tried it once, key word once, first and only time I ever experienced that level of nausea.
  4. Back in the day when trackIR wasn't yet a sim mainstream devise I used one of these strapped to a headset. Worked great in original IL-2, and Janes F-18, as long as you have mouse view or the game is mouse compatible with TIR. The gyroscopic concept was quite brilliant, very smooth and controllable, scaling could be an issue if you can't set a ratio via software. The gyration guys had zero interest in developing it as a gaming devise, but they were kind of curious on what I was doing with it. https://www.gyration.com/ That was nearly twenty years ago, mouse hasn't changed much, basically plug and play. There is a trigger to activate that needs to be continually pressed to keep the gyro's/mouse active. I also hardwired power to it for prolonged use. All that's ever been lacking is software to tune it in game, unless they fixed it, like I said been nearly twenty since I messed with one. Also one hell of a hand held mouse.
  5. Depth perception function in your eye's removes much of the handicap in real life. Hold up your arm centered vertically in front of your eye's and focus on something in the distance, now close one eye. It works pretty slick with a VR HMD.
  6. It's not completely without value, if your into studying what's actually behind those switches and how their system works. It may prove useful as the damage models get more complex. For instance the hydraulics interconnects and how they function, what they run is vital information on the Tomcat if damage to these becomes a thing. So start and function checks will exercise your muscle memory where the system is and help build knowledge about it, giving you the ability to save the jet in a combat damaged state. That'd pay off.
  7. http://www.f-16.net/aircraft-database/F-16/airframe-profile/582/ This is a unique white and orange from Hill, used for depot level testing and filming. Pretty sure there was actually more than one in this scheme, seem to remember a C wearing the paint also, but that was a long time ago. At times they had no paint vipers flying sorties, very unique place.
  8. It's fun to run through the start procedure once or twice on a new module, but its not full fidelity when there's zero issues that can ever go wrong. It's more a simple and pretty CPT than any starting simulator. We never started anything up on a simulator, the time was too valuable for actual systems training to waste on what was begun week one in basic system school in a plywood cockpit procedures trainer. If I'm forced to spend all the time doing it, I want to get paid. It's a whopping difference when you know your aircraft can explode someone get killed if you F it up, verses stubbing your nail on a keyboard at the most.
  9. So why would they have given them these employment manuals when their cats were delivered only capable of firing AIM-54's by intent? They had no sparrow or 9 systems installed, the Iranian's had to figure that out and wire it themselves, long after the war. I'm betting they used reverse engineering from the phantoms along with phantom's stocks of weapons, since no weapons were delivered for the cat beyond the phoenix.
  10. I doubt the Iranians ever used NAVAIR pubs in the first place. The entire sales program was administered and coordinated through and via the USAF. It may have been Navy pilots doing some of the transit flights, but they were doing it under USAF funding.
  11. Yes, as said above in the UI layer under control key assignments you'll find the virtual mouse key commands. In game settings you set the mouse to act as you wish. I've set mine up so the blue cross pops on with a first press of the HOTAS assigned mouse button, second press once over the desired switch does the deed. Using the scroll keys forward or reverse, you only need to put the cross over the cockpit rotary, click and hold, than doing a dragging motion looking away from the rotary will turn it as you wish. Starting out with the VR view centered, using the mouse, place the mouse cross just below the HUD or gunsight than stow the mouse away. The cross disappears after a few seconds, it will always follow your head motion even when not visible, click any mouse assigned HOTAS button and it appears ready for action close to center view where your currently looking.
  12. Nope, but you will be able to haul it around with its included carrier.
  13. Thank you!
  14. Late 80's when Air Defense Commands Air National Guard Phantom units rides were being boneyarded, a few of them attempted to acquire surplus unwanted Cat's from desert storage. It was favorably received at the guard bureau level due to lack of suitable air frames and extreme animosity toward single seat F-16A's, ADF crews wanted to keep two seat interceptors at almost any cost. Plan hit a brick wall at regular.USAF@pentagram. They didn't appreciate certain units going around their backs directly via their own local US senators.
  15. C-101, enough there to learn advanced procedures without evolving into a permanent HUD cripple. If you can master all it's features you can pretty much move on to anything and fly it well. L-39 if your into red, nothing in it much compatible with western navigation or weapons systems similarity, its good, but really leads down another path. Navaids are limited map wise.
  16. Ford windstar bucket mounted on a wood base with a 12" ball bearing boat seat swivel in between, fly VR. Not my first auto seat used, they're made to go the long distance. Beats any office chair I've ever sat in lately, no one makes decent ones any more.
  17. That's the best part of a solid simulation, tactics to win are not part of the simulation, the decisions you form in your head are the real deal.
  18. One thing to be aware of, if you use a VR headset, depending on your card, it may run the second HDMI with only half the frames to your TV.
  19. Tried with an O+, PD to .8 able to put MSAA on 2, SteamVR set to 212%, makes up for the loss of quality, and most important has eliminated all my game crashes. It would crash consistently whenever changing modules and randomly once in a while during a sortie. Just flew the longest session sampling various freebies without any problems, mostly over Vegas, even in a lightning storm. Much smoother, not quite as sharp an image in or out of the pit, but the difference is very subtle. Vegas was doable, but not a very pleasant experience with PD previously 1.2 and Steams SS slider at 100%. Feels more like flying. Using a 2070Super, 6700K @4.8, 16 x 4100mhz.
  20. Nodak

    Free trial aircraft

    Do you have the base game installed? Once installed, fire it up, it will automatically offer you a list of all available trial modules, you check the ones you want to try, and select restart. Game shuts down and downloads automatically, upon restart go to your installed modules section and select activate, game will restart again and your modules are up and ready.
  21. C-101, amazing how much equipment is crammed in there for functional training, the ultimate lead in trainer in the DCS world. Outstanding in VR for a steam gauge equipped pit. Would have never looked twice, now I'm going to grab two. Have two machines, and need a trainer, already have the L-39, but this one blows it away with western avionics and weapons delivery systems. Seems to have better pep for delivering gifts too. Visibility from the rear seat to front is incredibly good for a twin. When multicrew gets sorted this little jet shall shine.
  22. From what I remember back on the A models, extended power on the ground required aux air for cooling, external air source had to be hooked up to cool electronic bays for extended ground ops checks, they're normally dependent on ram air for cooling, only get that in flight.
  23. Back in the 70's and 80's some of the AF barriers were nothing more than a cable attached to two enormous ship anchor type chains laid out in the dirt besides the runway. They needed the extra room because the intent was to use the dragging chains to decelerate the jet. Didn't work so hot, was very prone to unbalanced forces, tending to turn jets sideways, not ending well for the airframe.
  24. If you want to do anything with instruments, the Yak, Eagle is a pure hot rod for fun only. If you want to land on top of the hollow rectangle in Dubai, the Eagle.
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