

Tinkickef
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This. I'm an Ex flyer and lifelong aviation nerd. I can't afford to fly anymore, so I invest my money in the systems that can get me closest to the actual experience of flying that I remember. I don't give a flying F for an affordable headset that spotty yoofs can sit around in a virtual room with their friends virtual avatars, all arguing what the best colour the sofa should be changed to (I kid you not), I want a headset to recapture those heady days of flight and I am prepared to pay handsomely for it. Hour for hour, it is far less expensive than actually hiring an aircraft. I have a lot of respect for Oculus and would love them to have produced the next headset I wanted to buy, but they haven't. So I'm now headed in a different direction.
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It's all over the Oculus reddit, but after reading any number of threads; I have failed to get any hard facts other than its coming in May and has a mechanical ipd adjuster. No idea of resolution or display type. Rumours of 135 degrees fov, might have inside out tracking, but might have lighthouse style tracking and it may have the steam knuckles controllers. Not a lot to base any real judgment on and no idea of pricing, so no idea what market segment they are chasing either. I will watch with interest, but so far my intention is still to go for the Reverb. However I will keep an open mind right up to pulling the trigger.
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Pffffff. All of us over on stable branch would love to be able to comment on the sounds, and indeed anything else........ Still waitin...
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Buckeye. We get you like pimax. All we ask is you stick to the facts when posting on this thread. You appear to be making it up as you go along. "No ipd adjustment". WRONG. "110 degrees FoV". WRONG. Remember, people are reading this thread and others in order to make an informed decision about a significant financial commitment. Peevish post finished. Let's move on with the thread. :) I read your Palmer Luckey blog with interest. Palmer has my greatest respect for what he has done for us, a true genious. However, rightly or wrongly; he was fired by Oculus and that will affect his objectivity somewhat. Whether intentional or not, there will be a little "over egging of the pudding" in his blog. He certainly seems very bitter. I do concur that a mechanical ipd adjustment would have been a far better solution, but again, you play the cards you are dealt. As it happens, my particular IPD is in the "sweetspot", as will be most people's, since it is the highest percentile value. However, it is certainly another thing to think about when making a purchasing decision. If you have eyes like baby Stewie on family guy, you may want to give the Reverb a miss. Pimax is out of the window for me because of the cost of the headset, plus the cost of the lighthouses on top. I can see more bang for the buck in the Reverb than the pimax. This may not be the case with current Vive owners.
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63mm + 8mm software adjustment.
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Buckeye, I think I can speak for most on this thread, those that are looking at Reverb for different reasons can speak for themselves. Some like a wide FoV. Others are looking for resolution. Horses for courses. Clarity over viewing angle is my primary concern. Rift very rarely makes me feel as if I am wearing a diving mask, unless I deliberately look for it. I look past it. So in this respect, no problem. Rift lacks resolution and now the wow factor of sitting in a cockpit is wearing off, this is becoming more apparent with cockpit textures taking huge leaps, and esp with ground objects and with the detail within the PG map. It will be nice to see skyscrapers not blurry from 6000ft above them. Reverb ipd is not "fixed". It is changed through software and can accommodate my own 64mm required adjustment. Even my overclocked 2080TI would fail miserably in driving the PD the Reverb is offering, in DCS and with a wide FoV. So in that respect, wide FoV is moot. It would be nice to have both, but we will have to wait five years or so for the hardware, so we play the cards we are dealt with. This is where the interest is coming from.
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Not happy with this. Do you have a $10,000 Stewart platform? Many well healed simmers do and do you think they view you as less serious than them? You spend your cash in ways you can afford to do so, the hardware in no means defines the passion, skill or commitment. Have you ever heard the phrase 'All the gear and no idea"?
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Someone posted a thread on r/oculus on the merits of OLED pentile (Rift CV1) and RGB LCD screens (thanks u/fundamental curio). I think it shows why OLED panel tech is no longer the holy grail for VR it once was. LCD tech has come a long way in the last couple of years. He posted a pic, sorry if it is a well known one, I never saw it before. It shows in detail how text is clearly better defined by the RGB display. Just look at the instagram text. Full reddit thread here: .
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New review of Reverb by glasses wearer. Sounds to be very good news for simmers.
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Agreed. I said as much on r/oculus. Oculus are still committed to VR, but not the high end user at this moment in time. It is disappointing for we early adopters as we have waited so long for Rift 2, but there is no need for the pitchforks coming out. People profess to be angry about the Rift S over on r/oculus. No idea why they should be angry. Oculus made a business decision, we the consumer are also free to make the same decision as to where we take our business. FW Woolworth had an excellent business model when he declared "stack em high and sell em cheap". For a stable business, it is better to make £1 profit each from 100 customers, than £100 profit from 1 customer. You have to work harder for your profit, but you are investing in stability and future growth. This is where Oculus is now. They are in for the long run.
