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xvii-Dietrich

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Everything posted by xvii-Dietrich

  1. Wow. Thanks for making me aware of that page. I had no idea that the air war in Vietnam was so intensive. Based on this alone, there seems to be an extremely solid case for a Vietnam map, even if the assets are added piecemeal over a decade thereafter.
  2. Would it be possible to have separate "landing gear up" and "landing gear down" key bindings please? At the moment, there is only a toggle. However, I have a landing gear switch on my HOTAS and it is all to easy to get it into the wrong state with the toggle, thus resulting in a sort of opposite action! :joystick:
  3. There have been some Sea Eagle tests with chilean air force C-101s, but it has never been integrated for actual service afaik. There are some photographs of the Sea Eagle on the C-101CC on page 13 of the flight manual that comes with the module. Personally, I really like how the devs have implemented it in the sim. You can do neat weapons-test flights or set-up very specific scenarios, but it is not a general purpose "kill-anything-that-floats" mission breaker that will lay waste to the multiplayer scene.
  4. I was trying the campaign today and ran into exactly the same problem as reported by the original poster. I was searching the forums for a solution and found this thread. In any case, Krymsk ATC not working at present.
  5. Indeed. I tried it on the Cold War server today. The aircraft was a) over-filled with fuel and b) not armed. Thus I could not use it. The devs are no-doubt aware of this debilitating bug, but in the meantime, it would be appreciated if the server hosts could pre-configure the C-101CC with at least some basic weapon loadout so we can use this otherwise-superb module.
  6. If you pause the video and look closely at the tail, you'll see the registration: "LX-JFA". If you search for that, you'll find it: Pilatus PC-12/47E Ref: http://www.airport-data.com/aircraft/LX-JFA.html PS: I'm very much enjoying the Gazelle videos. Really great!
  7. I'd also not heard of the Pukara aircraft until now. Just looked it up and it seems to have similar performance to an old Ju 88 A-4 bomber, but with only half the bomb load and only a quarter of the range. It probably would not fare very well even against the WW2 aircraft in DCS. The design though reminds me a bit of the Focke-Wulf FW 187 from the late 1930s. Apparently a Pukara was shot down by small arms fire during the Falklands War. :megalol:
  8. In the mission editor, for both the FW 190 D-9 and Bf-109 K4, there is the option to restrict the MW/Fuel-Tank contents in the "Additional properties for aircraft tab". Options are: Empty MW-50 Mix B-4 Gasoline I do not know what the effects are of using these three options are, but it is probably worth investigating. Perhaps this would give the equivalent effect of "balancing" the power capability of these late-war German aircraft? Additionally in the mission editor, an airfield can have restricted supplies. In the "Liquids" section, the number of tons of Water-mathanol mixture can be set. This would also restrict MW50 usage. With these options, it is then up to the mission builder... it is a choice in the same way that builders might refrain from adding the F/A-18C to WW2 missions! If the above limits on MW50 are appropriate, they would just need to simply impose these limitations (and put a friendly warning about it in the briefing!). :-)
  9. Nice. How does that compare to the aircraft we shoot down? ... or the aircraft I just "fireballed" in a landing accident? :doh:
  10. I don't use VR, but that's certainly my impression. Maybe I might have the zoom/head-position set up differently for the two aircraft. Hmm... I'm puzzled now... I'll do some investigating. :unsure: EDIT I've now had a look... and posted some screenshots. The viewpoints are not absolutely identical, but you should get the idea. 1. C-101 CC 2. L-39ZA Although both are very good, I will stick with my original assessment that I somehow find the gauges in the C-101 a bit easier to read. I guess the bigger digits and higher contrast (white on black vs light grey on dark grey) make the difference for me. The blue-brown coloured aritificial horizon is also easier to quickly assess. Also, although not shown in the above screenshots, I find the illuminated numeric indicators of the C-101 help a lot. Things like the RPM% digits or the digital ammunition counter.
  11. I really like both. And, although they are both similar, there are also a lot of differences and character to them both. L-39 Eastern-bloc (style, comms, nav, etc.) Used by a lot more countries Rudder-and-single-brake steering Simpler cockpit in terms of number of dials... ... but these dials are more difficult to read Lots of switches. Slightly more involved in starting it up. Feels light and responsive to fly Alse feels slightly more intuitive to fly Needs less runway to take off or land Not quite as many weapon options, but... 4x PK3 gunpods... more BRRRRRRRT! than an A-10!! Bombs are lighter than those of the C-101 No cluster munitions Weapons... there is always one more switch to get them to fire! No bugs that I know of No further development work that I know of Option to buy the Kursant campaign for it... which is nice You'll see it more often on multiplayer servers A real L-39 looks slightly nicer than a real C-101 The L-39 certainly has very graceful and sleek looks. But the DCS model is a little lack-lustre Good selection of official paintschemes Huge range of community paintschemes C-101 Western-style (style, comms, nav, etc.) Only used by a few countries Differential braking Busy, cluttered cockpit ... but actually quite easy to read Very easy to get it started Feels heavy to fly I end up watching the gauges a bit more Needs a LOT of runway to take off/land Great variety of bombs and missiles Carried heavier bombs and cluster munitions Weapons are easy to set-up and use Has the Sea Eagle missiles, but they are of limited use. A few minor bugs (e.g. bomb-mode key bindings) Some features are still being implemented But the devs are actively working on it! No additional campaigns... yet Not quite as common on the multiplayer servers Real-aircraft is perhaps not as graceful as the L-39 But the DCS model is superbly detailed and life-like. Wish it had a few more paintschemes (esp. generic woodland and desert schemes without markings, that could be used by any country) The C-101 and the L-39 are a fantastic matchup, and I really like them both. I have only recently got the C-101, so I am still getting used to it. Also, the C-101 is still being developed, so it is still improving (although the L-39 is already a mature, stable module). That said, I think the western-style, the differential braking and the beautifully modelled cockpit make me slightly prefer the C-101. But it is a really, really close call. If I had to recommend? ... Both! However, if you only want one, then just go with whichever takes your fancy. And if you still can't decide, then think whether you prefer the east/west style of cockpit, taxiing, and comms/nav.
