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Veteran66

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Everything posted by Veteran66

  1. DCS need Level Bomber, Fighter Bomber we have enough. With Level Bomber we have more Strategic gameplay, i am Sure many Flightsimulations Fans will fly Bomber in DCS.
  2. Hi i use the Gladiator nxt GNX Premium Joystick with Ministick https://flightsimcontrols.com/product/gladiator-nxt/ the Ministick work fine with Opentrack 2.3.11 Beta (other Opentrack Versions work not fine) so you can look arround with the Ministick
  3. Bf 109 G6 is must have Ju88 is will have
  4. Hi all i need a "Unit in Zone Scripts" (no MIST or MOOSE) Zone1 + ZoneA + Flag1 = Flag100 after Flag100, Zone1 and ZoneA are active again. so i can make a Coordinate grid with the new quard Trigger Zones, after send a F10 Call (Flag1) and the player plane is in Zone1 and ZoneA it fire a position Radio message
  5. Hi all i use the \Mods\tech\CombinedArms\Cockpit\DriverCockpit how i can set the Camera View Angle in the lua script? and where i can find the Commander sight script see screenshot (B for binoculars and than F2) it is not in the \Mods\tech\CombinedArms\Cockpit folder.
  6. Hi all i use 3Ds Max 2021 with edm-plugins-180514.exe where i find the DCS Mod Tools, where show in the Video, in 3Ds Max 2021?
  7. Animation Argument for turret is 0 i have it the rotation animation work fine but not my mouse control for the gun
  8. Hi all i use Blender 2.9 and try to make a Panzer turret animation. i try all rotation and Key settings. The Panzer Turret in DCS Game turn like a wheel i can start the rotation with the mouse axis but the turret turn self no mouse direct control. what animations settings i need for mouse controled objects like Flystick, Turret, Gun..... in game?
  9. Hi all i switch from Blender 2.9 (some animations do not work in DCS) to 3Ds Max, any first step pdf tutorials here?
  10. Hi i get a Error when i export my Blender (2.9) File to EDM: "Mantlet" is not a tri or quad. Mesh is not exported i use Strg + T and Alt + J nothing solved ma export problem work now not all selected
  11. one methode is to change the Driver sight position: go to: C:\DCS_World_OpenBeta\CoreMods\tech\TechWeaponPack\Database\vehicles\Tanks or C:\DCS_World_OpenBeta\Scripts\Database\vehicles\Tanks there you find lua files like "T-55.lua" wride in the script GT.driverViewConnectorName = {"DRIVER_POINT", offset = {0.05, 0.0, 0.0}} to GT.driverViewConnectorName = {"DRIVER_POINT", offset = {0.05, 3.0, 0.8}} this change the Driver sight position, find your position when you try diffrent coordinates
  12. hi all how link Panzer vehicle Mod to org Sound like: Maybach_HL_120TRM_EngineIdle.sdef 75mmGun.sdef 75mmGun_hall.sdef i try: mount_vfs_sound_path (current_mod_path.."/Sounds") do not work
  13. how add sound on vehicle Mod (Panzer) a good guide or example here? (no find one)
  14. one proplem solved you need the pz_iv_h.edm.json file in the Mod/ Shapes folder where the Pz_IV_H.edm shapes is here with and without the json file (PzIV orginal and PzIV mod) i hope i find the tractor Sound problem
  15. Hi all now i have the Panzer IV as separate Panzer (Mod) in Game. I have Two problems with it: the blue shine (look screenshot) and The Panzer Sound, listen like a placeholder sound (old tractor) what is wrong? i use the org Pz_IV_H.lua and Pz_IV_H.edm with other file name what for lua entry i need for the sound?
  16. Hi all where can I find the original Pz_IV_H.lua file in DCS World? and it is possible to combine two EDM shapes in the lua, so that I have a payload in the model (Crates and barrels on the tank or truck)
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