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Nodak

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Everything posted by Nodak

  1. I doubt the Iranians ever used NAVAIR pubs in the first place. The entire sales program was administered and coordinated through and via the USAF. It may have been Navy pilots doing some of the transit flights, but they were doing it under USAF funding.
  2. Yes, as said above in the UI layer under control key assignments you'll find the virtual mouse key commands. In game settings you set the mouse to act as you wish. I've set mine up so the blue cross pops on with a first press of the HOTAS assigned mouse button, second press once over the desired switch does the deed. Using the scroll keys forward or reverse, you only need to put the cross over the cockpit rotary, click and hold, than doing a dragging motion looking away from the rotary will turn it as you wish. Starting out with the VR view centered, using the mouse, place the mouse cross just below the HUD or gunsight than stow the mouse away. The cross disappears after a few seconds, it will always follow your head motion even when not visible, click any mouse assigned HOTAS button and it appears ready for action close to center view where your currently looking.
  3. Nope, but you will be able to haul it around with its included carrier.
  4. Late 80's when Air Defense Commands Air National Guard Phantom units rides were being boneyarded, a few of them attempted to acquire surplus unwanted Cat's from desert storage. It was favorably received at the guard bureau level due to lack of suitable air frames and extreme animosity toward single seat F-16A's, ADF crews wanted to keep two seat interceptors at almost any cost. Plan hit a brick wall at regular.USAF@pentagram. They didn't appreciate certain units going around their backs directly via their own local US senators.
  5. C-101, enough there to learn advanced procedures without evolving into a permanent HUD cripple. If you can master all it's features you can pretty much move on to anything and fly it well. L-39 if your into red, nothing in it much compatible with western navigation or weapons systems similarity, its good, but really leads down another path. Navaids are limited map wise.
  6. Ford windstar bucket mounted on a wood base with a 12" ball bearing boat seat swivel in between, fly VR. Not my first auto seat used, they're made to go the long distance. Beats any office chair I've ever sat in lately, no one makes decent ones any more.
  7. That's the best part of a solid simulation, tactics to win are not part of the simulation, the decisions you form in your head are the real deal.
  8. One thing to be aware of, if you use a VR headset, depending on your card, it may run the second HDMI with only half the frames to your TV.
  9. Tried with an O+, PD to .8 able to put MSAA on 2, SteamVR set to 212%, makes up for the loss of quality, and most important has eliminated all my game crashes. It would crash consistently whenever changing modules and randomly once in a while during a sortie. Just flew the longest session sampling various freebies without any problems, mostly over Vegas, even in a lightning storm. Much smoother, not quite as sharp an image in or out of the pit, but the difference is very subtle. Vegas was doable, but not a very pleasant experience with PD previously 1.2 and Steams SS slider at 100%. Feels more like flying. Using a 2070Super, 6700K @4.8, 16 x 4100mhz.
  10. Nodak

    Free trial aircraft

    Do you have the base game installed? Once installed, fire it up, it will automatically offer you a list of all available trial modules, you check the ones you want to try, and select restart. Game shuts down and downloads automatically, upon restart go to your installed modules section and select activate, game will restart again and your modules are up and ready.
  11. C-101, amazing how much equipment is crammed in there for functional training, the ultimate lead in trainer in the DCS world. Outstanding in VR for a steam gauge equipped pit. Would have never looked twice, now I'm going to grab two. Have two machines, and need a trainer, already have the L-39, but this one blows it away with western avionics and weapons delivery systems. Seems to have better pep for delivering gifts too. Visibility from the rear seat to front is incredibly good for a twin. When multicrew gets sorted this little jet shall shine.
  12. From what I remember back on the A models, extended power on the ground required aux air for cooling, external air source had to be hooked up to cool electronic bays for extended ground ops checks, they're normally dependent on ram air for cooling, only get that in flight.
  13. Back in the 70's and 80's some of the AF barriers were nothing more than a cable attached to two enormous ship anchor type chains laid out in the dirt besides the runway. They needed the extra room because the intent was to use the dragging chains to decelerate the jet. Didn't work so hot, was very prone to unbalanced forces, tending to turn jets sideways, not ending well for the airframe.
  14. If you want to do anything with instruments, the Yak, Eagle is a pure hot rod for fun only. If you want to land on top of the hollow rectangle in Dubai, the Eagle.
  15. Crewed on trash haulers back in the day, C-141's and after retooled into antique C-130A's and B's, so not much interested in a PC version as a flyable sim. Too great a disconnect in my case, PC can't ever mimic a live flight crew, and most of the action takes place on the ground any way. But that said the mission profiles and what these types can bring to the table as part of a dynamic world or campaign is just too damn good not to develop. It's a whole other world of Air War operations with far greater variety and depth than fighters will ever have.
  16. Could be a room lighting issue, certain headsets are sensitive to the lighting conditions, and drop the 6 DOF to 3 way fixed view if the lighting causes tracking failure.
  17. Now that we have the night light right.... Be kind of handy to make a radio call and have a C-130 overhead kick a huge one out. Or ground units shoot one up to mark an LZ. Door gunners chunking them out as required.
  18. Flight simmings never been better, keep kicking it out, great job.
  19. They do exactly that on occasion over a weekend, but it will be one select module.
  20. Don't think it would ever work since there's to many different spec HMD's already on the market and in use. Hence the presence of a world scale slider and a utility to correct the projection numbers.
  21. Might be wiser to ask for more and upgraded AI cargo/ Tac airdrop capable birds integrated into their new dynamic campaign first. Give them a proper role in the sim first, and someone will build them very soon after. I'd like to see the C-130 types updated with animated paratroops, correctly functioning ramps, combat offloads, platform extracted airdrops, and LAPES (low altitude parachute extraction system). Of course a proper rescue bird with FULTON recovery ability for both satellite data cards and bad guys in orange jump suits with refueling, gunships, MOAB delivery, HALO, and drone launch ability. Nice start for AI, make for some proper spec ops missions using all our current and up coming Helicopters and Mud movers. Than they're a real cog in the machine and take a proper role in your missions and overall make the war truly dynamic.
  22. An SLR or G-3 and a pack of running piggies on the ground wouldn't break my heart none. Shoot the beef and than sling it home for BBQ at the billets.
  23. Might need a coherent market first to sell it to.
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