  12. Oh wow! That's terrific news and greatly appreciated.
  13. After my last question (I'm still embarrassed), I'm going to risk it and ask about key-bindings for the C-101CC again... this time for the SCAR control panel. :joystick: There are three dials I want to control: Bomb Arming Selector Mode Selector Switch Ripple Time Selector I have found all of these in the "Adjust Controls" section, where you can set the Increase/Decrease keys. However, having done that, the dials only move between the first two positions. For example, I have mapped "Bomb arming selector Decrease" to "a" and "Bomb arming selector Increase" to "s". Rather than being able to move the dial from OFF -> NS/TL -> NS -> TL, the "s" always moves it to "NS/TL"... regardless of where the position is. Clicking the dial in the cockpit with the mouse seems to work fine. The same problem exists for the other SCAR dials. Any suggestions? :helpsmilie:
  14. A groundpounder is a foot soldier (REF), so I'm slightly puzzled why that's a reason to get an F8. Sound's like you'd need a Huey? :eek: Unless you are somehow implying area bombing, in which case an F8 is not going to do that either... you'd need a B-17G or something. The F8 is a Schlachtflugzeug (lit. "strike aircraft") and you'll need some precision. It doesn't carry thaaaat much ordnance. You're going to need to be accurate, especially as an SC500 striking the ground next to a tank will not damage it. ;) Or maybe you meant a hundred F8s... hmm... yeah, that must be it! Like a whole Geschwader of them area bombing. :D
  15. I would definitely prefer the FW 190 F-8 to the D-9, and definitely the Bf 109 G-6 to the K-4. But it is a valid point that many pilots will often gravitate to what is "best". Restricting the number of available slots is one option. Reducing fuel rations or putting the better aircraft further back from the front lines might also help. I'm sure there are other ideas as well, and I'd be keen to hear them. This is definitely in the hands of the mission builders. I mean, they already refrain from adding jets, so restricting the Über-Flugzeuge in some way is well within their means.
  16. Oops. Didn't think of that. :doh: Thanks for the reply!
  17. I am (slowly) binding my controller buttons for the C-101. I have found the key to open/close the canopy, but there is a second step on closing it which is to secure it (the yellow lever at the left-hand side). I've tried searching for "lock", "canopy", "secure", "fasten", etc. in the adjust controls section, but cannot find it anywhere. Does anyone know what is called? What should I be looking for?
  18. According to the official AvioDev trailer, it is EFM. Ref:
  19. I'm not sure I inderstand. If I fly the C-101CC with the USA skin, is the only way someone else will see the same skin in a multiplayer mission for them to also buy and install the C101 module? Is that what you mean? Or is there some mod-pack that a non-C101-owner can use, so they they can see the selected paintschemes of those of us who are flying the C101? Thanks.
  20. Thankyou for the reply. Yes, I've now found these and they are great. Thanks. However... I've also figured out where the original problem came from. The "AI-non-DLC" version of the C-101 has a different set of skins to the "Flyable-DLC-Module". This means that someone who owns the module gets these skins, but others do not. Example: We set up a multiplayer mission. I own the C-101 and flew with it as USA with the USA paintscheme. I see this: However, the other player (who does not own the module) sees this: Do we need to do something extra? Or is this a bug?
  21. There seem to be a few skins for the C101-EB, but I can only find a single generic "AvioDev" skin for the C101-CC. Yes, I am aware there are lots of mods available, but that doesn't help so much for out multiplayer servers, where not everyone will have downloaded them. I guess what would be good would be some generic Woodland and Desert pattern that could be used by any country. That would let us pit C101s against each other in scenarios and give something suitable for including the C101-CC in our multiplayer missions. Any chance of getting some more "official" skins added?
  22. C-101 was released on Steam today (14-Feb-2019).
  23. Magnetic declination varies as the Earth's dipole slowly evolves so it changes from year to year. Also, it depends on the position on the Earth. Across the DCS Normandy map in 1944, there was historically values ranging from approx. 9 degrees (Le Havre) to 10 degrees (Cherbourg). There is a useful online tool here, which allows you to look at the changes in position and year of magnetic variation: https://maps.ngdc.noaa.gov/viewers/historical_declination/
  24. Just found this OV-10 thread. Wow. What an interesting aircraft! I would absolutely get it if it was released into DCS one day.
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