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As I understand it, the native resolution of this headset, being pretty much double that of the Rift will allow you to halve your current pixel density setting and still have the same image quality or better. The higher your PD setting currently is, the greater the gains you will see; although PD is a bit of a misnomer. It should be rightly called supersampling antialiasing, which is heavy on CPU and GPU hardware, for relatively small gain. Think of it like the coefficient of drag. All things being equal, to double your airspeed you need to quadruple your power. PD has a similar coefficient of effectiveness, though I don't profess to know what it actually is. I am currently running PD at 2.1 in DCS and am expecting to be able to run the Reverb at native resolution with no loss of performance and maybe even a slight gain with a very much sharper image. The Forum experts can jump in if I am wrong, this is just how I understood it.
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A guy calling himself TomVR over on hoggit has tried the Reverb at the GDC. I quote his comment..... "Its ##### SHARP, like in reading five point font sharp".
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I know you already know this, but a general consensus is...... It's a case of what is currently important to you right now. With current hardware and the DCS terrain engine as is, you can go for Pimax FOV and reduced image sharpness, or go for the likes of the Reverb with a modest increase in FOV but a sharper image. Since I only know the CV1, image clarity is king and I know nothing of wide FOV, so what I never had, I won't miss too much. Others that have pimax say never underestimate the impact of the wide field of view. So you with your specs you could have clarity and reasonable performance. A wide FOV and reasonable performance. But you cannot have both. As some old duffer on a monochrome tv once said... "it's make your mind up time".
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Decision made. Reverb will be my next headset, providing we don't have the whole Odyssey shenanigans where it is unavailable in Europe..... Unless valve offers something mind blowing in the next few months.
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I've not been a follower of WMR headsets up to now, so know very little about them. Does WMR have any type of motion smoothing similar to ASW and ATW? Thinking of fps here.
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Another first impression... https://www.engadget.com/2019/03/19/hp-reverb-vr-mixed-reality/ Odd that they have not gone for the usb c connector.
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Tempting. Very tempting. I reckon the two camera tracking should be perfectly adequate for seated games, although some over at r/oculus are a bit sniffy about it. If Rift S had the same screens.....
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Indeed, I am interested, but it will need to be closer to the Pimax 5k than the Go or odyssey. I think Pimax shot themselves in the foot going for the lighthouse tracking instead of inside out, the additional cost of buying the lighthouses made it go from a no brainer, to a non starter in my case and probably a lot of other current Rift owners.
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Maybe. Having being caught up in the Crescent Bay hype train, then in the original CV1 pre order chaos, I will watch from the sidelines. I still get a twitchy eye, thinking of the months of trolling through Reddit Oculus, six times a day, seeking news and watching order numbers far lower than mine finally getting card debit invoicing and shipping notification. It was no picnic. No one has any specs and no one knows for sure if they will announce it at all, pure speculation based on the fact they are attending the game devs conference. I will look out for the display specs with interest, but if it is just a Rift with Go screens and inside out tracking, I doubt it will be enough to get me excited enough to raid my piggy bank.
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Thanks for the quick replies guys. Currently running PD at 2.1, which is visibly better than 1.8, but yes, the law of diminishing returns, when upping PD; rules supreme. The main worry I had was in reading the airspeed indicator, I had a little trouble in the F5, although truth be said, I have not flown the "mig28" for awhile and not since I upgraded from my venerable, much abused gtx980ti. I note the F14 gauge looks very similar. I remain patient..... now where are my joss sticks? Ommmmmmm. Curses I must not succumb to the hype. Where's the Dalai Lama when you need him. I need to meditate, then aviate.
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As I sit here gritting my teeth, watching peeps asking how do I get Jester to pour me a cup of coffee, while I wait patiently for the Tom to become available on release version, I have the one important question that no one seems to have commented on... Of course, after a couple of years of being on open beta, right from 2.0 release, until a couple of months ago and getting fed up with the Hornet radar getting broken time and time again, so redirecting my updater to release version instead, plus a reluctance to revert back to OB branch just for the Cat; it is entirely my own fault I cannot answer my own question. So how does the F14 look in the Oculus Rift and how is the overall performance, esp on the ground in PG map?
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Not forgetting real pilots are also strapped in tightly and under G. Both of which restrict movement further, balanced against being provided with grab handles to pull themselves around.
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** DCS: F-14 - Ambush! - COMING MARCH 13!! **
Tinkickef replied to Cobra847's topic in DCS: F-14A & B
ED state that open beta us not for everyone. I was on 2.2 0pen alpha for a time, then it went to 2.5 open beta, which was generally fine, if a little frustrating at times. I think I finally gave up on open beta when the Hornet radar was getting broken very frequently. Seemed like we were going backwards. Instead of eagerly updating as soon as an update was available, I found myself holding off for a week or so, scanning forums and hoggit, looking for bugs that broke something essential before giving permission to update... Then I thought if I am doing that, what is the point of being on open beta? I am not helping anyone test anything. Hence now stable version. :) -
Nope. As I said, the point being that if I lost my job tomorrow, I can afford a tin of beans and STILL have the Tomcat. It's really not difficult to understand...... ;) Then of course there is the last paragraph that you ignored in your quote..... The bit about helping HB...
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Will us RIOs have a way to practise offline?
Tinkickef replied to Cowboy10uk's topic in DCS: F-14A & B
I wonder if it would be possible to make it so you can save a track file of a mission you flew and jump in the rear instead of the front, so you are responding to the original jester commands?